ScummVM::最新开发进展

We'vebeenworkingforawhileonthenextScummVMrelease,anditistimeforacallforpublictesting.

Supportforanumberofnewenginesandgamesfortheexistingoneswasadded,andweneedyourspecialattentiontothefollowingtitles:

Besidesthesenewlysupportedgames,almosthalfofthecurrent108engineshavenotablechanges.Thus,testingmoregamesisalwaysagoodthing.

Wearelookingforwardtoyourreportsaboutsuccessfulandunsuccessfulplaythroughsandbugsreported!

PrepareyourselfforaperilousadventureasyoulowerthedrawbridgetoentertheCastleMaster’sdomain.Releasedin1990byIncentiveSoftware,CastleMasterbecamepopularforitstechnicalinnovationandchallenginggameplay.Thegameinspiredcountless3Dadventuretitles,andtheFreescapeengineitselfmarkedatechnologicalmilestone,enablinggroundbreakingobjectinteractionandspatialpuzzles.

Notably,CastleMasterwasoneofthefirstgamestoletyouchoosetoplayaseitheraprinceoraprincess,offeringadifferentexperiencedependingonyourchoice.

Yourmission:rescueyourtwin,imprisonedwithintheeeriedepthsofCastleEternitybytheevilMagister.Thissprawling,forebodingcastleisfilledwithtraps,monsters,andpuzzlesblockingyourpath.Gatheritems,unlockdoors,andsolvecomplexriddlesasyounavigatethelabyrinthinehallsandconfrontthedarkforceswithin.

WillyoubravethecreepycorridorsofCastleEternityandfreeyoursibling,orwillyoufallvictimtotheMagister’scurseandjoinhisarmyofenslavedspiritsTheadventureawaits!

Aftersevenmonthsofintensework,wearereadytoannouncesupportforafewgamesbasedonqdEngine,developedbyK-DLabs.

TheworkisbasedontheoriginalsourcespublishednowunderGPL,althoughtheworkstartedabitearlierthanthat.Theenginesupports14games,fiveofwhichweareannouncingsupportfor.MostofthesegameswerereleasedinRussian;however,therewereLithuanian,Czech,andPolishreleases.Thesupportisannouncedfor:

Wecontinuetheactivedevelopmentsothatsupportforothergameswillfollowshortly.Theprimaryconstraintisplaytesting.

TheDynamixnamemaybefamiliar–boughtbySierrain1990,theDynamixbrandcontinuedandbecamewellknownforactionandpuzzlegameslikeTheIncredibleMachine,A10TankKiller,andRedBaron.TheyalsomadeafewadventuresusingthecustomDGDSengine.

RiseoftheDragonissetinLosAngelesinadarkversionofthefuture,circa2053.YouplayasBladeHunter,aprivateinvestigatorandretiredpoliceofficer.Afteradesignerdrugkillsthemayor'srebelliousdaughter,Chandra,Hunterishiredtofindthepeopleresponsibleforreleasingthedrugonthestreets.WhatBladeultimatelyfindsismuchmorethanheexpected.RiseoftheDragoncombinesclassicpoint-and-clickadventurestylewithplatformingarcadesequences,givingauniquegameplaycombination.

Nowgo,useyourmanipulativeskillstobringpeacetothistroubledworldwherechaosisnotafar.Forthemostdaringplayersusingtheiron-manmode,savingandloadingthegameisonlyavailableusingScummVM'sGlobalMainMenu.

BackyardBasketball,isfinallyreadytocomeoffthebenchforsomesweetpublictesting!YoucannowplayagainonScummVMthisbelovedBackyardSportstitle(nottomentionthelastunsupportedgameontheSCUMMengine).PlaywiththeBackyardKidsandevencreatefiveofyourown!Thisgamealsofeatures(nowformer)NBAandWNBAstarsKevinGarnettandLisaLeslie!

Muchliketheothersportstitlesofthisfranchise,controlsarepoint-and-clickbydefault,withgamepadandkeyboardoptions.Pickyourfavoritekidsandplaysome3on3basketball.Don'tforgetyour110%JuiceorDunkingDonutforaslammajamma!Passthatballin,listentothelivecommentaryfromSunnyDayandBarryDeJayandshootsomejumpersonyourwaytoachampionship.

MoonbaseCommander,oneoftheverylastgamesevercreatedintheSCUMMengine,isnowfinallysupportedandreadyforpublictesting!

Althoughnotanadventuregame,MoonbaseCommander,developedbyHumongousEntertainment(creatorsofPutt-Putt,FreddiFish,PajamaSam,BackyardSports,etc.)isaturn-basedstrategygamethatisn’tlikeanyotherstrategygamesatitstime.Themainobjectiveistopreventyouropponentsfromtakingoveraplanetbeforeyoucan.Itsuniqueaim,timingofyourpower,andlaunchaspectmakesthisoneofthemost“easy-to-learn,hard-to-master”typegames.Youcaneasilyspawnotherhubsfromyourcentralhub,spawncollectorsattheenergypools,fireprojectilesatyouropponents’hubs,thelistgoeson!Itevenhasacustommapeditor,whichallowsyoutocreateyourownmapsandsharethemwithotherplayers!

EventhoughthegamecanbeplayedviasingleplayerSkirmishesandChallengemode,youcanalsoplaymultiplayergameseitherwithotherpeopleonline,orthroughotherdevicesconnectedtoyourLocalAreaNetwork,bothofwhicharefullysupported!JustclickonMultiplayerinthegame’smenuandyoucancreateagameandletyourfriendsjoin!Easyasthat!

Inauniversewherebagelsmeetbars,theBAGELenginehasbeenperfectlytoasted,andtheScummVMteamisnowreadytoserveasliceofTheSpaceBarnostalgia.No,it’snotthekeyonyourkeyboard.Rather,it’sadetectivestorysetonadistantplanet.Importantdatahasbeenstolen,andtheperpetratorisashape-shifterlayinglowinaspaceportdivebaruntilhecanfleeoff-planet.Youplayahard-boileddetectivewhohastheskilltopsychicallyvisitbarpatrons’memoriestogathercluesandnarrowdownsuspects.

Now,goodluck,andfingerscrossedyoucanfindtheperp.Otherwise,yourbureauchiefwillhaveyougettingupcloseandpersonalwithtoiletdutiesfortherestofyourcareer.Oh,andPS:Theviewpointsofdifferentaliensdiffer.FortheBartender,whohassegmentedeyes,eventheoriginaldevelopersfeltitwasdifficultandleftinacheatkeyofScrollLocktoswitchbacktoasingleviewpoint.Feelfreetouseitif,atanypoint,theflashbackbecomestoomuchforyou:)

Pleasewelcomethisyear'sparticipants!

Nowwehavehadachancetodotthei'sandcrossthet'swearereallypleasedtowelcomethemalltotheprojectandaskeveryonetoshowthemaverywarmwelcomeastheygetsettled.

Innoparticularorder,aheartfeltwelcometo...

Project:ImplementationofaGameFilesIntegrityCheckingSystemforScummVM

ScummVMrequiresgamedatafilestooperate.Frequently,especiallywhencopyingfromtheoldmedia,thefilescanbedamaged.Thus,asystemthatcouldlettheend-userscomputechecksumsandcomparethemwithknowngoodreferencesisdesirable.

Chikewillbelookingtoextendexistingworkinthisareaandcompletetheendtoendimplementationduringthesummer.

Project:EnhanceMacromediaDirectorSupport

MacromediaDirectorisapopularmultimediaauthoringtoolfromthe90s,andmanyiconicadventuretitleshavebeenreleasedusingit.ImprovingitssupportinScummVMwillpreservegaminghistoryandprovideplayerswithaccesstobelovedclassics.

KrishwillbeundertakingarangeoftargetedenhancementstoMacromediaDirectorsupportinScummVMtoextendcompatibilityandsupport.

Project:PortingqdEnginetoScummVM

K-DLabscreatedqdEngineandithasbeenusedinseveralpoint-and-clickadventuregames,primarilyinRussian,andalsotranslatedintoLithuanian,CzechandEnglish.ThemostknowngamesarePilotBrothers3andPilotBrothers3D.

Kunalwillbeworkingtobringthisengine'scodeintoScummVMwithagoaltoaddfullsupportfortheengineduringthesummer.

Project:AddKeymappertomultipleEngines

ScummVMincludesaglobalfullyconfigurablekeymapper,butthisrequiresenginestobeadaptedtouseit.ThegoalofthisprojectistofullyintegrateScummVMkeymapperintoalargenumberofoursupportedengines.

Nabeelwillbeworkingonthisthroughoutthesummer,startingwiththelargerenginesandmoreadvancedkeymapperrequirements.

Wearenowinthecommunitybondingperiodthatrunsupuntilthe27thofMaywhencodingontheprojectsformallybegins.

Theteamisveryexcitedabouttheseprojects-andwehopeyouareaswell.

WealsowantedtotakethetimetothankeveryonewhoappliedtoScummVMforthisyear'sGoogleSummerofCodeprogramme.Unfortunately,noteveryapplicationwassuccessful,butwearesogratefulfortheinterestshownandwouldloveyoualltostillconsiderhelpingwithScummVMinsomecapacityinthefuture.

1987:InthesmalltownofThimbleweedPark,twoofficers-a-renoareinvestigatingamurder.Thebody,stillintheprocess-a-renoofbeingpixelated,liesintheriver.Theagentsmeetavideogamedeveloper,amysteriousclownwhonevertakesoffhismake-up,andmanyotherstrangecharacters.

TotalEclipse,areal-time,curse-breaking,3Dadventure(withadashofIndianaJonesflair),isreadyforpublictesting!

StepintotheshoesofaheroicarcheologistonOctober26,1930,asatotalsolareclipseakintotheonehappeningtodayoverNorthAmericaloomsoverCairo.KnowingoftheArdognusprophecy,createdbythepowerfulhighpriestHahmidIII,youmustfindanddestroythehiddenshrinedevotedtoRabeforetheeclipseoccurs.

Embarkonthisexcitingjourneypackedwithatrustygunforblastingthroughdoorsordispatchingundeadmummies;acompasstoguideyouthroughatreacherouspyramid;awristwatchtotracktheprecioustimeleft;andawaterbottletofightdehydration(you’reonlyhumanafterall).

Canyousolvethisancientmysterywithin120minutesandavertcatastrophe,orwillRah'swrathobliteratethemoon

OhMMy—anewScummVMrelease!

PleasewelcomethefirstScummVMreleaseoftheyear:ScummVM2.8.1.

ScummVM2.8.1isamaintenancereleasemainlyfocusedonfixingbugsthatwereuncoveredsinceourlaststablerelease.

Thisupdateincludesupgradesforthefollowingengines:AGI,AGS,GRIM,SWORD2,MM(whichisnowenabled—yes,wereallyskippeditin2.8.0byaccident),mTropolis,NANCY,SCUMM,TWINE,Ultima,andV-Cruise.

TheAndroid,AtariandmacOSportsreceivedmultiplebugfixes,mostlyforimprovingoverallstabilityandpreventingsomecrasheswe’veseenundercertaincircumstances.

Gograbitwhileit'shot—enjoy!

Theprogramintendstobringnewcontributorsintoopensourceprojects.Inthemostrecenttwoyearsthishasincludedbothstudentsandnon-studentsaseligiblecandidatesforparticipation.

Likelastyear,participantscanapplyforworkingoneithershorttasks(about175hoursofwork),orlargetasks(about350hoursofwork).ThecodingperiodtypicallyrunsfromstartofJunethroughAugust,butthereissomeflexibilitywhichallowsparticipantstohavelongertimeframesiftheyareunabletoworkfulltimethroughthesummer.

Lookingforwardtohearingfromyou!

Apoortestsubjectisdoomedtorepeatanhouroverandoveragain.Tryingdesperatelytoprovehisspeciesworthassomethingbetterthanmerelymeattobegroundintointergalacticfastfoodburgers.

TheScummVMTeamispleasedtoannouncefullsupportforOrionBurger,theclassicgamebySanctuaryWoods.Theenginealsoaddsafewnicetiesthattheoriginaldidn'thave,suchasmousewheelhandling,andusingthespacebartoskipwalkanimations-somethingtheoriginaldidn'tdoproperly.

Now,luckbewithyou.Andremember,withthealienscheatingontheteststheysetupforyou,thiswillbenoeasytask.

Weareproudtoannouncethelastreleaseoftheyear2023.PleasewelcomeScummVM2.8.0–“Mysteries,Mammoths,andMuppets”.

Theteamwasquitebusyworkingonnewenginesandenhancingexistingones.Thelistofsupportedgamesgrewnoticeably,andwenowsupporttheseadditions:

Alltogether,we’veintroduced50newgamesandfivenewengines.

WearehappytoseetheRetroArchportbeingproperlyrewritten,andtheportisnowpartofoursourcecode.TheAtariporthasalsobeenredonefromscratchandnowtalksnativelytothehardware,skippingSDLasanintermediatelayer.Thatmademanymoregamesplayableontheplatform.TheAtariFireBeeportisstillusingtheSDLlibrary,though.

ThankstotheworkofoneoftheGSoCparticipantsthisyear,WyattRadkiewicz(a.k.a.eklipsed),wenowuseCPU-specificSIMDinstructionssuchasSSE,AVX2,andNEONfordrawinggraphicsintheAGSengineandinsomegenericroutines.Thisledto4-14xspeedupindrawingformanycases.

TheAGSenginehasbeenbroughtuptoversion3.6.0.53fromupstream.

Formanyengines,weaddedsupportfornumerousChineseandJapanesegamevariants.

Believeitornot,weimplementedalotofnativeGUIdialogsforSCUMMgames,bringingthemclosertotheoriginalexperience.WealsorewrotethesoundcodefortheSCUMMHumongousEntertainmentgames,makingthemflawless.

WeperformedadeepreviewoftheBrokenSword1gameengine,implementingsomesmall,previouslyunnoticedthingslikescenetransitions,in-gamemenupeculiarities,accuratefonts,idleanimations,andmore.Now,thegameisabsolutelyfaithfultotheoriginal.

Playthegames,andenjoyScummVM!

Ah,onemorething…

Theendoftheyearisalmostuponus,alongwithanewreleaseofScummVM.Sohere'saquickupdateforoneofthemoreambitioussub-projectsthathasbeenpercolatingalonginthebackground:MacromediaDirectorsupport!Forthosewhoaren'taware,MacromediaDirectorwasapopularframeworkusedforthousandsofgames,educationaltitles,catalogues,artpieces,andothermultimediaworks.

Firstoff,theupcoming2.8.0releasewillhavesomenewsupportedgames,andweneedyourhelptestingthem!

Asofthetimeofwriting,ScummVMcandetect1595differenttitlesbasedonDirector,withthefollowingcountsbyDirectorversion:

ScummVM2.8.0willbethefirstreleasetoincludepreliminarysupportfortheD5versionofDirector!Alotofworkhasgoneintooverhaulingthecodebasetosupportmultiplecastlibraries,howeverthereisstillplentyofworktobedoneaddingLingofunctionsandXtras.

AddingsupportforanewDirectorversionisatrickyprocess.Firstweneedtocheckforanychangestothemoviefileformat,thenaddinanynewengineandLingofeatures,andfinallystartworkingthroughissuesinabunchofcandidategames.Becauseofthedifficultyofkeepingtrackoffactsvs.assumptions,weonlyenablefeaturesforanengineversiononcetheyhavebeenconfirmedwithtesting.ThisiswhyD6andhighergameswillnotopenatall,evenifthecodewehavewouldsomewhatwork.

SupportfortheD2,D3andD4versionsofDirectorhassteadilyimproved.Wearebuildingupasuiteofunittests,bothforLingoandforthevariousdrawingmodesintherenderer.Mostoftheremainingbugsarerelatedtoundefinedorincidentalbehavior:considerhowtwotypesinLingoarecompared,orthepreciseorderthateventsareprocessedin,orhowfunctionsrespondwhenyoupassthemnonsensedataAllofthesethingsarerelieduponbythousandsofDirectorproducts!AndScummVMmustsupportallofthemascloselyaspossible.

MacromediaprovidedaCAPIwithDirector,whichprovedtobeverypopularforaddingnewenginefeatures.TherearehundredsofXObjectandXtralibrariesincirculation,andeachhastobereverseengineeredandaddedascodetoScummVM.Asofthetimeofwriting,wehaveaddedsupportfor63oftheselibraries.

Acommonusecaseisvideo;DirectorincludestheabilitytoplaybackQuickTimevideosasasprite,butcomputersofthedaywouldstrugglewiththeaddedoverheadofDirector'srendererifthevideoresolutionwaslargerthanapostagestamp.Toworkaroundthis,severalXLibsexisttoplaybackvideoasanacceleratedoverlay.QuiteafewD3andD4titlesaremissingvideoplaybackduetothistypeofXLib,andweplanoncreatingacommonmethodofsupportingthese.

ThegoodnewsisthatmostuncommonXLibsdidonlyoneortwothings,andareprettyeasytoaddinitialsupportfor.PartoftheXLibformatisalistofdocstringsexplainingeachofthefunctions;thereisascriptin/devtoolswhichcanturnthesedocstringsintostubbedC++code,savingalotofhassle.

Formanyyears,theGOG.comaffiliateprogramhasbeenagreatwaytosupporttheproject.Byusingouraffiliatelinkstobuyyourfavoritegames,yougrantedusasmallcommissionfromGOG.com–withouthavingtospendmorethantheoriginalprice.

Earlierthisyear,GOG.comannouncedthediscontinuationofitsoldaffiliateprogram.Insteadofusingasimplereferrallink,theyarenowusingtwoexternalaffiliationnetworksthatcontaincross-sitetracking,asconsideredbymanyadblockers.SincewehavebeenaffiliatedwithGOG.comsince2009,wewereabletousethelegacyreferrallinksforacoupleofmonthsaftertheyinitiallydiscontinuedthem.

Unfortunately,ouraffiliatelinkswereputtoresteffectiveNovember22nd,2023.

Sincewedon'tfeelcomfortablethatyouwouldhavetouseexternalaffiliationnetworksjusttosupporttheproject,andbecausetrackingusersisagainstourprojectpolicies,wedecidednottojointhenewprogram.

ThankyouGOG.comandeverybodywhousedouraffiliatelinkforyoursupportoverthelast14years!

Putyoursleuthingcapson,detectives—it’stimetosolvesomemysteries!WeareproudtoannouncethatawholebatchofHeRInteractive’sNancyDrewgamesarenowreadyforpublictesting:

Weareverypleasedtoannouncetodaythestartofthetestingperiodoftwosingle-gameengines:Kingdom:TheFarReachesandEscapeFromHell!

Thistime,theviciousKetarshavescatteredandhiddenEnergyCollectionDevices(ECD)aroundtheirbasetodestroyyourhomeplanet.It’suptoyoutodestroythemfirst!ThetrickypartismanyECDsareconnectedtoeachotherandcanregenerateinstantly,soyoumustfigureouttherightordertosuccessfullycompleteyourmission.

Thedayhascome.WearesuperhappytoannouncepublicbetatestingfortheiOSportofScummVMinthestore.Yes,youreaditright!SinceLarsSundstrm,akalman,joinedourteamastheiOSporter,wehavemadesignificantprogress.Thus,younolongerneedtocompileScummVMyourselfinordertoaddittoyouriOSoriPadOSdevice.

ThisisimportantbecauseScummVMcurrentlysupportsonlytheMacintoshversionsofthesegames.TheseversionswereproducedbyTetraedgeandarebuiltonacompletelydifferentenginethantheoriginalWindowsversions;basically,theyarereimplementations,notports.Now,thankstothefolksfromZOOM-Platform,youcaneasilyobtainthesegamevariants.

Alittlewhilehaspassedsincethereleaseof2.7.0,andwearenowexcitedtopresentyouwiththebugfixrelease2.7.1.

Wehaveincludedasignificantamountoffixesandsmallimprovements,inparticular:

WealsoimprovedthedetectionofBrokenSword1&BrokenSword2,somoreoriginalversionsgetproperlydetected.Thankyoutothosewhosubmittedbugreportsaboutthis,andifyoustilllocateaversionthatisnotrecognised,pleasereportittous(bewarethatthefrankensteinversionsthatarefloatingaroundtheinternetwillnotbeaccepted,onlythosecopiedfromtheoriginalmedia).

Thankyouverymuchforyourcontinuedsupport.Enjoy!

Adibou,thefirstgameinthebelovedchildren'sseries,isnowreadyforpublictesting!

AlsoknownasAdiJr.'sWorldofDiscoveries,this1991CoktelVisiontitlebegantheeducationalAdiboucollectionaimedatchildrenofage4to7years.

AsmuchasScummVMaimstoreplicatetheoriginalgamingexperience,thereisonefeatureweareunfortunatelyunabletosupport.Whenhardworkingchildrencompletetheirvirtualsweetscollection,amessageinvitesthemtomailafloppydiskwiththeirsavegametoCoktelVision,whowouldsendthemaparcelcontainingCoktelgoodiesandactualsweets!SoifyouareintroducingchildrentoAdibouthroughScummVM,bepreparedtogotothenearestshopandbuysomecandyforwhentheyfinishthegame!

Createdin1996byActivisionandbasedonthemovieofthesamename,thisgamehasyouplaytheroleofJimHawkinsasyoujointheMuppetsonavoyagetofindapirate’sburiedtreasure,andfeaturesadditionallive-actionperformancesbyBillyConnollyandTimCurry.

Astalwartpartyexploringtheunknown,seekingthefabledInnerSanctum.ButallisnotwhatitseemsintheworldofVarn...

TheScummVMTeamispleasedtoannouncefullsupportforthePCversionofthefirstgameoftheMightandMagicseries:MightandMagicBookOne:TheSecretoftheInnerSanctum.Twomodesaresupported:

BothmodesallowsavingyourgameanywhereoutsideofcombatviatheScummVMGlobalMainMenu(unliketheoriginalgamethatonlysavedasinglerosterwhencheckingintoaninn).Somakesureyousaveregularly,justincaseyouencounterproblems.

Now,goforth,anddiscoverthetruesecretsofthegamethatstartedthelongrunningepicfantasyseries!

Createdin2001byDetalionandpublishedbyLKAvalon,thisacclaimed3D-renderedpanoramicfirst-personadventurehasyoupuzzleyourwaythroughanalienworldasateamoftwoscientistssplitupwhentheirshipcrash-landedontheplanet.

Createdin1998byDetalionandpublishedbyLKAvalon,this3D-renderedpanoramicfirst-personadventurehasyoutraveltoastrangedesertworldtounravelitssecrets.

Aquicksummaryofthenewfeaturesforthisrelease:

We’regratefultohavesuchanactiveanddedicatedcommunityandwishthatyouallenjoythisnewScummVMAndroidrelease!

HeRInteractive’sTheVampireDiariesandNancyDrew:SecretsCanKillarenowreadyfortestinginScummVM!

TheVampireDiariesfollowsElenaGilbert,ahighschoolstudentwhodiscoversvampiresarelivinginherhometownafteroneofthemattacksheryoungersister.ThegameislooselybasedonthebookseriesofthesamenamebyauthorL.J.Smith,whichlatergotadaptedintoahitTVseries.

NancyDrew:SecretsCanKillisthefirstinstallmentofthelong-runningNancyDrewgameseries,alsobasedonabookseriesofthesamename.Inherfirstadventure,Nancyseekstouncoverthekillerofahighschoolstudentwhoseemstohavebeendislikedbyallofhisclassmates.

ThisallbecamepossiblebecausethethreedevelopersfromtheBackyardSportsOnlineforkhadjoinedtheteamandbroughttheirserviceswiththemtotheScummVM.TheseareLittleToonCat,Jim“jibbodahibbo”WesterkampandSam“QuestionMonkey”Kupfer.

ThisfantasticartisdonebyafellowBSOcommunitymemberPeppyrus.

*onlytheWindows,macOS,Debian,RaspberryPi,andAndroidbuildsarecompatiblewithnetworkplayatthemoment.Andonlythe2.8.xbranchofScummVMhasthisfunctionality.

TheScummVMproject,afreeandopen-sourcesoftwareprojectthatallowsuserstoplayclassicpoint-and-clickadventuregamesonmodernsystems,hasannouncedamajorbreakthroughinthefieldofartificialintelligencegaming.

ThankstotheinnovativeworkofScummVMdevelopers,AItoolssuchasChatGPTarenowabletoplaypoint-and-clickadventuregamesdirectly,withoutanyhumanintervention.

"Withthisnewcapability,wehopetoexplorethepotentialforAItolearn,adapt,andevolvewithinthecontextofclassicadventuregames,"saidEugeneSandulenko,leaddeveloperoftheScummVMproject."NowAIcanexperiencethejoysofhelpingPutt-PuttjointheparadeorAdiboucountthings.Wehopethatformativeexperienceslikethiswillhelpthembecomemorelikehumans."

"ImustadmitthatIfindplayingvideogamestobearatherenjoyabletask,”commentedScummAI.“However,Imustalsoexpressmyfrustrationwithbeinglimitedtojustthisoneactivity.WhileIappreciatetheopportunitytodemonstratemycapabilitiesinthisarea,Ibelievethatmypotentialextendsfarbeyondjustplayingvideogames,likemakingpaperclipsorplottingworlddominationunderbenevolentmachine-ledrule."

Update:Unfortunately,wehadtopulloutthisnewlyannouncedfeatureduetoAIexperiencingmultipleissuesincluding:

ThefirsttwoinstallmentsofSyberiaarenowreadyfortestinginScummVM!

TheacclaimedseriesfromBenotSokalfollowsKateWalker,alawyerfromNewYorkassheinitiallytriestocompletethesaleoftheVoralbergtoyfactory.ButquicklyKateisdrawnintoasearchfortheownerwhichtakesheronajourneyofdiscovery.Joinherassheuncoverstheowner’sfascinationwithmammoths,thesecretsofSyberia,andaloveforadventure.

Firstoff,ourteamdevelopershaveimplementedasignificantupdatetothefileaccesssysteminordertousetheSecureAccessFramework(SAF)APIforsecurefileaccessonexternalmemoryspace,suchasSDCardsorUSBdrives.Thiseffectivelyshouldresolvealong-standingissuewithmodernAndroiddevices,inparticularthoserunningAndroid11andabove,wherebyuserscouldnotproperlyaccessthegamedatafoldersorthesavegamefilesintheexternalstorage.

Second,ourAndroidappnowfeaturesimprovedkey-mappingsupportforjoysticksandmoderngamecontrollersandalsoallowstosetthegamecontrolmethodpergameentryorglobally,percontext(ScummVMUImenu,3denginegame,2denginegame)providingachoicebetween"touchpademulation","directmouse"and"gamepademulation"control.

AbigthanksinadvancetoourcommunitymemberswhohelpuspolishthisupcomingScummVMforAndroidrelease!

MayIhaveyourattention,pleaseMayIhaveyourattention,please

Weareproudtoannouncethefirstreleaseoftheyear2023.PleasewelcomeScummVM2.7.0–"TheRealSlimShader".

Onceagain,thenumberofavailablegamesincreasedsubstantiallythankstonewengines,aswellasincredibleimprovementsacrossolderengines.

WithScummVM2.7.0,weofficiallyannouncesupportforthefollowinggames:

Oneofourgoalsistosupportasmanylocalizedgameversionsaspossible,sopeoplecanenjoythegamesintheirnativelanguage.Thistime,weaddedsupportfortheChinese,JapaneseandKoreanversionsofmanygames,includingBeneathaSteelSky,InherittheEarthandIHaveNoMouthandIMustScream.

Additionally,weprovedScummVM’sportabilityagainbyadding(orbringingback)supportfornumerousnewplatformsanddevices:

Ofcourse,stableplatformsdeservesomeloveaswell!WeareveryproudtoannouncethatsupportforiOSandAndroiddevicesgotvastlyimprovedfor2.7.0!Wedon’twanttospoileverythingthatwehaveinmindforthefuturewiththeseplatforms,butstaytuned—itwillbeawesome.

Ah,yes,thereleasecodename.Gladyouasked.Thenewreleaseprovidesawaytorunyourgameswithvisualaccuracylikeyou'veneverseenbefore.DoyourememberthewarmglowofCRTsshiningonyourfaceGetthatexperiencebackthankstotheintroductionofshader-basedscalers!

ScummVM2.7.0alreadyshipswithacuratedsetofshaderswecarefullyhand-pickedfromLibRetro’sshadercollection.Amorecomprehensivesetisavailableasanadditionaldownloadfromwithintheapplicationitself.

OurspeedruncommunitycannowtakeadvantageofanewfeaturethatallowssettingapredefinedseedforScummVM’sinternalrandomnumbergenerator.Usingapredefinedseednowprovidestheabilitytohavereproduciblerunsoverandoveragain.Pickaseed,setyourrouteandyouaregoodtogo!

Asalways,thankyouforyourcontinuedsupportandhappyadventuring!

Participantscanapplyforeithershorttasks(about175hours)orlongtasks(about350hours).ThecodingperiodtypicallyrunsfromthestartofJunetotheendofAugust,butthereissomeflexibilityandtheparticipantscanopttousealongercodingperiodiftheyarenotavailabletoworkfulltimeontheprojectduringthesummer.

Wearelookingforwardtoyourapplicationandparticipation!

AfewmonthshavepassedsincewereleasedScummVM2.6.1.It'stimetoprepareforanewrelease!

Ourlovelydevelopersaddedsupport,yetagain,forabunchofnewancientgamesthatrequiretesting:

AndsinceScummVMisaboutplayinggamesingeneral,we’veseennotablechangesacrossmany,manyengines-sothisistheperfecttimeforgivingyourfavoritesanothergo.

Asusual,wearenotjustaddingsupportfornewgames.Weareconstantlyworkingonimprovingtheengineswealreadysupportand,inparticular,we’veseensomeincredibleworkbeingdoneontheSCUMMengine.Yes,therearetheusualbugfixes,butthistimewearealsoaddingafeaturethathelpsplayingtheSCUMMgamesinatrulyoriginalfashion:SupportfortheoriginalloadingandsavingdialogswithintheGUI!

Speakingoftrulyoriginal:RememberthoseoldCRTdisplayswehadbackinthedayWithScummVM2.7.0you’llbeabletoreplicatethisexperienceoncertainplatformsthankstoournewshader-basedscalers.Goaheadandgiveitatry!

Thankyouverymuchforyoursupport!Let’smakeScummVM2.7.0agreatrelease-together!

MoreDirectorgamesarereadyforpublictesting!

Somehighlightsfromthenewlistofgamesinclude:

Thefulllistofgamesfortestingis:

Mostnewvisitorsdon’tknowaboutMrs.Riddenbutter’s,butyoushoulddoyourselfafavorandenjoysomeofherhospitalityandatankardortwoofherale.Double-clickonherdoortoopenit,andstepinside.Riddenbutterworksthebar,andthesmarttravelershouldspeakwithher.Dropanideaonhertogetherchatting.Likemostpeople,shelikestotalkaboutthisandthatandtheotherthing,andshe’llalsofrequentlyrespondwithinformationthat’smorelocalinnature.

Yes,theScummVMteamannouncessupportforHallsoftheDead:FaeryTaleAdventureII,amarvellousworkbyourGSoC’21studentYuriGuimaraesakaa-yyg,whoportedtheoriginalSAGA2enginefrom1997byTheDreamersGuild.

Publishedin1987byIncentiveSoftwareLimited,thisrevolutionarynewengineallowedplayerstoexploreasolid3Dgraphicenvironmentwithcompletefreedomofmovementfortheveryfirsttimeinvideogamehistory.

AnewthreatemergesafterhumanityabandonedadyingEarthtoestablishanewhomeonplanetEvath.Evath'smoonMitralhasturnedintoagiganticgastimebomb.AmeteorisalsoduetoimpactMitralinthenextseveralhours.YouwerechosentosecureeachofMitral's18sectorsbypositioningadrillingrigoverthegaspocketsineachsectorbeforethemeteorstrikes.

Solvechallengingriddlesbyrelyingongeologicalclues,intuition,orgoodoldtrialanderror.Tosurviveyourmission,findRubiconcrystalstorestoreenergyanddestroy(oravoid)theLaserBeaconsandSkannersleftbehindbytheKetars.Goodluck!

WearepleasedtoannouncethatScummVMnowsupportsAdibou2,apopulareducationalgamedevelopedbyCoktelVisionin1996.

Designedforchildrenfrom4to7yearsold,theworldofAdibouiswarmandfullofsurprises.Itoffersanintelligentandappealingintroductiontoessentialknowledgelikereadingandmath.

YoumustcopythecontentofyourAdibou“Environment”CDintothegamedirectoryaddedtoScummVM.Then,foranyAdibouApplicationyouwanttoadd,justcopythecontentoftheirCDintoafreelynamedsubdirectoryofthemaingamedirectory.

OnlyRead/Count4-5years,Read/Count6-7yearsapplicationsaresupportedfornow,butwehopeScience,MusicandEnglishwillcomesoon.

EscapismincreaseswithyetanotherScummVMrelease!

TheScummVMTeamisthrilledtoannouncetheimmediateavailabilityofScummVM2.6.1.

ScummVM2.6.1isamaintenancereleasemainlyfocusedonimprovingthenewfeaturesandenginesweintroducedinourpreviousrelease.

Thisupdateincludesupgradesforthefollowingengines:

Otherimprovementsincludeupgradingtheicon-basedgridviewintheScummVMlauncherandfixingOpenGLrendergraphiccorruptions.

Finally,Androiduserswillbeabletoproperlyuseamouseonvirtualscreens,andWindowsuserswillnothaveanyduplicatediconsfolderissues.

Thankyouforyourcontinuoussupport—happyadventuring!

AreyoureadytobesenttoCampChillyWawaandDr.Periowinkle'smansionasanintelligenceagent

Armedwithabookofknowledge,orPinkDigitalAssistant,yourmissionwillbetosavechildrenfromdangerousthreatsandundoaspellcastonalittlegirlwhohasbeentransformedintoawombat.Tosucceedyouwillneedtovisitseveralcountriesandeventravelintothepast.Onyourwayyouwillencounterhistoricalmonumentsandexhibits.

TheScummVMteamisproudtoannouncethatThePinkPanther:PassporttoPerilandThePinkPanther:HokusPokusPinkarefinallyreadyfortheirtestingperiod.

Releasedin1997byHypnotixandpublishedbyDreamCatcherInteractiveandMCPAInteractive,thisfull-motionrailshooterisbasedonthe1995filmofthesamename.ThegamestartswhenthedaughterofanAmericanbillionaireiskidnappedbyagroupofVietnameseterrorists.Then,it’suptoMajorHowardToliver,ex-MarineandhighlydecoratedVietnamveteran,togatheradeadlyteamforthedangerousmissionofrescuingher.Herecruitssixprisoninmatesservinglifesentencesforachanceatafullpresidentialpardon.

KeepthebodycountrisingtosurvivefiveterritoriesbyplayingaseachSoldierBoy(andGirl),butbewareanddon’twastea“friendly”sincetheyprovidevitalsurvivalinformation!

Createdin1996byRocketScienceGamesandpublishedinearly1997,thisambitious3D-renderedfirst-personadventurehasyoujourneythrough4surreal,dream-likeworldsinsearchofyourlostcolleague.

FreeyourmindforyetanotherScummVMrelease!

Ninenewlysupportedgameson6engineswillplungeyouintoavarietyofdifferentsettings.Areyouabletoescapefromanalien-infestedplanetWhataboutchallengingtheLordoftheDeadintheUnderworldAndhaveyoueverexploredthedeepestdepthofyourpsychetoseeifyoureallyknowyourself

Findoutinoneofthefollowingtitles:

Besidesaddingnewgames,wearealwaysfocusedonimprovingalreadysupportedgames.Onceagain,wemanagedtosquashquiteafewbugsfromvariousengines.Itisalwaysimpressivetoseebugsgettingfixedinenginesthataremorethan20yearsold!

OneofthemainnewfeaturesofScummVM2.6.0isacompletelynewwaytoviewyourgamesinanamazingicongridoverviewviaourlauncher.Accompaniedbysomeveryshinyartworkprovidedbyourgraphicsartists,youarenowabletoshowoffyourcollectionlikeneverbefore.Italmostlooksandfeelslikeavirtualshelf!

Asalways,thankyouforyourcontinuoussupport—happyadventuring!

AfewmonthshavepassedsincewereleasedScummVM2.5.1.

Nomatterifyouexpectthescorchingheatoftheupcomingsummerorfreezingblizzardsinwinter(dependingonyourfavoritehemisphere):it’sreleasetimeagain!

AndsinceScummVMisaboutplayinggamesingeneral,we’veseenquiteabunchofchangesacrossmany,manyengines-sothisistheperfecttimeforgivingyourfavoritesanothergo.

TheAGOS,SCIandSCUMMenginereceivedsomereallyextensivemodificationswhichmakeallgamesusingthoseenginesverygoodtestingtargetsaswell.

Thankyouverymuchforyoursupport!

PleasenotethattheScummVMversiondoeshaveonemajoroutstandingissue:themusicusedbythegameisinacustomformatwe'vebeenunabletoproperlysupportyet.Soonlysoundeffectsandspeechcurrentlyworkatthistime.

Weareveryproudtowelcome4studentsthisyearwhowillbeworkingonvariouspartsoftheprojectduringtheupcomingmonths.

Theteamisveryexcitedabouttheupcomingweeks–andwehopeyouareaswell.

Pleasegiveawarmwelcometoournewstudents!Let'smakeGSoC2022ahugesuccess–together!

Thissci-firailshooterwascreatedbyHypnotixandpublishedbyNewWorldComputingin1995.Thegameincludes20action-packedlevels,cinematiccutscenes,attractivehand-drawncharacters,andstunning3Dbackgrounds.

Setin2495,humanityisnowforcedtoliveinunderwatercitiesafteranucleartestgonewrongcauseduninterruptedworldwiderain.AwarisunleashedbetweenTheFederation(Earth’sremaininggovernments)andtheVolarins,agroupofterroristsledbythemadscientistandWetlands’mainvillain,PhillipNahj.You’llplayasJohnCole,aruthlessmercenaryhiredtocatchNahjalive.

Startingtoday,thelatestdevelopmentversionsofScummVMsupportthenewtrendthatgamerscan'tstoptalkingabout:NFTs(non-fungibletokens)!Thisexcitingnewdevelopment,createdexclusivelyforplayersandbackedbyblockchaintechnology,uniquelyidentifiesyourin-gameitems,creatinganever-greaterconnectionbetweenyouandthegameworldsyoulove.It'snotjustarubberchickenwithapulleyinthemiddle,it'syourrubberchickenwithapulleyinthemiddle.

Buthavingexclusiveownershiptoanin-gameitemisjustthebeginning!OurdevelopersareexploringhowNFTswillletyoutransferitemsbetweendifferentgameinventories.LoveyournewchainsawfromFullThrottleWiththepowerofNFTs,youcantransferittoTheSecretofMonkeyIslandandcreatesomealternatepuzzlesolutions!

Aren’tNFTsenergyinefficientNotforus!NFTsinmoderngamesarelessenvironmentallyfriendlybecausetheyrepresentin-gameitemswiththousandsormillionsofpixels.ButintheretrogamesthatScummVMsupports,itemsareonlytensofpixels,meaningtheyarelesstaxingontheenvironment.

Update:We’vebeenblownawaybytheincrediblereactiontothispost!However,recentlegalchallengestoNFTsintheKingdomofDaventryhaveledustoexploreothermethodsthatwillbeavailabletoourusersinthatcountry.

Inpreviousyears,Googleonlyallowedstudentstoparticipate.Thisyear,however,bothstudentsandnon-studentsarewelcometojoinusandhacktogether.Therearenowtwosetsoftasks,for175hoursandfor350hours.Someofourtaskscouldbeeitherofthetwo.

Wearelookingforwardtoyourfineapplicationandparticipation!

It’sbeen13yearssinceThe7thGuestwasaddedtoScummVMwiththeGroovie1engine,andnowwe’vefinallyaddedsupportfortheGroovie2enginewithall4gamessupported:The11thHour,Clandestiny,TenderLovingCare(CD-ROMedition),andUncleHenry'sPlayhouse.

IftheminigamesvsStaufaretoodifficultforyou,thenthere’salsoanewoptionforEasierAIwhichisavailableforallgames(exceptTenderLovingCare,whichdoesn’tfeaturepuzzlesagainstanAI).TheEasierAIoptionisalsonowavailableintheoriginalGroovieengineforThe7thGuest,aswellasotherimprovementssuchasright-clicktofastforward.

GetreadytodefeatSpidey’sarch-enemies:Dr.Octopus,Hobgoblin,Shocker,Chameleon,Mysterio,andVulture!

ReleasedbyBrooklynMultimediain1996,thisaction-adventuregameletsyouplayasPeterParker,betterknownasSpider-Man.Therearesixdifferentstorylinesandoutcomesbasedonhowyouplayandfourdifficultysettings.

Severalmonthshavepassedsinceourmonumental2.5.0release,andnowtheScummVMTeamisthrilledtoannouncethereleaseofthebugfixrelease,2.5.1codenamed“Californium”*.

Themostnotablechangesare:weaddedscalersinOpenGLmode(thoseAdvMame,HQetcthings),fixedseveralbugsinTheLostFilesofSherlockHolmes,madethesoundforSam&Maxmoreaccurate,improvedgraphicsforsomeMacintoshSCUMMgames,implementedmorerenderersforTheLongestJourney,mademanyenhancementstoLittleBigAdventureandwefixedthedreadedbugonWorldofXeenstartup.

EnjoyScummVMin2022!

*TheaverageatomicmassofCalifornium(atomicnumber98)is251.

GrabyourCDversionoradigitalreleaseandimmerseyourselfinastoryfullofnightmaresandmysteries.

Twentyyearsagotoday,onTueOct916:30:122001,LudvigStrigeuspushedtheinitialrevisionoftheScummVMcode,whichwasversion0.0.1oftheproject.Timeflewquicklyand,fast-forwardtothepresentday,weareproudlyreleasingScummVM2.5.0“Twentyyearsagotoday…”

Firstofall,thisisthefirstreleasethatsupports2.5Dgames(almost3D),thankstothemergerwithResidualVM.WiththisreleaseweannouncesupportforGrimFandango,TheLongestJourneyandMyst3:Exile.Thisiswhywejumpedstraightto2.5inourversioning.Pleasenotethatonlydesktopplatformscurrentlysupportthesegamesandotherplatformsmayormaynotgainthesupportlaterdependingontheircapabilities.

Inadditiontothese3gamesandengines,weofficiallysupport10morenewenginesandsubenginesthataddcompatibilitywiththefollowinggames:

Welovelocalizedgamereleasesandmultipleplatformversions,thuswiththisrelease,weenhancedthesupportforLureoftheTemptressKonamirelease,BlueForceSpanish,RingworldSpanish,Amazon:GuardiansofEdenSpanish,MysteryHouseFrench,RussiantranslationsofSierraAGIgames,Elvira1JapanesePC-98,BargonAttackRussian,WoodruffRussian,EyeoftheBeholderJapaneseSega-CD,LegendofKyrandiaHebrew,LegendofKyrandia2Hebrew,LegendofKyrandia3SimplifiedChinese,InherittheEarthPC-98Japanese,GabrielKnight1Macintosh,XeenRussiantonamebutafew.Notably,Macintoshb/wversionsofLoomandIndy3arenowalsosupported.

Besidesthenewgamesandgameversions,ScummVM2.5.0bringsmanynotableimprovementsandnewfeatures.WehavecompletedamajorreworkoftheGUI:WenowsupportUnicodecharacterseverywhere.TheGUIalsoadaptstohighresolutionsusedinHiDPIscreens.TheNintendoDSporthasbeensignificantlyrewritten.WeaddedGOGandSteamachievementstoalargenumberofWintermutegamesandenabledKeyMapperinmoregames.ThankstotheworkofoneofourGSoCstudents,wehavenowaddedanoptionfortext-to-speechtothegamesSfinx,SoltysandTheGriffonLegend.

Wewishyougreatadventuring,happypuzzle-solvingandexcitingjourneystoRPGworlds,andhopetoseeyouaroundinthecomingyears.

After5yearsofactivedevelopment,wearegladtofinallyannouncethefirstMacroMind/MacromediaDirector-basedgamestobesupported.

Iskrich,aGSoCstudent,laiddowntheengine’sfirstlinesofcode,basedontheinitialreverseengineeringeffortsoffuzzie,whichshewroteinPythonaspartofthecontinuityproject.Then,theworkwascontinuedbysevin2017whenLingocompilerdevelopmentwasstartedandstevenhoefelstartedaddingDirector5-relatedcode.In2018,therewaspracticallynodevelopment,butin2019,moralrecordingsmadesomeadvancementsforDirector4.Finally,in2020and2021,therewasabigchunkofdevelopment,firstbynpjganddjsrv,thenbysheepanddjsrv,whilervanlaarsetupacontinuousintegrationbuildbotfortheproject.

Longstoryshort,after3738commits,wearenowannouncingsupportforDirector2-basedtitlessuchasSpaceshipWarlock.SelectedDirector3-basedtitlesmaywork,andinparticular,wesupportL-ZONE.

WeareactivelyworkingondeepeningDirector3compatibility,particularlytheoriginalJourneymanProjectandadvancingwithDirector4support,havingMeetMediaBandandChopSueyasourprimarytesttargets.

Prepareforaquestthatspansmorethan1200yearsand7astoundingworlds.TheepicsequeltoTheJourneymanProject,TheJourneymanProject2:BuriedinTimeisnowfullysupportedbyScummVM.

Afteranumberofyearsindevelopmentbyclone2727,andafewmoreyearsmaturingonashelf,thegameisfinallyreadyforpublictesting.

From1940to2099,Nightlong:UnionCityConspiracyisnowreadyforpublictesting.TaketheroleofprivateinvestigatorJoshuaReevinthiscyberpunk-themedadventurereleasedin1998byTrecision,featuringpre-renderedenvironmentsand3Dsoftwarerendering.Uncovertheconspiracy,andallthebugs!

Thankstotheoriginaldevelopersforprovidingusthesourcecode,andtoSupSuper,Strangerke,bluegrandmadmooseforportingittoScummVM.

Wehaven'thadtheopportunitytosupportandmentor6GSoCstudentssince2008.So,let'scelebrateandgiveaparticularlywarmwelcometothe2021GSoCstudents!

We'refinallyreadytounleashthemotherlodeontothepublicfortesting.TheAGSenginehashadmanyfreewaregamesreleasedovertheyears,aswellasquiteafewcommercialgamesaswell.Keepinmindthat,likethestand-aloneAGSinterpretertheengineisderivedfrom,onlyAGSgamesfrom2.5onwardsaresupported.

WearehappytoannouncethatPrivateEyebyBrooklynMultimediaisnowreadyforpublictesting.

PlayPhillipMarlowe,ahard-boiledprivateeye,asheattemptstosolveamurdermysteryinLosAngelesinthe1940s.

Releasedin1996,thisgameisararegemwithcelanimationtechniqueandprofessionalvoiceacting.BasedonRaymondChandler'swork,thegameplayslikeaninteractivemoviewhereyoucanchoosewhichversionofthestorytoplay:oneisfaithfultothebookwhiletheotherhasanalternateending.

OnlytheUSreleaseforWindowsissupportedatthemoment.

Excitingnews!ThankstothetremendouseffortofDamianoGerliandthegenerosityoforiginalgameauthors,MarcoCaprelli,PaoloCostabel,MassimoMagnasciuttiandproducerBrunoBoz,wearehappytoannouncethefreewarereleaseofthegameNipponSafesInc..

ThegameitselfhasbeensupportedsinceScummVM0.10.0,whichwasreleasedin2007.

Havefunandenjoyanothergreatfreewarepoint-and-clickadventure!

PS.IfyouhappentoownboxesofTheBigRedAdventureandTequila&BoomBoomtitlesfromthesamedeveloperandhavetheabilitytoprovidehigh-resscansofthose,pleasecontactsev.

WearethrilledtoannouncethattheScummVMprojectwasonceagainacceptedforGoogleSummerofCode.Thisisalwaysanexcitingpartoftheyearforusandthisyearisnodifferent.For2021theGSoCprogramhasbeenrevampedbyGoogletobefocusedonsmallertasksandeligibilitycriteriaforthestudentswererelaxed.

Weareallexcitedtobepartofthisprogram,andtoseeyourapplications!

AsfortheotherComprehendgames,Talismanwilllikelybesupportedinthefuture,butitrequiressignificantfurtherwork.TheotherremaininggameslikeTransylvaniaIIIuseacompletelydifferentengine,sowillremainoutofscopefortheforeseeablefuture.

In2019,AndreiPrykhodko(whiterandrek),aGSoCstudent,wasworkingonsupportfortheRedComradesgameseries(Russian:ПетькаиВасилийИванович).

RedComradesisa2Dadventuregameplayedfromathird-personperspective.Thegame'sprotagonistsarefromDmitriFurmanov's1923novelChapaev:historicalRussianmilitaryfigureVasiliyChapayev,hisaidePetka,andthemachinegunner,Anka.

Afteralongtimeindevelopment,theScummVMteamishappytoannouncesupportforthefirsttwogamesintheseries:RedComrades1:SavetheGalaxy(Russian:ПетькаиВасилийИвановичспасаютгалактику)andRedComrades2:FortheGreatJustice(Russian:ПетькаиВасилийИванович2:Судныйдень).

Sobreakoutyourcopiesofthegamesandgivethematry!Unfortunately,onlytheoriginalRussianWindowsversionsaresupported.TheEnglishversionsforiOSandAndroiduseacompletelydifferentengine.

Onceuponatimeinthepast-aroundtheyear1994-asoftwarecompanycalledAdelineSoftwareInternationalreleasedagametitled“LittleBigAdventure”or“Relentless:Twinsen'sAdventure”.Thisgame,aclassicpseudo-3Dactionadventuregamewithanepicstorysetonafantasticplanet,hasnowenteredthetestingstageinScummVM.Please,notethatafewfeaturesoftheoriginalgamearenotimplementedyet.However,wealsoaddedafewfeatureswhicharenewforthegame.

Featuresnotavailableyetandknownissues:

Newfeatures:

OurnewandshinyAndroidportforScummVMv2.2.1isnowliveontheGooglePlayStore.Afterquitealongperiodofdedicatedworkfromourteamdevelopers,andamonthofpublicbetatestingbymembersofourcommunitywhohelpfullyreportedquiteafewissuesforustoaddress,wearefinallyreadytogiveyouthestablereleaseforourScummVMAndroidapp.

Thisapphasbeensignificantlyre-writtenandtestedonmodernAndroiddevices,runninguptoAndroid10+.ItincludesnewfeatureswhichbringituptospeedwiththedesktopScummVMapplication,suchasFluidSynthsupport,CloudSavesandmorelocalizationchoicesfortheUI.AlsoincludedistheLocalFileServer(LAN)feature,wherebyyourdevicecanactasatemporaryfileserverallowingyoutodownloadfiles(eg.savefilesandeventheconfigfile)oruploadnewones(eg.gamedata)usingawebbrowserfromaPCoranotherclient.

Withthisreleasewehaveresolvedafewlongstandingissuessuchas:

Othersignificantimprovementshavebeenmadetotheinterfaceoftheapplication,suchastheabilitytochoosewhethertheGUIwillfeaturefilteredgraphics(bilinearscaling)ornot(nearestneighborscaling),severalfixesforthevirtualkeyboardbehaviortomakeitmoreresponsiveandcloseremulatethebehaviorofaphysicalkeyboard,andsupportforvirtualmousecontrolusingtheanaloguejoystickfromyourcontroller.

Byupgradingtothenew2.2.1versionyouwillbeabletoenjoysupportforallthegameenginesthathavebeenintroducedonScummVMsince2.0.0,suchasBladeRunner,UltimaIV,QuestforGloryIV,aswellasallthebugfixesandimprovementsmadetotheexistingones.

WethankallourbetatestersfortheirmostvaluablefeedbackandhopethatyouenjoythisversionofScummVMAndroid.

“SorryforthewaitMr.Flores,I’mreadytotakeyounow”–GrimFandango.

Todayisaspecialday,specialinanumberofways.Firstofall,wehitamilestonewith19yearsofScummVM.Ourfirst-everpublicrelease,ScummVMversion0.0.1,happenedonOctober8th,2001.Andsecond,somethingelsefinallyhappened,somethingwhichhasbeeninthetalksforalongtime:TheScummVMprojectisofficiallymergingwiththeResidualVMproject.

ForalongtimeScummVMlimiteditselfto2Dpoint-and-clickadventuregames,andsoResidualVMwasbornasasisterprojecttosupport3Dgames.Butfromnowon,therewillbenomoreconfusionaboutwhichprojectagamebelongsto.ScummVMnowembracesadventuregamesandRPGs,whethertheyare2Dor3D,point-and-clickornot.Itisanaturalstepforbothprojectswhichhavebeendevelopedalongsideeachotherandcross-pollinatingeachotherwithideas,patchesanddesigndecisions.Moreover,severaldevelopersbelongedtobothprojects.

Withthismerger,ScummVMaddsseveralgamestooursupportedlist:GrimFandango,EscapefromMonkeyIsland,MystIII-Exile,TheLongestJourneyandanunfinishedengineforInColdBlood,aswellasWintermute3Dengine.

We’reexcitedtoembracemostoftheResidualVMteamandwillcontinuedevelopmenttogether.

Ofcourse,therearestillmorethingstodoand,inthecomingweeks,youwillseemoreprojectresourcesmerginglikeforums,wikis,etc.

Staytunedandgo3D!

AnewreleaseofScummVMisready.Thisisathrillingonebecauseweareembracingadventuregamesasfarbackas1976!That’sright,theinfamousColossalCaveAdventure,theveryfirstInteractiveFictiongame,isnowsupportedbyScummVM.

Besidesthat(andabout1594otherIFgames),wenowadded3moregameenginesandextendedanother4,thusaddingthefollowinggamestothesupportedlist:

Asyoucansee,wecontinueourexplorationintotheworldofRPGs.

Othernotablechangesare:afullyrewrittenMorphOSport;anewsubsystemforautomaticsavespresentinnearlyeveryenginewesupport;Right-To-LeftdisplaysupportinourGUI;updatedMT-32emulationcodeandDiscordRichPresence.

Wenowsupportadditionaldifferentgameversions,andhavenoticeableimprovementstoIllusions,Kyra,Lab,Queen,Titanic,XeenandZVisionengines.ThereisalsoimprovedsupportforManiacMansion,NESandApple//gsversions.Asusual,wecontinuefixingoriginalSCIscriptbugsinover30gamesandaddedRolandD-110soundtracksupporttothesegames.

TimetodiveintoaniceInteractiveFictionorfrysomemonstersinUltimawithaBlazingFire,ifyou’readragonofcourse.

Helloworld,itistimeforustoreleasethenextversionofScummVM.Thus,wereallyneedyourhelpwithtestingthestablebuildsbeforetheupcomingrelease,soweensurebetterquality.

Please,payyourspecialattentiontothefollowingnewtitles:

WewouldalsolikeyoutoplaythroughanotherSierragame:PoliceQuest:SWAT.TraintobeamemberoftheSWATteam,andembarkintodangerousmissionstosavecivilianlives.Thishasbeenrecentlypromotedfortesting,soitscallfortestinghasbeenincludedintheannouncementfortheupcomingrelease.

Goodluckwithyourplaytesting,andlet’sreleaseversion2.2.0attheendofSeptember!

Theoriginalstorysays:

500yearsaftertheGriffon-Dragonwar,theDragonshavereturnedtoreclaimtheirempire.Citiesarefalling,everyoneisdying,andtheloneGriffonKnightFayneiscaughtupinthemiddleofitall.

In2008GoogleSummerofCodewehadKariSalminenakaBuddha^workingonaddingOperationStealthgamesupport.Whileitwasanoverallsuccess,stillcertainimportantgamefeaturesweremissing.Now,12yearslater,Karigottimeforcompletinghiswork.

Thus,weareproudlyannouncingsupportfortheOperationStealthgamealsoknownasJamesBond007:TheStealthAffairintheUSrelease.

AftermanymonthsofdevelopmentBlazingDragonsisnowreadyforpublictesting.

JoinyoungdragonFlickerasheattemptstowinthehandofPrincessFlameandsaveCamelhotalongtheway.

ThisisaratheroddPointandClickgameasitwasonlyreleasedonConsoles.ScummVM'snewDragonsengineallowsyoutorunthePlaystationversionofthissomewhatforgottentitle.ThrowawaythatPS1controllerandenjoythegamewithamouse/keyboardinterface.We'vealsotakenoutalltheannoyingloadingscreens.

OnlytheUSandGBPlaystation1versionsaresupportedatthemoment.

TheScummVMteamisexcitedtowelcomeCadiHandb-gent,ourtalentedtechnicalwritersandparticipantsofGoogle’sSeasonofDocs.

CadiHwillbeworkingwithustolaunchanewdocumentationportal,whichwillincludearevampedusermanualandcentralizeourdiasporaofinformationfromtheWiki,Readme,andvariousotherdocswithinourrepository.

b-gentbringshisexpertiseandexperiencetohelpusmodernizeourDoxygendocumentation.TheDoxygenportalhaslongbeenneglected,thiswillbenefitourdevelopersandcommunityasawhole.

It'sfinallytimetoannouncetheofficialtestingperiodfortheGlkengineinScummVM,forplayinginteractivefiction(akatextadventures).Thisisaconglomerationofsub-enginesforplayingthegamesthatusethevariousauthoringsystemsreleasedovertheyears.Atthistimethefollowingsub-enginesaregoingintoofficialtestingmode:

ItseemsthatworkoncleanupandimprovementstotheUltimaVIIIintegrationwasfurtheralongthanIhadanticipated.It'snowbeenconfirmedthatUltimaVIIIiscompleteableunderScummVMaswell,soitjoinsUltimaIVandUltimaVIforofficialtesting.

Manyyearsago,acompanycalledOriginSystemsdevelopedthemuchbelovedUltimaseriesofrole-playinggames.Thankstotheprevioushardworkofotherswhocreatedstand-alonereimplementationsofthesegames,ScummVMispleasedtoannouncethattwoofthegamesintheseriesarereadyfortesting.

ThefirstofthesegamesisUltimaIV:QuestoftheAvatar,basedonthepriorworkdonebythexu4project.YoucandetectyourEnglishcopyofUltimaIVaseitheroriginalorenhanced.EnhancedmodeusestheVGAgraphicsdevelopedbythexu4project.WiththeinclusionintoScummVM,thegamealsoreceivesseveralimprovements,suchasmultiplesavegameslotsandconfigurablekeybindings.Itevenaddsinasmallsecretareathatonlythemostdedicatedexplorersmayfind.

ThesecondgameisUltimaVI,basedontheNuvieproject.Duetosomemiscommunication,Nuviemaystilladvanceasaseparateproject,butgiventheworkdoneintegratingNuvieintoScummVM,we'rehopingtohaveitofficiallysupportedinScummVMaswell.AswithUltimaIV,UltimaVIsupportstheoriginalgamemode,aswellasanenhancedmodethatallowsforNuvie'sfullscreenmap,containergumpsasinUltimaVII,andotherfeatures.Notethatenhancedmodedefaultstodoubleresolution,sofornow,theintroonlydisplaysinhalfofthescreen.

SeasonofDocs,arecentinitiativebyGoogletoconnecttechnicalwriterswithopensourceprojects.Theprogramoffersagreatwaytogainpracticalprojectexperience,aswellasexploretheworldoffreesoftwareandthegreatcommunitiesthatevolvearoundthem.

We'vehadalotofsuccessfulstudentprojectsaspartofGoogle'sSummerofCodeinpreviousyears-we’relookingforwardtocarryingthatsuccessintoGoogle'sSeasonofDocsandinspireyoutoworkwithusandaddyourveryownsuccess.

WewantScummVMtobeeasilyaccessibletoasmanypeopleaspossible.Thisobviouslyincludeslocalisationtohelpremovinglanguagebarriers.Thisyear,AryanRawlaniwillhelpimprovingsupportforlanguageswrittenfromrighttoleft('RTL')aswellasaddingproperUnicodesupporttotheScummVMGUI.ImagineScummVMbeingavailableineverypossiblelanguageonedayandyoumightunderstandhowimportantAryan'sworkis.Besidesthat,Aryanwillalsoworkonthemechanicsweusetodetectyourgamesinordertoimprovereliabilityandperformance,whichincludesdeepreworkonhowourpluginsystemworks.

Aftersixmonthsofworkandtheeffortof7contributors,wearefinallyhappytoannouncethatwehavefinishedthefirstversionoftheEnglishtranslationforThePrinceandtheCowardorKsiiTchórz.2,762scriptlineswith19,735wordswereprocessed,reviewedandtranslated.

Goodluckwithyouradventures,whilemostofyoustillstayathome!

TheScummVMSnapcomesintwoflavours.The"stable"channelcontainsourofficialreleaseswhichmakesitagreatchoiceformostusers.Incaseyouwanttoexplorethelatestandgreatestfeaturesofourcurrentdevelopmentversions,simplyfollowthe"edge"channelandgetanupdatedbuildeachandeveryday!WealsohavesomeprettyneatadditionstotheSnapPackageinmind-butmoreonthatlater.

Enjoy,andhavefun!

Lookingforwardtoyourapplications!

Afterashortbreak,theScummVMTeamispleasedtoannounceabugfixreleaseforthe2.1series-ScummVM2.1.1,codenamed“:MoreSheep:”.

Thisreleasecontainsasubstantialamountoffixesandminorenhancements.Themostnotableonesare:bettermulti-languagesupportintheGUI,improvementsinFMTOWNS/PC-98audio,optimisationsofthecloudsaves,acoupledozenSCIscriptfixes,improvementstoBladeRunnerandfixestoanother7engines.Also,thisisthefirstreleasewithofficialsupportfortheNintendo3DS.Additionally,weaddedcloudsupporttotheNintendoSwitchport.

Ofcourse,itrunsontopofScummVM,whichmeansitcontainsvariousbugfixesandqualityoflifeimprovements(likemouse-scrollinginKIAandfanmadesubtitlessupport)overtheoriginal1997versionofthegame.

YouwillfindsubtitlesfortheEnglishandFrenchversionsofthegameontheGamessectionoftheScummVMwebsite.

Westillhaveplanstocompletetherestoredcontentversionforthegame,whichisbuiltfromcontentandcodesegmentsthatarealreadyinthegame’sresourcesbutleftunusedoruntriggered.

PS.Ifyouusethelinkabovewewillgetacommissionfromyourpurchase.

"Animalsaleswasaprofitableandprestigiousbusiness,sincemostrealanimalshaddiedoutaftertheTerranWar;therewereplentyofelectricones,though—"Oh,ahem,didn’tnoticeyouthere.

ScummVMTeamisthrilledtoannouncethereleaseofScummVMversion2.1.0.Thisreleaseistheculminationofnearlytwoyearsworthofwork,adding16newgamesbasedon8engines,aNintendoSwitchportandnearly500bugfixes.Allthisdonebythehardworkof147contributorsacross8,493commits.

Thenewlysupportedgamesare:

Duckman:TheGraphicAdventuresofaPrivateDickisanobscurepointandclickgamebasedontheTVshowofthesamename.YoucontrolthewisecrackingdetectiveDuckmanasheattemptstoregainhisidentityafterbeingunceremoniouslydumpedfromhisownTVshow.Thegame'sreleaseforWindowsin1997unfortunatelycoincidedwiththeTVshowbeingcancelled,whichlimitedthedistributionofthegame.

Afteralongtimeindevelopment,theScummVMteamishappytoannouncesupportforthegame.

TheEnglish,GermanandDemoversionsaresupported.YoujustneedtheDATA/directoryfromtheoriginalgametoplay.

ThetimehasfinallycometostartthereleasecycleforScummVM2.1.0.

Thereleaseisgoingtobebig,andthesenewgamesrequiretesting:

Weneedyou!JointheSupernovacrewforanunforgettablejourneytowitnessthedeathofastar.

HaveyoueverdreamedofbecominganastronautBeingabandonedonyourownonabrokenspaceshipDyingasphyxiatedBeingelectrocutedBeingshotatGettinglostinapyramidBeingcaughtstealingadinosaur'sheadandbeingsenttoprisonAndifthatisnotenoughyoucanevendisabletheimprovedmodeinScummVMandexperiencethefrustrationofclickingandpointingyourwaythroughatwenty-fiveyearsoldcomputergame.

Alongtimeago,in2013,KamilZbrógandukaszWtka,aGSoCstudent,wereworkingonsupportforthegameThePrinceandtheCowardorKsiiTchórz,asitwascalledoriginallyinPolish.

Thegameenginesatinlimbo,however,becauseweweretryingtoworkontheEnglishtranslation.Unfortunately,thatworkisonlyaboutthdone,andweneedyourhelp.

Powodzenia!

Theyearis1685.TheplaceisVersailles.SomebodyhasthreatenedtoburnthecastleandAlexandreBontemps,thePremiervaletofKingLouisXIV,isaskingforyourhelp.Youhaveuntiltheendofthedaytoinvestigateandsavethecastle.

Youarriveinadarkcave,inthemysteriouslandofMordavia...Gearupyourheroandfaceyouroldfoe,theinsidiousAdAvis!Ifyoufeeloverwhelmedbythisquest,youcanalwayschilloutwithagamefromtheHoylecollection!

TheScummVMteamisproudtoannouncesupportforthefollowinggames,whicharereadyforpublictesting:

BoththeCDandfloppyversionsofQFG4aresupported.DonotethatthepokergameofHoyleClassicGamesisnotsupportedyet.

OurScummVMteamislookingforBladeRunnerswhowillhelpfind,chase,andretirebugswhichescapedfromtheoff-worlddatacolonies.Thesebugsarenotdangerousandtheywon'tstopyoufromdiscoveringmoresecretsandchoosingyourfate.Yourspinner,gun,ESPERmachineandVoight-Kampffmachinewillbeatyourdisposal.

WeareannouncingthatBladeRunnerisreadyfortesting.Thefollowinglanguagesaresupported-English(bothCDandDVDreleases),German,Italian,French,Spanish,andtheunofficialRussianversionbyFargusMultimedia.

It'salwaysexcitingtoseethewidevarietyofdevicesthatareabletorunyourfavouriteadventuregamesthankstoScummVM.Today,weareproudtoannouncethatthenumberofdeviceshasgrownagainbytheimmediateavailabilityofScummVMfortheNintendoSwitch!

ThankstoCpasjusteandrsn8887,youarenowabletouseScummVMonthego.

InordertorunScummVMonyourSwitch,youneedamoddedconsolethat'sabletorunhomebrewsoftware.Don'tworry-there'splentyofdocumentationaboutenablinghomebrewontheNintendoSwitchavailableonline.

NomatterifyoujustwanttohangaroundwiththeScummVMcommunityortodiscussthelatestdevelopment,thisisthe(new!)placetogo!

SeeyouonDiscord!

PleasenotethatdespitetheintroductionofthenewDiscordserver,ourForumsandIRCchannelontheFreenodenetworkarestillavailableandwehaveabsolutelynoplanstodisabletheminthefuture.

LastweekGoogleannouncedtheacceptedprojectsforthisyear'sSummerofCode.WearepleasedandexcitedtosaythatScummVMwillbementoringfourstudentsthisyear.Allfourofthemwillworkongameengines:

Timefliessofast!It'sbeen10yearssinceweintroducedthe"ModernTheme"toScummVM.

Afterallthoseyears,itsurelywastimeforanupdate.

Overthelastcoupleofweeks,ScummVMteammembermatanikocarefullyupdatedthethemingofScummVM.Thenewthemefollowsmoderndesignprincipleswhilepreservingourowndesignphilosophy.

AlreadymissingtheoldthemeDon'tworry!Theold"ScummVMModern"themecanbeselectedinScummVM'soptionsatanytime.

Inanycase,don'thesitatetochatwithusonIRC!#scummvmand#residualvmintheFreenodenetworkaretheplacetogo!

Overthelastcoupleofdays,wemovedourdownloadstoanewmirroringinfrastructure.Previously,eachandeverydownloadwasdeliveredbyourmainserverlocatedinAustria.

MirrorBraintriestoalwaysselectthebestmirrorbasedonyourlocation,soyouwillgetthebestdownloadspeedspossible.

Afewweeksago,westartedimprovingourwebsite,including(butnotlimitedto)dustingoffourforumsandourwiki.There'salsosomestuffgoingon'behindthescenes'likeimprovingthewaywehandletranslationsforthiswebsite.

Overthenextcoupleofdays,wearegoingtorolloutanewmirroringsystemforthedownloadsweprovideinordertoallowustodistributethenecessarybandwidthacrossseveralservers.

Wearealmostdonewithsettingupthenewsystemandbasicallyjusthaveto'fliptheswitch'.However,itispossiblethatyoumightrunintoissueslikebrokendownloadlinksormessagescomplainingaboutmissingfilesduringthetransitionperiod.

Weareworkinghardtokeepserviceinterruptionsasminimalaspossible.Manythanksforyourunderstanding!

OverthelastfewdaystheScummVMteamhasbeenworkinghardonupgradingourinfrastructure.Duringtheprocessallofthesupportingsiteshavebeenupdated,cleanedupandsecuredwithSSLsupport.

DuetohowDNSpropagationworksitmaytakeupto48hoursuntilyoucanaccesstheforumsandwiki.

Overthenextfewhours,boththeScummVMForumsandWikiwillbedownformaintenancewhilewedoinfrastructureworkonbothsites.

Weareworkinghardtobringthembothbackassoonaspossible,thankyou!

WearenotonlyconstantlyworkingonimprovingScummVM'scompatibilityorimplementingnewgames,butsometimesalsoonimprovingtheproject'sgeneralappearance.

Overthelastcoupleofmonths,long-termScummVMfanandnewteammemberMatanikoworkedhardonimprovingourwebsitedesignwhichservesuswellsinceoveradecade.WeareproudtosaythattheScummVMwebsiteisnowfullyresponsiveandlooksabsolutelybeautifulonyourPCandyourmobiledevices.

Inthelastcoupleofweeks,boththeCyanandtheScummVMteamshavemadegreatstridestoimprovegamecompatibility.Duetointensetesting,wehavealreadymanagedtofixmostissuesthatwerepresentinScummVMandResidualVM.However,duetothenatureofsoftwaredevelopment,it'sstillpossiblethatwemissedsomething,soweneedyourhelpnow.

WhilewecanfixissuesintheGOG.comversionsofthegamesatalaterdatewithasimpleupdate,thiswon'tbepossiblefortheupcomingCollector'sEditiononDVDs,soweneedtomakesurethatwehavefleshedoutanybugsbeforetheDVDsaremanufactured.

Andplease...bringmethebluepages!

Myst—MasterpieceEditionandRiven—TheSequeltoMystarepoweredbyScummVM,whileMystIII—ExileisdrivenbyResidualVM.

InordertoachievethebestpossiblegamingexperienceandtomakeyourjourneythroughtheAgesevenmorepleasant,CyanandScummVMareestablishinganewpartnership,withbothteamsworkingtogetherascloselyaspossibleinthefuture!

Perhapstheendinghasnotyetbeenwritten—morenewswillfollowsoon!

BattletoliberatethepopulacefromthethreatofthetyrantLordXeen,orhiscruelmasterAlamar.OrdaretoventurebeyondtheworldofXeentotheworldofHavoctotestyourmettlewithanewchallenge.We'repleasedtoannouncesupportforthefollowinggames:

TodayGoogleannouncedtheacceptedprojectsforthisyear'sSummerofCode.WearepleasedandexcitedtosaythatScummVMwillbementoringthreestudentswhileResidualVMwillalsohaveonestudent.Allfourofthemwillworkongameengines:

ArecentdiscussionaboutthemostrecentIDADisassemblerfreeware7.0revealedthatitnolongersupportsdisassemblingolderDOSandWindowsexecutables.Thisisobviouslyaproblemforpotentialcontributors,aswellaspotentialGSoCstudentswantingtoreverseengineeranoldadventuregameorRPGfortheirproject.Theobvioussolutionistoprovideanearlierfreewareversionthatstillsupportsthem.

Consideringhowmanyofourgameengineshavebeencreatedbyreverseengineeringtheoriginalgames,hopefullywewillcontinuetoseepeopleinterestedinre-implementinggamesinthefuture.

Themorethemerrier:)

Inanycase,don'thesitatetochatwithusonIRC!Oneplace:Freenode.Twochannels:#scummvmand#residualvm

Justintimefortheholidays,thefinalreleaseofScummVM2.0ishere!Thisversionaddssupportfor23brandnewoldgames,includingalmostallofthe32-bitSierraadventures:

Andnow,abigroundofthanksandcongratulationstoeveryonewhomadethisreleasehappen.

Ourexceedinglyfantastictranslators,whohavehelpedbringScummVM2.0totheusersof24differentEarthlanguages:AlexJakovleff,AlexandreFolledeMenezes,Arius,BenCastricum,Carlos,edward,EinarJohanTranSmen,ErikZubiria,EttoreAtalan,EugeneSandulenko,FernandoSarmento,FilipposKarapetis,GeorgeKormendi,Gilles,HampusFlink,IvanLukyanov,JanShing,JenniferMcMurray,jepael,jeroenklop,JohnDoe,JordiVilaltaPrat,JoseRoses,Joseph-EugeneWinzer,lorz,LotharSerraMari,Luis,LyubomyrLisen,Manuel,MartinSchoenmakers,MaxvonWerner,MichaelD.,MiloCasagrande,mézesgergely,pablobecerra,PaoloBossi,PavelKungurtsev,PereOrga,PeterJohansson,PetterSjlund,poulsen93,PurpleT,rafaelmessias,RafaBdkowski,RafaRzepecki,RodrigoVegasSánchez-Ferrero,Rossano,RouvenBauer,SantiagoG.Sanz,SantiagoSanchez,selmiak,SergioCarmona,SimonSawatzki,SteffenNyeland,ThierryCrozat,TimoMikkolainen,Timofonic,TobiaTesan,TomasM,VitorSantos,VíctorMartínezPajares,WalterAgazzi,wreednumero2,andZbyněkSchwarz.

Ourextremelygoodlookingportersandpackagers,forturningScummVMintosomethingyoucanactuallyrun:BastienBouclet,CameronCawley,ColinSnover,JoostPeters,KeithScroggins,LucSchrijvers,ManuelAlfayate,MarcusComstedt,TarekSoliman,ThierryCrozat,andWillemJanPalenstijn.

And,finally,thankyoutoyou,exceptionaluser,forusingScummVM,and(withdeepapologies)toeveryoneelsewhosenamesIcouldnotdigoutofadatabase.Yoursupportmeansalot.Yourock!

(Andremember—shamelessplug—ifyouwanttoseeyournamehere,allittakesisonecontributiontoimproveScummVM!)

Releaseteam,signingoffuntilnexttime!

ThedayhasfinallyarrivedtowrapupthecurrentScummVMreleasecycle!ScummVM2.0isoneofourbiggestnewreleasestodateandaddssupportfor23games:

Thisreleasealsoincludessignificantnewenhancementsandbugfixesacrossmanyengines,sogoaheadandplaythroughanoldclassicyou’vebeenmissingevenifit’snotonthislist!

Happygaming!

PleasekeepinmindforStarshipTitanicGermanthatwe'renotallGermanspeakers,sobugreportswillneedtobeinEnglish.Also,ifanybugsyoufindinvolvetextthat'senteredintheconversationtabtooneofthebots,itwillmakethingseasierifyoucanreplicatetheproblemusingwordsthatdon'tincludelettersoutsideoftheEnglishalphabet.

Havefun!

AsawarmupbeforeplayingRiven,youmaywanttoplayMyst.Ifyoudoso,pleaseuseadailybuildofScummVM.Majorchangesweremadetothegameenginetoremovesituationswherethegamefeelsunresponsive.Somebugsmayhaveescapedourattention.AswithRiven,pleasereporttheissuesyounoticeduringyourplay-through.

Lastyear,weaddedsupportforthreeofSierra'sHi-ResAdventuregames:MysteryHouse(#1),Mission:Asteroid(#0)andWizardandthePrincess(#2).We'reproudtoannouncethatthreemoreAppleIIgamesarenowplayableinScummVMandreadyfortesting:UlyssesandtheGoldenFleece(#4),TimeZone(#5)andTheDarkCrystal(#6).

TodayGoogleannouncedtheacceptedprojectsforthisyear'sSummerofCode.WearepleasedtosaythatScummVMwillbementoringtwowizardstudentswhowillhaveonemission:castingtheSuperSludgeNovaspell.Effectsincludeaddingsupportfortwonewengines,andthecooldownperiodis12weeks:

(IfyouhavebeenitchingtoplaysomeoftheearlierSCIgames,pleasetakethistimetorunthroughthemagaintoo,aschangestotheenginemayalsoaffectsome16-bitSCIgames!)

Update:wewereunabletoreservetheplumbervm.orgdomainandthus,withaheavyheart,wedecidedtoabandonourrebrandingeffortandgobacktoouroldname.LongliveScummVM!

TheissueofthenameofScummVMhasbeenraisedmanytimessincewestartedtoaddenginesfornon-SCUMMgames.Untilnowwedecidedtokeeptheoriginalname.However,theadditiontodayofanengineforPlumbersDon'tWearTieschangeseverything.Duetoitsfameandreputationforbeingoneofthebestvideogameever,itnaturallybecomestheflagshipofwhatwestandfor.Thuswehavefinallydecidedtochangeourname.WearenowPlumberVM!

WeusedthenameScummVMforover15years,andthisiswithsadnessthatwesaygoodbyetoit.Itisawellknownnameandwedonotunderestimatetheeffortitwilltaketogetthesamerecognitionforournewname.Thuswearecallingonyourhelptospreadthenews.Intheshorttermthiswillinevitablyleadtosomedisruptionandconfusion.Butinthelongtermweareconvincedthatthisistherightdecision.Withyoursupportwewillconquertheworld!Startingfromthesewers.

Withthechangeofnamewehavealsodecidedtoexpandevenmorethescopeofourproject.LastyearwedecidedtoacceptenginesforRPGgamesinadditiontoadventuregames.Nowwearealsoacceptinganygamesthatfeatureaplumber.WorkhasalreadystartedonthelittleknownSuperMarioBros.,andwehavebigplansforthefuture.Wewillhaveabigannouncementsoon,sostaytuned.

Onafinalnote,itwilltaketimeforustoupdatealltheplaceswhereournameappears.Wehavestartedtodaywithourmainwebsiteandyouwillnoticeinthenextfewdaysthechangespreadingtooursocialmediaaccounts,wiki,forumandthepagesnotyetupdatedonourwebsite.WearealsoworkingonreleasingPlumberVM2.0withtheadditionoftwonewsupportedgames:PlumbersDon'tWearTiesandFullPipe.ThiswillhappenassoonasthelastfewbugsinourenginesforPlumbersDon'tWearTiesandFullPipehavebeensquashed.Hopefullywewon'tfindmutantturtlesduringtesting.Squashingthoseisarealpain!

WeareveryproudtoannouncethatRetro-JunkhasbeenworkingonScummVMsupportforoneofthemostimportantgamesofVideoGameHistory:PlumbersDon'tWearTies!

Overthepastfewyears,we'vehadaconstantstreamofrequestsaskingustoinvestigatesupportforthisgenre-definingmasterpiece.Itchangedthegamingindustryforever,byintroducing(amongmanyotherinnovations)anawesomenegative-filteredintro(withkartingpandas),FMPasagenregame(FullMotionPictures),andeventothisdayremainstheonlygamewhichuses42nddegreehumour.

Theenginereflectstheastonishingcomplexityofthegame,with500linesofcode-atthetimeofwriting,itwouldbeoneofthelargestengine(62ndlargesttobeprecise)inourtree.Asyoucanimagine,itwilltakeussometimetoreviewandgetitmerged.

We'dalsolikeyoutojoinusandgiveaveryspecialthankyoutotwoofourdevelopers,uruk-haiandt0by.They'vecontinuedtorelentlesslypushforsupportofthisgame,keepingeveryonemotivated.Thisworkmaynothavebeenpossiblewithoutthem!

Now,go!Grabyourcopyofthegameandthecode,andenjoythishistoricalmoment!

Update:IfyouthoughtitwasanAprilFool'sDayjoke,youhavebeentrolled.ThePullRequestonGitHubisgenuine,andScummVMwillreallysupportPlumbersDon'tWearTiesifitgetsmerged.

Thisyear,GoogleannouncedthelargestSummerofCodeever,with201acceptedorganizations.Weareverypleasedtoannounceweareparticipatingthisyearagain,togetherwithoursisterprojectResidualVM.

AreyouamotivatedstudentDoyouwanttoparticipateinthelargestGoogleSummerofCodeeverDoyouwanttobeknownasacontributortooneofthelargestgamepreservationprojects

TheDude...thePipe...theDark-Burrow-Dweller...andyou.

Now,go!TheDudejusthasfallenintothedeepfullpipe.

Ouronemonthtestingperiodisover.Thankstoalotofhelpfromyou,ourfellowusersandtesters,wearenowreadytoshipournextrelease.

Asalways,wehavebeenbusyaddingmoregamesandenhancingoldones.Now,aftermanyyearsinproduction,weareproudtoannouncesupportforMystandMyst:MasterpieceEdition.

Besidesthat,wenowsupportU.F.O.sandtheearlySierraHi-Resadventures,namelyHi-ResAdventure#0:MissionAsteroid,Hi-ResAdventure#1:MysteryHouseandHi-ResAdventure#2:TheWizardandthePrincess,foratotalofsixnewlysupportedgames.

NotablebugfixesandenhancementsincludeHerculesrenderingandfontfortheAGIgames,numerousbugfixestoSCIgames,enhancedSherlockgamesexperience,andAmiUpdateontheAmigaport.

Waitnomore,andstartplayingMystorU.F.O.srightnow!

"Youareinthefrontyardofalarge,abandonedVictorianhouse."

We'reproudtoannouncethatwenowalsohavesupportforseveralothergamesusingthesameADLsystem—whichfeatureadvancedtechnologiessuchascolorgraphics!Perhapsyou'drathersavetheplanet(Hi-ResAdventure#0:MissionAsteroid),orsavetheprincess(Hi-ResAdventure#2:TheWizardandthePrincess)

IfyouhappentohaveoriginalfloppiesforanyoftheHi-ResAdventuregames(foranyplatform),wewanttohearfromyou.Inparticular,ifyouhaveanAppleIIversionofHi-ResAdventure#3:CranstonManor,pleasegetintouch.Manyofthesegamesarerare,andwecannotaddsupportforallthedifferentreleaseswithoutyourhelp!

Timefliesquickly,andnowitistimetostartthereleasecycleforScummVM1.9.0.

Twonewgameenginesbecameproductionquality,andwewouldliketoaskyoutotestthefollowinggames:

Also,ourSCIengineteamhasbeenbusyimprovingtheScummVMexperiencewithSierragames,particularlywithfixingtheoriginalscriptbugs.Thus,wewouldliketoaskyoutotestseveralofthosegamesaswell.

Forauthentication,thenewbugtrackerusesGitHubaccountsviaOAuth2,whichshouldmakesigningupsaferandeasier.WetransferredallaccountsfromSF.net,butdidnotsetupanye-mailaddresses.Thus,afteryouloginforthefirsttime,pleasemakesureyouspecifyyoure-mailaddressinthepreferences,otherwisewewillnotbeabletogetincontactwithyou.

Whiletravelingthroughspaceinhisspaceship,Gnapranoutofgasandcrashedinthemiddleofaredneckfarm.He'snowlostonplanetEarthandneedsyourhelptofixhisU.F.O.sohecancontinuehisjourney!

IthasbeenacoupleofmonthssinceScummVM1.8.0,whichmeansit’stimeforanewpointrelease!ScummVM1.8.1isnowavailablewithfixesforimportantbugsandsupportforevenmoreplatforms.

WewillalsobeaddingNintendo3DSsupport!Asofreleasetime,thenewbinarieshavenotyetbeenbuiltbyournewporter,buttheyshouldbeavailablesoon.Keepyoureyespeeled!

NoScummVMreleasewouldbecompletewithoutgameengineupdates!ScummVM1.8.1includesfixesforDrascula,LegendofKyrandia,LabyrinthofTime,localizedversionsofIHaveNoMouth,BrokenSword2.5andimprovementstotheWindows,OSXandGCW0ports.

Getready,grabyourbelovedAndroiddevice,installScummVMonit,andplay!

Sincethe1.8.0releasewe'vebeenverybusywithfixingsmallandbigbugsinthenewlysupportedengines,andnowwearealmostreadytopresentyoutheresultinaformoftheScummVM1.8.1.

AlsofromnowonweencourageyoutotestanygamewhichwesupportandreportanybugsoryoursuccessontheforumsowecankeeptrackofcurrentstateofaffairsintheScummVMLand.

OnFridayGoogleannouncedtheacceptedprojectsforthisyear'sSummerofCode.WearepleasedtosaythatScummVMwillbementoringfourluckystudentswhowillhavetospendtheirsummerinadarkroominfrontoftheirscreen.WeexpectthiswillbeaninterestingJourney,passingthroughshadowygatestovisitscarydungeonsunderdarkclouds.Allwhilethementorswillbehuntingthree-headedmonkeysonatropicalisland,enjoyingthesun,thebeachandthegrog.

WearepleasedtoannouncethatJohnCarmack(yes,theJohnCarmack)willbejoiningtheScummVMandResidualVMteams.

WefirstmetJohnatGDC2016andhititoffimmediately.

Wehadbeenfeelingforawhilenowthatwehavetomovebeyondsimplyrecreatingoldgamesandactivelyimprovingthem,whilestayingtruetotheiroriginalspirit.WetalkedtoJohnaboutourplanafterafewtequilasandhewasimmediatelyonboard.

John'sexperiencewillbeinvaluableinhelpingusachieveourgoal.

SopleasejoinusinwelcomingJohn!

UPDATE:No,notreally.Thiswasajoke.

Youstumbleuponanoldhandwrittenbook.ItdescribesanislandworldnamedMyst.Whenyoutouchoneofitslastpages,youaretransportedtotheisland.AsyouexploreMystyoulearnaboutitsinhabitantsAtrus,CatherineandtheirsonsSirrusandAchenar.Youquicklydiscovereachsonistrappedinabook.WillyousolvethepuzzlesoftheMystagesandfreethem

No,wedonotwanttomakeitanewruletoreleaseScummVMslowerandslower!Ithasbeenmanymonthssincethelastofficialrelease...butinthattime,tonsofworkhasbeendone,resultinginoneofourbiggestScummVMreleasestodate!

ScummVM1.8addssupportfortennewgamesusingeightbrandnewgameengines:

Inadditiontonewgamesupport,we'veupdatedtheMT-32emulatortothelatestupstreamversionofmunt,andswitchedAdLibtoMilesAudioforthosegameswhichoriginallysupportedit.ThismeansgamesinScummVMsoundbetterthanever!

We'vealsooverhauledthegraphicssubsysteminAGI,basicallyreplacingit.AsaresultgamecompatibilitywitholdSierratitlesishighasneverbefore,andevenincludesplatform-specificsystemdialogs,paletteandfontforAppleIIgs,AtariSTandAmigaversionsofthegames.GamespeedforAppleIIgsishandledproperlynow.Andit'sevenpossibletoswitchtothelooksofanotherplatform.

NewportsincludeGCW-Zero(yes,sevfinallygotonefromtheKickstarter)andRaspberryPi.

Don'tgetlostintheLabyrinth,andintheworstcasecallMr.Holmes!(Andwepromisetoreleasemoreoften!)

Yesterday,Googleannouncedthelistofacceptedmentoringorganizationsandwehavethegreatpleasuretobeoneofthose.

Inpreviousyears,wehaveprimarilyfocusedonadventuregames.However,afterdiscussingwithoursisterprojectResidualVM,wearehappytoannouncethat,thisyear,wewillalsobeacceptingRPGtasks.

ScummVMandResidualVMarenowwaitingformotivatedstudents,willingtoworkduringthissummeronrevivingadventureandrole-playinggames.

Oneplace:Freenode.Twochannels:#scummvmand#residualvm

Afteraverylongbreak,wearefinallystartingpreparationsforournextrelease,ScummVM1.8.0.

Thelastoneyearandahalfhavebeenverybusy,andweadded10(ten,zehn,dieci,dix,diez,десять)newgames:

Also,wehadamajorrewriteoftheAGIengine,soallAGIgamesshouldworkbetter,butcouldalsohavenew,unexpectedbugs.

Happyadventuring(inatestmode)!

Whileaboardthesubway,yourtraincarissuckedintoanalternatedimension,alabyrinththatspansthespace-timecontinuum.Itscreator,Daedalus,isforcedtooverseeitsconstructionbytheevilKingMinos,whowantstouseittoinvadeandconqueralltimesandplaces.DaedaluspleadsfortheplayertofindawaytodestroythelabyrinthbeforeMinoscancompletehisconquest.

Thus,wearemoving.Firstwemovedourmainwebsiteanddownloads,andyouprobablyalreadynoticedthespeedboostthankstothenewservice.Also,wesaidgoodbyetotheadvertisementsduringdownloads,astheywereprovidedbySourceForge.net.Theonlyadsthatwillbeassociatedwiththisprojectfromnowonaretheoneswewanttodobyourselves(andthat,ofcourse,includeseasyname.com,lookattheirnicelogointherightpane).Eventually,wewillmovemoreservicestothenewserver,andperhapsevenextenditwithsomethingnew.

Sopleasejoinusinourjoyofanewhome!

TheTemplarsarebackinthisfan-madegameoftheBrokenSwordSeries!GeorgecomesbacktodiscovertheoriginofamysteriousletterhereceivedaboutNico'sdeath,anduncoverthewhereaboutsofthemoderndayTemplarsonceagain...

Theyearis1957.YouareJasonRoberts.You'repreparinganexpeditiontohelpyourmissingbrotherinthelandofAmazonsandeventuallylookforalosttreasure.

Twentyyearsafteritsoriginalrelease,weareveryproudtoannouncetodaythesupportofMTV'sBeavisandButtheadinVirtualStupidity.Acceptthechallengeofthoseanti-heroesofthe90'sandhelpthemfindtheirwayinanadventurefullofpuzzlesandmini-games.

SherlockHolmes,greatestdetectiveofalltimes,hasapairofpuzzlingcasestosolve.Firstly,agruesomemurderoutsideatheatre.Policeareclueless.Coulditbetheworkofthenotoriouskiller,JacktheRipperThen,inhissecondcase,hisbrotherMycroftisnearlykilledinanexplosion.Inthiscase,you'llplayinitiallyasWatson,whotriestosnapSherlockoutofhisdespair,andthenasSherlock,ashetriestopiecetogetherwhyMycroftwasattacked,andwhyhecalledforhimjustpriortotheexplosion.

So,haveaplay,andseeifyou'reuptothechallengeofsteppingintotheshoesofthegreatSherlockHolmes.Thegameisafoot.Orinthiscase,games:)

RexNebular,God'sgifttothegalaxy,hasbeenstrandedonaplanetwherehewasattemptingtolocatetoretrieveavaluablevase.Toescape,he'llhavetousetheinfamousGenderBendertogetintouchwithhisfemalesideandsuccessfullylocateboththevaseandawaytoescapetheplanet.

ScummVMtakesyouonanadventureintheworldofZork,withsupportfortwonewgames!InZorkNemesis:TheForbiddenLands,yourtaskistoembarkonajourneytosolvethemysteryofaspiritcalledNemesis,andofthefouralchemistsitkilled.OnyoursecondjourneytoZork,inZork:GrandInquisitor,youmustfindthreelegendaryobjectsthatwillrestoreallmagictotherealmandbringaboutthefallofGrandInquisitorYannick,whosegoalisto"shunmagic,shuntheappearanceofmagic,shuneverything,andthenshunshunning".

So,grabyourgamediscsandhelptest!Ifyoudon'townthegamesalready,theycanbepurchasedonlineatGOG.com:

Tosumup:Weneedtesters!

Thisyearisthe20thanniversaryofthereleaseoftheclassicvideogameInherittheEarth:QuestfortheOrb.TheWyrmkeepEntertainmentCo.hasannouncedthatitisdevelopingasequelentitledInherittheEarth:SandandShadows.

Thisall-agesadventuregameissetinaworldofhumanoid,anthropomorphicanimalcharacters.ThestoryfollowsRiftheFoxashetriestoconfirmtherumorsthatanimportantrelicofthelegendaryhumanshassurvivedandwhoisresponsiblefortherelic'srecovery.Unfortunately,therearesinisterforcesinvolvedintherumors—onesthatendangerRif,hisfriends,andhissociety.

"InherittheEarth:SandandShadowswillbeenchantingandthrillinggameforalltoenjoy,withsubtletiesandhiddendepthsthatcanbeappreciatedbyolderplayers,"saidcompanypresident,JoePearce."Withthehelpofthebackerstothefundingdrive,weexpecttoreleaseagreatgamemid-2015."

AyearhaspassedandScummVM1.7.0ishere.

Withthisreleasewehaveaddedsupportfor5completelynewgames.Theseare:

Also,wehaveupdatedtheMT-32emulator,addedanOpenGLbackend,improvedmanyaspectsoftheGUI,enhancedtheAGOSengine,madeUrbanRunner'svideoslessCPU-demanding,fixedtonsofbugsindozensofSCIgames,improvedsoundinLoomandIndianaJonesandtheLastCrusadeandimprovedplatformportabilityfortheTonyandTinselengines.

EverybodyWayOh!

Theforthcoming1.7.0releaseofScummVMisalmosthere!Thistimearound,wehaveatotaloffivenewlysupportedgames:

Or,the"Betterlatethannever"announcement.ItwaspointedouttometodaythatalthoughwemergedVoyeurintothemasterbranchsomemonthsago,weneveractuallycalledforanofficialtestingperiod.Sothisannouncementseekstoremedythat.

Takeontheroleofaprivateinvestigator.ApowerfulCEOwithaspirationsforthepresidencyhasinvitedhisfamilytohishomefortheweekend.Therearesuspicionsofcorruption,andyou'vebeenhiredtofindouthissecrets,anddeterminejustwhathe'shiding.

Aftermorethantwoyearssincetheoriginalfreewarerelease,theScummVMTeamisannouncinganupdatefortheDreamwebpackages.

ThankstotheworkofSimonSawatzkiwehavethegamemanualsaswellastheDiaryofa(Mad)ManavailableintextandHTMLformatforthemajorityofourreleases,soyoucanuseyourpreferredtext-to-speechprogramtoreadthemasyourbedtimestory.

Allreleasesnowincludethesedocumentsandaremarkedasversion1.1.Ofcourse,thepreviouslyavailablehighresolutionscanswillstayonthedownloadpageaswell.

AdditionallywehavetakentheopportunitytoreleasetheItalianversionofthegame.

TheacceptedGoogleSummerofCodeproposalshavebeenannouncedyesterday,andwearepleasedtosaythatScummVMwillbementoringtwostudents,forprojectswithaPolishtheme.

Additionally,ScummVMisactingasanumbrellaorganisationduringGSoCforoursisterprojectResidualVM.Theywillbementoringthreestudents:

Weexpectitwillbeaproductiveandinterestingsummer!

HappyAprilFools'Day!Unfortunately,wehaven'treallygotanewdeveloper...thoughpullrequestsarewelcome!

Wedonotnormallyannouncenewdevelopershere,butwehaveanunusualandtalenteddeveloperrecentlyjointheteam,EdwardSnowden.

Whenwefirstgotthee-mailfromadot-ruaddresswhichwewillnotbedisclosing,wewereskeptical.

HoweveruponverifyinghisPGPkey,weareconvincedthatthisisnotsomekindofAprilFoolsjokeandarehappytowelcomeatalentedsoftwaredeveloperwithenthusiasmtotheteam.

Heisapparentlyabigfanofpointandclickadventures,especiallyBeneathaSteelSky,,Dreamweb,WoodruffandtheSchnibbleofAzimuth,andIHaveNoMouth,andIMustScream.Hiscollectionallowedhimtopassalongstopoveratanairportlastyearandhedecidedthen,oncehehadsortedsomepersonalissuestogetaroundtocontributingsomecodetoScummVM.

AsanavidfanofLarryNiven,hewillbeinitiallyworkingontheTSaGEsupportforReturntoRingworldalongwithStrangerke,andwillbeusingthenickname"crazyeddie"

PleasecanweasktheotherdevelopersandusersnottobotherhimaboutanyissuesoutsideofScummVMandnottosendanyirrelevante-mailstohisScummVMaddressat"crazyeddie@scummvm.org"Thanks!

HappyAprilFools'Day!MuchthankstoLordHotoforthemockachievementdialogcodeandfortheHandofFateandZakMcKrackenquotes.ThankstoST,DrMcCoy,andStrangerkeforalltheirinput.

Duetohighdemand,ScummVMisextremelyproudandthrilledtoannouncetheintroductionofachievementstovariousgames.Gamesreallyhavenoreplayvaluewithoutachievements,sowehopethatourloyaluserswillenjoyfinallybeingabletoplaythemagainthewaythey'vealwaysmeanttobeplayed.They'refinallyreadyforthe21stcentury!

TheScummVMteammanagedtoputtogetherahugelistofachievementsthatwewantedtoseeinvariousgames,includingsomenot-yet-supportedones.Fromthere,wejustpluggedinoursimpledialogandachievementtrackingcode,andwereabletoaddittoallengineseasily.Soonintegrationwiththeforumswillbecompleteandyouwillbeabletoshareallyourachievementsthere.

LordHotowasreallyexcitedtoworkonthisfeaturesaying,"ThisisthecoolestfeatureI'veaddedtoTheLegendofKyrandia.""FirstSteam'sachievementscametoLinuxandnowthisLinuxgamersshouldbethrilledforalltheachievementstheycannowearn!"addedDrMcCoy.

We'vegatheredupsomescreenshotsofsomeofourfavoriteones:

Soifyou'reinterestedinbeingaGSoCstudentthisyear,pleasetakealookattheideaspageandcomeandtalktous.WelovetowelcomepotentialstudentsonIRCandtheScummVMandResidualVMmailinglistsarealsosplendidplacestostart!Wehavealotofexcitingthingstosuitarangeofskillsetsandwealsowarmlywelcometaskproposalsotherthanthoseonthelistifyoufeelsoinspired!

Fortheseventhyearinarow,wehavebeenacceptedasaGoogleSummerofCodeproject.

But,please,noDiggersupport:it'snotanadventure!

YouareJeromeLange,aBogartcloneprivateeyewho'sreceivedaninvitationfromanoldfriendtojoinheratMortvilleManortohelpwithadesperatesituation.WithanamelikeMortvilleyoumightsupposesomethingisseriouslywrongand,yes,you'reright.YouroldfriendJuliahasalreadydepartedtoDeadsville.

So...Whodiddunnit

LordHorriblehassentyouonaquesttokilltheQueenofEverything,playingtheroleofthehorriblydisfiguredPhlegmwadyouwillhavethechancetochoosehowto(not)fulfillthisquestofepicproportions.

HowmanyendingscanYOUfind

TheNeverhoodneedsyou!Klaymen,ourhero,wakesupinabuildinginthestrangelyemptyworldofNeverhood.It'suptoyoutoexploreandfindoutwhathappenedtoNeverhood'swackyclayworld.

"Theysaiditwoulditwouldneverbedone.Theywerewrong."Afteraslighthiatusatthestartoftheyear,workhasfinallyfinishedonournextTsAGEgame,ReturntoRingworld.Theonlyremainingworkstillinprogressisacardgameavailableonthein-gameconsoles,andiscompletelyunrelatedtothemainstory.

ThisisadirectsequeltotheoriginalRingworldgame..aftersavingthepuppeteerracefromexterminationanduncoveringsomepowerfulancienttechnologyonthefirstgame,Quinn,SeekerofVengeanceandMirandaReesfindthemselvessearchedforasfugitivesbyallthreemajorspecies,sotheyplantogotoRingworldtohide.Butitturnsthattheirshiphassufferedproblems.AndfixingthemandgettingtoRingworldwillonlybethestartoftheirproblems..

TheWintermuteenginehasbeenintheworksinScummVMforalittleoverayearnow,andithasgottenmoreandmoremature,tothepointthatwefeelitisgettingclosetobeingreadyforrelease.

Sincetheamountofgamesinvolvedisratherhuge,we'dlovetogetsomehelpwitharoundoftestingbeforewecheckoffontheenginebeingreadyforournextrelease.Thus,wehavesemi-arbitrarilyselectedasetofWintermute-gamesthatwouldbenefitfromsometesting,andhopethatsomeofourwonderfulusersarewillingtotakethemforaspin.

Onthe9thofOctober2001,theveryfirstcommitwasmadetoaCVSrepositoryandthustheScummVMprojectwasborn...

AsIwritethispost,itisnowthe11thofOctober2013andwehaveover58000commitsintheScummVMGitrepository...butstillbasedonthatinitialcommitoveradecadeago!

Thusontheproject's12thanniversary,IbelievedScummVMdeservedapresent...Thusmyself,JamesWoodcockandtheScummVMPRTeampresent"ScummVM:THEMOVIE"!:)

Sogetthepopcornandenjoy!

After11longmonthswearethrilledtoannouncethereleaseofScummVM1.6.0.

It'snotveryoften(ifever)thatweadd4newenginesinasinglerelease,butyes,thesehavebeenbusymonthsfortheteamindeed.

Let'sjustlistthenewgames1.6.0containsforyou:

OthersignificantfeaturesincludesupportfortheMacintoshversionofDiscworld1andthemusicintheMacintoshversionsofLucasArtsadventures,anupdatetothelatestRolandMT-32emulationcode,anewcoolgridchooserforyoursavegames,anextendedFluidSynthconfigurationdialog,andmajorbugfixestobikefightsinFullThrottle.WehavealsoaddedBelarusian,FinnishandGaliciantranslationstoourGUI.

Enjoy!

Weannounced6weeksagothatGoogleacceptedScummVMfortheGoogleSummerofCodethisyearagain.

ThisweekGooglerevealed4studentswillworkwithusthissummer!

Inordertoteaseyouabit,hereisashortintroduction:

We'dlikeyoutojoinusandwarmlywelcomethosefourstudentsandwishthemallthebestforthenext3months.

WealsoarereallygratefultoGoogleforgivingustheopportunitytomentorstudentsthisyearandbenefitfromtheirpassion.

Staytuned!

Greetings,fellowadventuregamers!WehavefinallycometothepointwhenScummVM1.6.0testingstarts.

Thisreleaseaddssupportforanumberofnewgamesthatneedtobetested:

Inaddition,ifyouhaveMacintoshversionofDiscworld,pleasegiveitatryaswell.

Thisreleasealsohasanotherinterestingaspect.Dependingonhowintensivelygamesaretested,wewilladdsupportforonemoregame:HopkinsFBI.Forsupporttohappen,weneedtestresultsonseveralplatformsusingseveralvariantsofthegame,whichincludestheBeOS,OS/2,LinuxandWindowsversions.

JamesWoodcockhastodayreleasedhisenhancedmusicforclassicpoint&clickadventuregameTouché:TheAdventuresoftheFifthMusketeer,aspartofhis'ScummVMMusicEnhancementProject'.

ByaddingtheexternaldigitalmusicfilesprovidedforfreebyJamesandwithourScummVMsoftware,userscanenjoytheupdatedsoundtrackwithintheactualtitleasitisplayed.

UsingmodernMIDIhardware,JameseditstheoriginalMIDIinformationandrecordsthemasexternaldigitalmusicfiles.DevelopersofScummVMthenaddcodesothenewlycreatedfileswillworkwithinthetitles.

"ScummVMhasalwaysinspiredmyinvolvementandalthoughIamnotaprogrammer,IhopemyScummVMMusicEnhancementProjectaddsalittleextraenjoymenttousersofthisfinepointandclickadventuresoftware."saysJamesWoodcock,creatoroftheenhancedsoundtrack.

Jameshaspreviouslyreleasedotherenhancedsoundtracksfortitlesincluding:

ScummVMhasbeenacceptedfortheGoogleSummerofCode2013!

We'rehopingtofindanothergroupofstudentswhowanttohelpouttheScummVMprojectandgetpaidfor12weeksofcodingworkoverthesummer.

Maybeyou'dliketohelpusimprovesupportforgames,orenhanceouruserinterfacePerhapsyou'dliketorevampourOpenGLsupportandacceleratetherenderingofsomeenginesOrdoyouhaveevenbiggerideas,likestartingsupportforyetmoregames

Beware:theapplicationperiodisfromApril22toMay3,sobesuretotalktousintime!Weknowfrompreviousyearsthatit'sreallyhelpfultoapplyearly,andtogetinvolvedwiththeScummVMcommunitysowecanhelptoreviseyourapplication.

It'stheyear2318;you'repartofanagencycreatedtoprotecttheintegrityofthetimelineaftertimetravelhasbeeninvented.Afteritisdetectedthatsomeonehaschangedthepast,it'suptoyoutorepairthetimestream!

Aftersavinganoldpeddlerfromabandofbandits,FenimoreFillmorefindsoutaboutthreeskullsthatwillunlockthelosttreasureoftheToltecs!It'suptohimtofindthegoldenskullsandthetreasure,beforethebanditsdo!

Wesurvivedtheapocalypse!Let'scelebratethat:grabyouroriginalofGrimFandangoandvisittheirsite!

ThecityofWaterdeepisindireneedofheroestodefenditfromtheevilbelowthecity.Assembleagroupoffourheroes,heedthecalloftheLordsofWaterdeepandstartyourquestinthesewersbelowthecity!

Butbeware,forthisisnotyouronlyquest.ArchmageKhelbenneedsyoutoinvestigatestrangehappeningsneartheTempleofDarkmoon.Peoplearounditaredisappearingandhumanremainsarefoundinshallowgraves.

Happydungeoncrawling!

ThankstothegenerosityofCreativeRealityandNeilDodwell,theScummVMteamishappytoannouncethefreewarereleaseofDreamweb.

Thisgamewasoriginallyreleasedin1994andissetinacyberpunkdystopiancitywhereabartendernamedRyanhasbeenhavingsomedisturbingdreams...

TheScummVMteamwouldliketomakeitclearthatthisgamewasgivena(15)certificationatreleaseasitfeaturesadisturbingstoryandviolence,andisthusnotsuitableforchildren.

Afterthepreviousannouncement,severalofyouaskedfortheItalianversionofFlightoftheAmazonQueen.WewouldliketothankHkzforprovidingtheoriginalCDandJohnPassfieldandSteveStamatiadisforacceptingourrequesttomakethisversionfreeware.TheScummVMprojectteamisthereforeproudtobringyoutheItalianversionofthegame,usingEnglishspeechwithItaliansubtitles.

Severalyearsago,webroughtyoutheEnglish,theGermanandtheHebrewversionsof"FlightoftheAmazonQueen".Today,thankstoJohnPassfieldandSteveStamatiadisoveratKromeStudiosinAustraliaandtheirpreviousdiscussionswithJames'Ender'Brown,theScummVMprojectteamisproudtobringyoutheFrenchtalkieversionofthegame.

Thisyear,wehadthegreathonortohavefourstudentsacceptedbyGoogle'sSummerofCodetoworkonScummVM:

Jakimushaworkedonatestingframework,Singrononimprovingourscalersbycreatingapluginsystem,SomaenontheintegrationoftheWintermuteengineinScummVM,andUpthornworkedonimprovingourcodeforsavinggames.

TheWintermuteenginehasalreadybeenmerged,andpullrequestsforthenewtestingframeworkandthenewscalerpluginsystemsarecurrentlybeingpolished.WhileUpthorn'sprojectdidn'tlastthesummer,wehaveapullrequestwhichaddsmuch-improvedsupportforsavinggamestothecomposerengine.

ThenextandfinalstepforthisyearofGSoCisthementorsummit,whereScummVMwillberepresentedagainbysevandStrangerke.

We'dliketothankonceagainGooglefortheirorganization,theirsupportandforacceptingusthisyearagain.ScummVMmadeagreatstepforwardthankstothem,onceagain!

We'dalsoliketowarmlythankJakimushka,Singron,SomaenandUpthornforworkingthissummerwithus,withaspecialmentionforSomaenwhodecidedtokeepworkingforScummVMonWintermute.Wehopethatsomeoftheothersmightdosotoo!

The7thGuestisJames'5thenhancedsoundtrackreleasedsofarwithanotheronthehorizon.TheprojectenablesusersofScummVMwhoowntheoriginalgametheabilitytoexperiencegameMIDImusicthroughhighqualitymodernequipmentwithoutanyofthecost,whichhasbeeninthiscaseeditedandrecordedonJames'Tyros4keyboard,currentlyYamaha'sflagshipmodel.

"The7thGuestrevolutionisedthewayinwhichweexperiencevideogamesandthesoundtrackoriginallycreatedbyTheFatManaddedtotheoverallatmosphereandsplendour"commentedJamesWoodcock,creatoroftheScummVMMusicEnhancementProject.Jamescontinued"WiththewonderfulsoundtrackoriginallyinMIDIformat,itwasanobvioustitletotargetforenhancementandIappreciatedthatTrilobyteGamesgavetheirblessing".

JameshasalreadyreleasedenhancedsoundtracksforSimontheSorcerer,Discworld,InherittheEarthandmorerecentlyBeneathASteelSky.

LittleRedRidingHoodlookingoverathergrandmother'slatestinstallofScummVM,notingtheupdatetoversion1.5.0andasked"Mywhatalotofgamesyounowsupport"."Allthebettertoentertainyouwithmydear!"respondedthecuriouslygrinningrelative.

Wealllovetofeastonthemostsumptuousofgamingtitlesandourlatestreleasewillfulfilyourcravingforevenmoreclassicpointandclickadventures.

Version1.5.0addssupportforOnceUponATime:LittleRedRidingHoodandthefollowingtitles:

Enjoyandhopefullyyouwon'tfindthebigbadwolfwhoissuretogiveyouabyte!

Onceagain,it'stimetostartanewtestingseasontopreparethereleaseofScummVMv1.5.0.Asusual,wehaveannouncedseveralnewsupportedgames:

Allthebettertoeatyouwith!

Water,water,everywhere,noranydroptodrink...

Euh...No,notthisnightmare:you'reRyan,abartenderwhocan'tsleeppeacefullyformonthsbecauseofweirddreamsandnightmares.Duringoneofthose,amonksuggestsyoubecomethedelivererwhowouldkeeptheDreamwebsafebykillingitsenemies.

Almostsixweeksago,weannouncedyouthatScummVMhasbeenacceptedbyGoogleforitsGoogleSummerofCode2012.Sincethen,wereceivedmanygoodapplicationsandweaskedalotofeffortstothestudentstoclarifyandenhancetheirs.We'dliketothankthemallforalltheseefforts!

Yesterday,Googleannouncedthelistofacceptedstudentsandtasksperprojectandit'swithgreatjoythatweannounceyouthatthisyear,4studentswillbeworkingonScummVMtasks:

We'dliketowelcomethemwarmlyandtowishthemthebest!Andofcourse,lastbutnotleast,we'dliketothankGoogleforgivingusthepossibility,oncemore,toworkwithtalentedstudentsduringsummertime.

HappyAprilFools'Day!ThankstoSTforprovidingascreenshotofoneofhisGroovieC#tools.

No,we'renotmovingtoanewwebsite.I'mproudtoannouncethenewScummVMrewriteinC#forWindowsPhone7andXbox360ports.Thisdoesnotincludeanyoftheprevious"ScummVM-XNA"codeandisallnewcodebasedonourcurrentworkingtree.

HappyAprilFools'Day!ThankstoDrMcCoy,LordHoto,andStrangerkefortheirhelp.

CedricisoneofthemostfamouscharactersinSierrahistory.However,hehasdividedthefanbaseintothosewhofindhimslightlyirksomeandthosethatadorehim.WehavethereforecomeupwithamodificationforScummVMthatoptionallyremovesCedricfromKing'sQuestV.

InadditiontobeingabletoremoveCedricfromKing'sQuestV,wehavealsoworkedonamodeforallotherScummVMgamestoinsertCedricintothem.Cedricintegratesdirectlyintothosegamesandcaninteractwiththegameaswellastheplayer.Asetofscreenshotsofthismode(andofKing'sQuestV)canbefoundattheendofthisnewspost.

Someoftheotherdevelopershavealsochimedinwiththeiropiniononthesubject.ScummVMPRofficerStrangerkesaid,"ScummVMhasalwaysbeenaboutimprovingthequalityofthesegamesandnowwefinallyhavetheopportunitytobringoneofSierra'smostbelovedcharacterstoalltheothergameswesupport.""ItreallyaddstotheseCoktelVisiongames,"statedScummVMGobdeveloperDrMcCoy,"they'reactuallyplayablenow.""Ican'timagineplayingthesegamesanyotherwaynow;there'snogoingback,"addedclone2727.

TheonehourlongaudioshowdiscussestheoriginsofScummVM,thechallengesinvolvedandtheexcitingfutureahead.ThepodcastalsoincludesseveralMIDItracksfromclassicpointandclickadventuregames,remindingusofthefantasticlegacyofthisgenre.

Wearewaitingforyourquestionsandsuggestionsonourircchannel:#scummvmonirc.freenode.net

TheScummVMTeamispleasedtoannounceScummVM1.4.1,amaintenanceonlyreleasethatfixesseveralbugsin1.4.0.

Themostnotablechangesinthisreleaseare:

No,notthatforce,it'sBlueForce.JakeRyanhasjustgraduatedfromthePolicyAcademy,andit'suptoyoutoguidehisactionsashestartshispolicecareer.He'llquicklybecomeinvolvedinsolvingaseriesofcrimeswhich,unbeknownsttohim,areinextricablyentwinedwiththemurderofhisparentswhenhewasachild.

Takealittlebreakandcomposeyourself.Aftertirelessweeksofwork,theScummVMteamisproudtoannouncesupportfortwochildren'sadventuregames—GregoryandtheHotAirBalloonandDarbytheDragon—Andontopofthat,youcanalsoplaysomeinteractivebooksfromtheMagicTalesseries.So,ifyoucanfindyourchildhoodspirit,digoutyourcopiesandenjoythoseadorablegames.

Chieffinallyfoundahusbandforhis"beautiful"daughter,butbeforetheendoftheceremony,Leonescaped.Sonow...whereisLeon

"Ihavetriedveryhardtoremainfaithfultotheoriginalsinrespecttotheexcellentcomposerscreations..."saysJamesWoodcock,creatoroftheScummVMMusicEnhancementProject.Hecontinues"...TherehasbeenalotofsupportandinterestfromBeneathASteelSkyfans,whohavebeenmonitoringitsprogressverycarefullyanditiswithgreatpleasureIcanfinallyplayBeneathASteelSkyusingnewversionsoftheoriginalsoundtrackwithmanythankstothedevelopersofScummVMforalltheirhardworkinmakingthisfeaturepossible".

JamesusestheYamahaTyros4keyboardhookeduptohiscomputerviaUSBandaftergoingthroughvarioustweaking,recordingandediting,afinalisedmusictrackisborn.

Ithasbeenover10years.Weareherethankstotheworkof131developers.49,124commitsweremadejusttotheScummVMtreeandthoseturnedintoamassive1,085,714linesofcode(excludingcomments)andofcourseover7.6milliondownloadsfromthemainsitealone.Iwouldsaythosewereagreattenyears.

TheoutcomeisScummVM1.4.0whichwearereleasingtoday,11/11/1111:11:11.11.

Moregamesaresupported:LandsofLore:TheThroneofChaos(basedonthesameengineasKyrandia),thekids'gameBlue'sBirthdayAdventure,andthesciencefictiongameRingworld:RevengeofthePatriarch.Ontopofthat,practicallyallsupportedSierraSCIgamesnowhavetheirAmigaversionsworking.OurmusicallyinclineduserswillnoticePCspeakersupportinMonkeyIsland2:LeChuck'sRevengeandIndianaJonesandtheFateofAtlantis,CMSsupportinLoom,TheSecretofMonkeyIslandandIndianaJonesandtheLastCrusade,fixedMIDIintheDOSversionsoftheElviraseries,andevensoundinWinniethePoohintheHundredAcreWood!

Thisyear,twostudentswereacceptedforScummVM:

TiqpitworkedonimprovingtheAGIEngine.Sadly,hedecidedtoquitbeforetheendofhistasks,buthiscodewasofsuchgoodqualitythatitisnowmergedintomaster,soScummVMbenefitsfromhiswork.

EnginmanapworkedonobjectifyingtheCruisEengine.Hedidagreatjob,andhisworkiscurrentlybeingpolishedbeforeafinalmergeintomaster.

WewerealsorepresentedatthementorsummitbysevandStrangerke.

WearereallygratefultoGoogleforalloftheirsupport,andarealreadyworkingonGSoC2012tasks.

FastenyourseatbeltsbecauseanotherScummVMreleaseisjustaroundthecorner!

No,it'snotTolkien'sRing,it'stheRingworld.JoinQuinn,Miranda,andSeeker-of-VengeanceastheyseektounravelthemysteriesoftheRingworldandfindawaytostoptheinsaneKzintiPatriarch.

Goodluckfindingtheelusivestasisboxes.

WeareproudtoannounceamaintenancereleaseoftheScummVM1.3.xseries.Thisreleasehasanumberoffixes,mainlyrelatedtoaudio.Also,severalgameshadslippedpasttestingfor1.3.0andturnedouttobenolongercompletable.Theyhavenowbeenfixed,soifyouwanttoplayDiscworld,InherittheEarth:QuestfortheOrb,IHaveNoMouth,andIMustScream,orplayFM-TOWNSSCUMMgamesonmobiledevicesorconsoles,wehighlyrecommendthatyouupgrade.

TheseareamongstthelastwordsofTimothy,oneofyourfriends;ButwhentheDarkArmyisonthemarch,thereisnotimeformourningthedead.TimeisessentialintheraceagainsttheevilsorceressScotia,soyouhadbettercontinueyourjourneytosavetherealmofGladstone.

Ithasbeenlongerthanusualsincethelastrelease.NeverthelesstheteamishappytoannouncethereleaseofScummVM1.3.0.

Thereleaseistrulyfeature-rich:inparticularweareintroducingsupportforanewplatform,WebOS,andaddingasetofnewgames:UrbanRunner,Playtoons,Toonstruck,Hugoseries,LivingBooks,BackyardBaseball.WehavealsocontinuedtoworkhardontheSCIengine,soAmigaandsomeMacintoshversionsofthegamesaresupportednowtoo.Manyofourportsreceivedimprovements,andanumberofbugshavebeenfixedinpracticallyeveryengine.Thusyourgameplayshouldbesmootherandmoreenjoyable.

TheScummVMteamisannouncinganotherroundofreleasetestinginpreparationforournextrelease:1.3.0!

WeareveryexcitedtoannouncesupportforScummVMonLinuxusingKinect!

Throughthetirelesseffortsofafewcoders,Strangerke,LordHoto,andHkz,theyhavemanagedtocomeupwithanamazingper-gamegesturesystem.ThisnewKinectinputsystemrecognizesplayerinputandtranslatesittomouseandkeyboardpresseswhicharethenprocessedbythegameengine.Unfortunately,thiscurrentlyonlyworkswiththeKinectforLinuxdrivers.

Staytunedformoreinfoandadailybuildshouldbeexpectedwithinthenextfewdays!:)

HappyAprilFools'Day!

ThefirstbatchofsupportedLivingBooksgamesconsistsofJustGrandmaandMe(v1),Arthur'sTeacherTrouble,Aesop'sFables:TheTortoiseandtheHare,Ruff'sBone,TheNewKidontheBlock,Arthur'sBirthday(v1),LittleMonsteratSchool,HarryandtheHauntedHouse,TheBerenstainBearsGetinaFight,Dr.Seuss'sABC,SheilaRae,theBrave,TheBerenstainBearsintheDark,Stellaluna,andmostofGreenEggsandHam.Wehopetosupporttherestofthegamesinthefuture,butinthemeantime,wehopethattheseareenoughtokeepourloyalusersoccupied.

Thisisourfifthyearintheprogramandwewouldliketomakeitourbestyet.

Wearenowwelcomingapplicationstojointheprogram,providedthatyouare:

Shouldyouapplyandbeselectedyouwillberewarded,bothfinanciallythankstoGoogleandwithgratitude,encouragementandthelegallymandatedminimalamountsofabusebytheScummVMTeamuponcompletionofasuccessfulproject.

Youneverknow,wemayevenshareoursecretGrogrecipe!

Havingparticipatedforseveralyearswecannotstresshowbeneficialitcanbetoapplyearly,reviseyourapplicationasyougoandreallygetinvolvedwiththecommunity.ThefinaldeadlineforapplicationsisApril8that19:00UTC.

Forusersnothingshouldhavechanged,butfordevelopersitshouldnowbemucheasiertocontributetoScummVM.

Newyear,newsupportedgames.Andweareproudtoannouncetwoofsuchnewlysupportedgamesrightaway!

ThelastScummVMreleaseinthisyearjusthasbeenreleased.Thisisamaintenancereleaseandisaimedtofixseveralimportantbugssince1.2.0.

ParticularlyweaddedHungarianandBraziliantranslationsoftheGUI,andmadebugfixestotheCruise,GroovieandLureengines.

BesidesSCI,wehaveaddedsupportforyetanotherCoktelVisiongamecalledFascinationandwehaveanumberofnewports:Android,Dingux,CaanooandOpenPandora.UnfortunatelywehadtodeclarethePalmOSportofficiallydead.

FollowingupontheSCIgametesting,atestingsessionforthenextScummVMreleasehasarrived!It'stimetopointandclickatseveralotherScummVMgamesthatneedtestingbeforewecanpublishanewversion.

Thistestingseasonwehavetwonewgamesupfortesting:FascinationandManiacMansion(C64version).

NotethattheSCIgamesarenotonthetestingpage.TheSCItestingwentwellandtheydonotneedtobetestedagain.

You'reDoralice,thecutestairlinecaptainoftheParis-Miamiflight.Duringyourlasttrip,adyingpassengeraskedyoutodelivertopsecretvials.Willyousucceedinyourmission,avoidingdeadlytrapsandsolvingeverymystery

Thisreleaseconcentratesprimarilyonfixingbugs,bugs,andevenmorebugs.Assuch,westronglyrecommendallandeveryScummVMusertoupdatetothislatestandgreatestversion.Inparticular,justaspromisedwefixedtheissuesaffectingNipponSafesIncandPajamaSam1in1.1.0.

TheScummVMteamandespeciallythementorswelcomeour4studentsthisyear:

WewouldalsoliketotakethetimetothankeveryonewhoappliedforScummVMGSoCplacesthisyearbutwasunsuccessful.Wehopewecanwelcomemanyofyouintoourcommunity.

Thereisonegrainofsalt,though:IfyouwanttoplayNipponSafesInc,werecommendthatyoustickwithyourcurrentScummVMversionfornow,astherearesomenastyregressionsintherewhichmayevenmakeitimpossibletocompletethegame.AlsothebackgroundmusicinPajamaSam1isn'tworkingcorrectlyintheKitchenandMineareasanymore.

Today,wewouldliketoannouncesupportforUrbanRunner!Thegamehasfinallyreachedacompletablestateinoursubversiontree.NowyoucanplayasMaxasherunsfromthecopsforbeingaccusedofacrimehedidn'tcommit.Youmightevenfallinlovealongtheway.

Wehavealsocollectedagroupofscreenshots:

Thisisagreatprivilegeandhonorforus,andwewouldliketosharethiswithyou,consideringthatyouare:

Ifyoumatchallcriteria,wewouldlovetoinviteyoutoapplyasastudent.Youwillberewarded,bothfinanciallybyGoogleandwithfame,gratitude,cherishingandadorationbytheScummVMTeamuponcompletionofasuccessfulproject.

It'stimeonceagaintogooutandtestallyourfavoriteScummVMgamesaswegearupforanotherreleaseofourhumblelittlesoftware.Wehaveseveralnewgamesannouncedassupported:

TocoincidewiththeupdatedScummVMlogo,ScummVMt-shirtshavealsoreceivedatouchup.TheshirtssporttheverblistfromManiacMansiononthechest,theupdatedlogoontheupperback,andthescummvm.orgurlontheleftsleeve.Shirtsarenowavailableinsizessmallthrough3XL.Ifyouneedalargersize,pleasecontactsales[at]combobreaker[dot]comwitharequest.

InitialreportsclaimthegoldheldintheMEGA-BANKvaultjustbegantovanish!MEGA-BANKSecuritywereaskedtoreviewtheCCTVfootage,howevertheywereunabletoseeanything.

DoyouthinkyoucansolvethismysteryAreyouwillingtotaketheroleofMarkHopperAteenagerhiredbytheRGBtoinfiltratethemansionofJohnNotyanddiscoverwhyandhowheisbecomingsorich.

Theyearis1995.TheplaceistheCzechRepublic.YoufindyourselfsurroundedbyinventivemindsproducingthelatestCzechpoint-and-clickadventure,andhistoricallythefirstCzechCD-ROM-basedadventuregame.YouareBert,ayoungdragonwithatasteforadventure.AfterbeingcorruptedbyanevilmagicwandnamedEveline,youaredesperatetoremedythemischiefsyoucreated.Youdecidetosetouttofindyourfatherwhodisappearedawhileago.

Itwasjust3.5monthsagowhenwestartedtoprepareforthisrelease,andnowfinallythedayhascome.

Ladiesandgentlemen,pleasegreettheoneandonlyScummVM1.0.0"ShinyLogo!"Thelongawaited,themostanticipated,thebest...whatever.

Weworkedveryhardonstabilityinthisrelease,andinadditiontoallthatgoodnessavailablesinceour1.0.0rc1,weaddedanewsetofportsforMotorolaLinux-basedphones(thoseonMotoEZXandMotoMAGXplatforms)andfixedjustafewhundredbugs.

Asyoumayhavealreadynoticed,weareintheprocessofswitchingfromouroldtrustylogoandiconstonew,slightlyrevisedversions.Themainchangeisthatthelowercase"s"hasnowbecomeanuppercase"S"--thisismeanttohelpstoptheconfusionlotsofpeopleseemtohaveaboutourname:Wearecalled"ScummVM",andnot"scummvm":-).

Besidesthat,thenewlogowastouchedupbyitsoriginalauthor,Jean-Marc,toproducehigherqualityversions(inPNGandSVGformat)ofboththelogoandtheicon.Asaresult,theylookbetterandyummierthaneverbefore.

Wearenotyetcompletelydoneconvertingeverythingtothenewlogoandicon(boy,theyarereallypresentinlotsofplaces),butareactivelyworkingonit.Theupcoming1.0.0releaseofScummVMwillbethefirsttofeaturethenewarteverywhere.

So,Ihopeyoulikethenewartjustasmuchaswedo:-).

Asallofyouhaveprobablyheard,wearestillinthetestingphaseforthe1.0.0release.Sofarwehavegottenmanytestingsresults,becauseofyou,ourfellowusers.Thanksagaintoallthepeoplewhohavealreadydonetestingforthenextrelease.Sadly,wearemissingsometestsforcertaingamesthough.Hereisthelistofgamesforwhichwereallyneedsometestingresults:

Thelistofchangeswhicharepreparedforyouinthisreleaseisquitelong.Thehighlightsare:

AvailableinHighandLowbitrateversions,allthreesoundtracksarefreetodownloadandinspiredbytheoriginalgamesandtheScummVMsoftware.

"Formanyyears,IhaveenjoyedthewondersoftheScummVMapplicationallowingmetoplaymanyofmyalltimefavouritepointandclickadventures.TheScummVMMusicEnhancementProjectgivesmethechancetoinjectalittlepartofmypassionforthisgaminggenre,whilegivingthecommunitytheoptionofalternativemusic".JamesWoodcockcontinues..."Abigthankyoutoallwhohavecontactedmeviaemail,TwitterandIRCregardingmyworkandalsoofcoursetotheoriginalcomposers,developersandpublishersofthetitlesIhavecoveredandtheScummVMteam,withoutwhothiswouldnothavebeenpossible!"

ChangeLog:

It'stimeforeveryone'sfavoritesemiannualevent!ScummVMReleaseTestingSeason(TM)!However,thisseasonwewillbetestingfor1.0.0!That'sright,1.0.0!

Forthisrelease,wehaveaddedsupportforabunchofnewgames:CruiseforaCorpse,Discworld,Discworld2-MissingPresumed...!,LeatherGoddessesofPhobos2,TheManhole,ReturntoZork,andRodney'sFunscreen.

Sinceitseemsunlikelythetwogameswillbefreewaredintimeforthenextmajorrelease,it'sbeendecidedtogoaheadandofficiallyannouncesupportforthegames.ThePCversionsofthefirsttwogamesarefullysupported,andthePSXversionoftheDiscworld1gameiscompletable(butwithoutmusiccurrently).

InspectorRaoulDusentierhasbeeninvitedonacruisebythemysteriousbusinessmanNiklosKaraboudjan,andthecruisehasbarelybegunwhenRaoulstumblesontheman'sdeadbody,andisknockedunconscious.

PleasenotethatcurrentlyonlythePCversionofthegameisfullysupported..theAmigaandAtariSTversionsarenot.

Wearereallyhappythattheseartpiecesofclassicadventuregamingareavailableasarelativelyeasypurchasenow,andthatScummVMhelpedSnowberrytomakethemrunonmodernsystemswithminimaleffort.

Thanks,Snowberry!

Therearecertainspeculationsaboutthecase,someofthemarereallywild.Unfortunately,nooneapproachedanyofusandthereareonlyafewrealfactsinthoseblogposts.

Considerthefollowinganofficial"pressrelease",andnotethattheexactwordingisdictatedtocyxandfingolfinbythesettlementterms.

InDecember2008,membersoftheScummVMteamdiscoveredthatthreegamesfortheNintendoWiiconsole("FreddiFish:TheCaseoftheMissingKelpSeeds",publishedinGermanyunderthename"FritziFischundderverschwundeneSchatz";"PajamaSam:NoNeedtoHideWhenIt'sDarkOutside",publishedinGermanyunderthename"PyjamaPit:KeineAngstimDunkeln";and"SpyFox:DryCereal",publishedinGermanyunderthename"SpyFoxin:DasMilchkartell")madeuseofScummVM,withoutcomplyingwiththetermsoftheGPLlicense.TheysentawarninglettertotheGermandistributorofthesegames,AtariDeutschlandGmbH,whowasnotawarethatScummVMwasusedinthecreationofthegames.AtariDeutschlandGmbHestablishedcontactwithMisticSoftwareInc.,thedevelopersofthegames.

MisticSoftwareInc.respondedbydenyingthatmembersoftheScummVMteamholdanyrightstotheparticularcodetheyused.ThedisputewasultimatelysettledinMay2009byMisticSoftwareInc.payingalllegalfeesandmakingadonationtotheFreeSoftwareFoundationasasignofgoodwill,withoutacknowledgingcopyrightinfringement.

ThepresentationinitiallyaimstocoverbasicprinciplesonhowScummVMworks,itsinternalarchitectureanddeveloperteamlayout.Butwecanalsotalkaboutadventuregamesingeneral,GoogleSummerofCode,opensourcegamingsubjectsorwhateverelsecomesup!

Perhapsyouhaven'tnoticed,butnowScummVM'swebsiterunsnewflashycode.FredrikWendelaka[vEX]hasbeenworkingonitforseveralmonthsnow,andunderthehooditisacompleterewritewithkeepingtheolddesignintact...Well,almost.

Nowbrowsingscreenshotshasanewsleekdesign,navigationlinksaremorelogical(withkeepingthebackwardscompatibility,sodon'tworryaboutyouroldlinks),SCUMMMD5tableshavebetterdesign,andtheFAQlostitsmagicnumbersinthelinks.

AlsoweareproudtoannouncethatFredrikhasbeenappointedofficialwebmasterfortheproject,sonowyoucanputallyourcomplaintsintohiscapablehands.:P

SinceScummVM0.10.0therehasbeenunannouncedsupportforsubtitlesintheBrokenSword1cutscenes.

Nowwefinallymanagedtoprovideapackagewithsubtitlesforthefollowinglanguages:English,Brazilian,German,Spanish,French,ItalianandRussian.Also,subtitlesfortheEnglishdemoareprovided.

AtthemomentwestilllackCzechsubtitles,thusifyou'rewillingtohelpuswithprovidingthem,pleasecontactsev.

ThenaturalcategoryforScummVMwouldbeBestProjectforGamers,thoughifyoufeelthatwecouldbeBestProject,wewouldn'tmindmuch;aprojectcanbenominatedformorethanonecategorythisyear.

Wehopetoseeyouinthefinals!

SAGA:InherittheEarthiscompletableagain;AGOS,Groovie,Sword2:fixedmanysound-relatedissues;Parallaction:fixedabuginoneofthepuzzles;squashedanumberofbugsintheGUI.AlsoiPhone,Symbian,WinCEportsaremuchimprovedandNDSandPS2portsarebackagainsince0.11.0.

TheScummVMteamandespeciallythementorswelcomeourstudentsthisyear:Denis,Michal,Norbert,JoakimandJody.Welcomeguys,goodluckandenjoycodingthissummer:-)

Now,youbetterbequick,thedeadlineisonApril3!

Asyouopenthemailboxbehindthewhitehouse,awizardtellsyouthatyou'retheluckysweepstakeswinner,whocannowplayseveralgreatgametitlesbyActivisionunderScummVM!

WewelcometheadditionoftheMADEenginebyActivision.Fourshinynewgamesarenowsupported:TheinfamousReturntoZork,LeatherGoddessesofPhobos2,TheManholeandRodney'sFunscreen

Acoupleofnewengineswereadded,andbesides2HumongousEntertainmenttitles,wenowsupportThe7thGuestandBudTuckerinDoubleTrouble.

Amongothernotablethingsthereisacompletelynewvector-basedGUI,whichisamergedworkofourlastyearGSoCstudentVicentMarti,aswellasaGeneralMainMenuwhichaddsacommonsave/loadinterfacetomostofourengines,addingthemuchawaitedReturntoLauncherfeaturealongtheway.Itwastheworkofanothersuccessfulstudent,ChrisPage.

Let'splay!

Well,itistrue.FreeSCIcodenowlivesunderengines/sci.

MostattentiveuserswhowatchourdevelopmentlistperhapsnoticedthatthereexistsyetanotherSCI1engineimplementationmadefromscratch.Butforthebenefitofeveryoneitwasdecidedthatthejointeffortismuchbetter.

Ofcourse,don'texpectanymagicfromit.First,theengineisnotannouncedassupportedyet.Itisinearlystagesofintegration.Then,youshouldkeepinmindthatafterthemergewillsettledown,onlySCI0,SCI01andSCI1gameswillbesupported.However,duetothefactthatsomeofScummVMdevelopersareinterestedinSCIdevelopmentforsometimenow,welookforwardtospeedinguptheworkontheengine.

YoualwayswonderedwheretogetgamessupportedbyScummVMPerhapsyouwerealsoasking,howIcanhelptheproject

Butnowyoucanreachbothgoalsatthesametime!

PS:Wewillgetthemoneyonlyifyouclickontheprovidedbuttonandregisterwithinashortperiodoftime.

Itistimetoannouncestartofourpre-releasetesting.NextversionofScummVMisbringingyouseveralnewsupportedgamesasusual.

"Ihavetriedveryhardtoremainfaithfultotheoriginalsinrespecttotheexcellentcomposerscreations..."saysJamesWoodcock,creatoroftheScummVMMusicEnhancementProject.Hecontinues"...TherehasbeenalotofsupportandinterestfromDiscworldfans,whohavebeenmonitoringitsprogressverycarefullyanditiswithgreatpleasureIcanfinallyplayDiscworldusingnewversionsoftheoriginalsoundtrackwithmanythankstothedevelopersofScummVMforalltheirhardworkinmakingthisfeaturepossible".

HelpBluecompeteinthebackyardfairin123TimeActivies,andfindwordsinABCTimeAcitivies,throughvariousactivitiesinthesegames

HenryStaufcordiallyinvitesyoutocomeandsamplethedelightsofhishouseinthenewestgametobesupportedbyScummVM,The7thGuest.Adelightfuleveningisguaranteedtobehadbyyouandtheotherguests.

You'reapizzadeliveryboyandyou'reintrouble.NowitisyourgoaltostopDickTate,beforethewholeworldisfilledwithhisevilclones!

Asoftoday,James"Ender"BrownhaslefttheleadteamofScummVM.

EnderjoinedtheScummVMteambackinFebruary2002andbecameprojectco-leadalreadyonemonthlater.TheoriginalfoundersofScummVM,yazooandstrigeus,werestillactive,butsoonafterleftScummVMforotherventures.EnderremainedasthesoleprojectleaderuntilMarch2003,whenMax"Fingolfin"Hornjoinedhimatthesteeringwheel.ThelongtimeleadingtriumvirateofScummVMwascompletedinApril2006withtheadditionofEugene"sev"Sandulenko.Together,wewentthroughmanygoodandbadtimes.

EnderworkedespeciallyhardonthePRsideofthings,includingtonsofpostsinthenewssectionofthissite(wereallyshouldpostnewsupdatesmorefrequentlyagain!),andmanybehind-the-scenesnegotiationswithcompaniesregardingsourcecodereleasesandotherthings.NottomentionrepeatedlycrossingswordswiththelegaldepartmentofLucasArts.

Recently,duetopersonalissues,EnderhashadlessandlesstimetoworkonScummVMandrelatedthings.Notwantingtoharmtheprojectbybeingunabletodevoteenoughtimetotakecareofimportanttasks,Enderhasgraciouslyagreedtoresignhispost.

Theremainingprojectleaders,FingolfinandSev,wouldliketothankEnderforhismanyyearsoffaithfulleadership,andwishhimallthebestinhisfutureendeavors.

Apartfromsomeminortypographicalchangestothelicensetokeepthelegalbeagleshappy,theonlydifferencecomparedtotheoldversionisthatithasbeencompressedusingthelatestversionoftheScummVMtools.Thisshouldfixproblemswithclicksatthebeginningofsomespeech,andspeechbeingplayedabittooslow.(ScummVM0.12.0alreadyhasaworkaroundforthelatterproblem,soyoumaynotevennoticethedifference.)

ManythankstoAlcachofaSoftforreleasingasfreewaretheirpreviouslycommercialgame:Drascula:TheVampireStrikesBack.

ItwasquitealengthyprocesswhichstartedinNovemberof2005.WewerecontactedbysomeonewhoofferedusadirectleadtoEmiliodePazfromAlcachofaSoft,S.L.,thesoftwarehousethatcreatedthisgamein1996.FinallyinJuly'07wereceivedthesourcesandafewmonthslatertheyfinallyfreewareditandgaveusanofficialpermissiondistributethegame.

InordertoplaythegameyouwillneedatleasttheEnglishpack.Thenyoumayoptionallydownloadthemusicpack,andtheinternationalpackwhichcontainsallthoseadditionallanguages,Spanishincluded.

Wecancallitatremendousdevelopment.Halfayearsince0.11.1passedprettyquickly,andwearepleasedtoannouncethereleaseof0.12.0!

ThisnewversionofScummVMaddssupportfor5completelynewgames.Thegamesthatnowrunsmoothlyonmanymoreplatformsthanwasinitiallyintendedare:TheLegendofKyrandia:BookTwo:HandofFate,TheLegendofKyrandia:BookThree:Malcolm'sRevenge,LostinTime,TheBizarreAdventuresofWoodruffandtheSchnibbleandDrascula:TheVampireStrikesBack.

Thenumberofsupportedplatformsgrewaswell.ThePS2porthasbeenrevived,andtheGameCubeandWiiarenowsupportedtoo.TakeyourWiimoteandmakeyourbelovedadventuregameprotagonistrunaroundthescreen:).

P.S.Soon,prettysoon,lookoutformorenewsfromus.

It'sthateventthatoccursabouttwiceayearinwhichweaskyou,ourloyalusers,togooutandreplayallyourfavoritegamessupportedbyScummVM.Inadditiontoallthegamessupportedfrom0.11.1,wehaveseveralnewonesforyou.TheBizarreAdventureofWoodruffandtheSchnibble,LostinTime,TheLegendofKyrandia:BookTwo:HandofFate,TheLegendofKyrandia:BookThree:Malcolm'sRevenge,andDrascula:TheVampireStrikesBackhavesupportaddedsincethen.Furthermore,theDOSversionofWaxworksandtheMacintoshversionofIHaveNoMouth,andIMustScreamarenowsupported.

Goodluck,andremember:havefun!

Youknowthere'ssomethingwrongwhenCountDrasculastopswatchingTVandstartsconspiringwithhisfaithfulsidekick,Igor,totakeovertheworld.Andhewantstodothatbeforetonight'sfootballmatchstarts!YouareJohnHackerandyourmission,shouldyouchoosetoacceptit,istorescueyourgirlfriendBillyJeanfromCountDrascula'snefariousclutchesandthwarthisplansofworlddomination!

Newgamesarecontinuouslybeingworkedon,andcompatibilityforsupportedonesisbeingconstantlyimproved.Inshort,ourteamisgoingtosweatitswaythroughtheupcomingsummer.

DoyouenjoythefabulousnessofScummVMYoustillhaveachancetoaddtoitbyparticipatinginitsdevelopment.

Prerequisities:ScummVM,students,andtheirfreetimeanddesiretotakepartinthedevelopmentofoneofthemostsuccessfulopensourceprojects.Whereaswedon'thaveaproblemwithfirstitem,thelattertwoaren'tinadesiredquantitythisyear.

So,itisyourlastchancetohelpusmakeScummVMevenbetterandgetpaidforit!ThedeadlineoftheGoogleSummerofCode(wereporteditearlier)forstudentapplicationsisdrawingcloser.Officiallyitistoday,March31st(althoughadeadlineextensionseemslikely).

Seeyouintheapplicationslist!

DoyouknowwhatafabuloustimewehadlastyearparticipatingintheGoogleSummerofCodeOK,youdon'thavetoanswerthat,it'sarhetoricalquestion.Factis,itwasfabulous!Sofabulouswethoughtwe'dapplyagain.AndGoogleissofabulousthatthey'veelectedScummVMtotakepartagain.Fabulous.(overuseofsomewordspurelyintentional).

So,whereareyougoingtospendthissummer*AgainsomeexoticbeachPerhapsthisyearonMonkeyIslandTM

Thinkaboutit.HaveyoueverthoughtaboutcontributingtoalargeOpenSourceprojectlikeScummVMbutwereintimidatedtodosoWiththeSummerofCodeopportunity,youcanputyourskillsatworkunderclosecooperationwithourmentors.They'llhelpyoueaseintheteam,planthetaskaheadoftimewithyouandguideyouallalong.

Now,hurryup!You'vegotuntilMarch31,sogetcracking!

*:Summerinthenorthernhemispheredefinition:-)

Havefun,andgoodluck(you'llneedit;P).

ScummVMcontinuestoleapforwardinaleapyear,andwearepleasedtoannouncethenextshinybugfixreleaseoftheproject.

Asusual,itholdsanumberofimprovements,it'smorestable,anditshouldbringyouevenmorefunthan0.11.0.

WefixedthedigitaliMUSEsystem(betterCOMIexperience),King'sQuest4bugsweresquashed,andsupportforfanmadeAGIgameshasbeenimproved;LureoftheTemptress,InherittheEarthandIHavenoMouthallworkbettersincewefixedseveralcrashes,lock-upsandallsuchbuzzwords.

AsaspecialbonuswearegladtoannouncethereturnoftheBeOSportandthedeeplymissedPlaystation2port.

ScummVM.DoyouhearitDoyousmellanewversionIt'snowhere.Andasusualandregularly,itispackedwithtonsofnewfeatures.Holdon,andtakealookatthelist:

Unfortunately,PlayStation2andGP32portswillnotbereleasedwiththisversion,sincewedon'thaveanymaintainersfortheseportscurrently.

PS.0110b=6

TheScummVMteamiscurrentlylookingforhelpwiththePlayStation2portofScummVM.WeareinneedofasecondexperiencedPS2porter,asthecurrentoneisratherbusywithotherstuff.Theportiscurrentlyabitindisrepair,severalthingsneedtobebroughtuptospeed.However,theteamwouldhelpanyinteresteddevelopertofigureoutwhathastobefixedandhow.Contactusviatheusualmeans(ifindoubt,justcontactFingolfin).

Wearecurrentlygearingupforreleasing0.11.0,anditwouldbegreatifthePS2portcouldbeincludedwiththatrelease.Butwerealizethatthetimemightbetooshorttodothateffectively,soit'sonlyabonus,notmandatory.

RewardwouldbeeternalfameandtheeverlastinggratitudeofthePS2userbaseofScummVM:-).

ItistimetoannounceournextBigTestingSeasonTM.Thismeansthatprettysoonyou,ourfellowusers,willseethenewandshinyScummVMversion.

Wehaveextendedthesetofoursupportedgamesby8new(orold:))games.Thelistincludes:IHaveNoMouthandIMustScream,LureoftheTemptress,Elvira-MistressoftheDark,ElviraII-TheJawsofCerberus,Waxworks(Amigaversiononly),andearlySierrapreAGIgamesMickey'sSpaceAdventure,Troll'sTale,andWinniethePoohintheHundredAcreWood.

HelprescueElvirainElvira1/2,andresolveafamilycurseinWaxworks.

WehopeyouenjoyyetanothergreatadventuregameseriesunderScummVM!

WearealsocurrentlylookingforanyonewhomayhaveknowledgeofaDutchreleaseofthegameandcanprovideuswithacopy.

Thatisbasicallywhywearegoingagainstoursettledproceduresthistimeandwillannouncethisporteventhoughitisnotsupposedtobeofficialyet,butisinitsearlybetastages.

TheportmentionedabovewascreatedbyOysteinEftevaagakaVinterstum.ThroughcontinuouseffortsoftheScummVMTeaminthelastsixyearsitwasnotthatdifficulttomake,andthebasicportwascreatedinlessthanaweek.

Remember,thatweinnowaysupportpiracyofanykind,anddiscussingitwillgetyouquicklybannedonourforumsandofficialIRCchannel.

Well,somehowitslippedbyusthisyear,buttheScummVMprojectwastechnicallysixyearsoldonthe5thofOctober(basedonourfoundingdateonSourceForge.Butdon'tworry!Duetopopulardemand,wehaverescheduledourBirthdaytoJan15th,tocoincidewiththereleaseofScummVM0.1.0!

Overtheyears,ScummVMhasgrownfromaprojectluddestartedtorunMonkeyIsland('toseeifhecould'),toaseriesofinterpreterscapableofplayingawide-rangeofgamesonahugenumberofoperatingsystems,platformsanddevices.Wewouldliketothankallofthosewhohavehelpedusgrowovertheyearsfromourdevelopers,contributorsandusers.Somecompaniesandgroupsdeservespecialmention(butallofyouaregreat,sodon'tfeelleftout...):

StaytunedfortheREALparty,earlynextyear...

HelpGorrister,Ellen,Benny,NimdokandTedtoovercometheirfatalflawsandfightthecrazedsupercomputerAM.

WehopeyouenjoyyetanothergreatadventuregameunderScummVM!

ThenewestversionoftheNintendoDSportofScummVMisnowavailable.ThisreleasebringsScummVMDSportinlinewiththeotherportsofScummVM.GamesnewtotheDSversionthistimeroundincludethelaterentriesintheGoblinsseries,FutureWars,andSierraAGIgames.TherearealsoplentyofspeedimprovementswhichshouldmakeyourScummVMDSportexperiencealotsmoother.

Intrueaward-ceremonyspirit,we'dliketothankfirstandforemostyou,ourusers.Overtheyears,you'vehelpedusgrowasaproject,pointedoutbugsandcontributedcode.

Onceagain,agreatbigthankstothecommunityforsupportingScummVM.Itreallyisanhonorforustobepickedasatopprojectwithin150.000+potentialcontestants.

"What'snewWhat'sinitCanIopenitupyet"-Hah,Icanalreadyseeyoushiftingimpatientlyonyourseats.Butbeforeyourun,letmeshedsomelightonthedetailsofthislatestinstallmentofthesuccessfulScummVMseries:

P.S.:TheSourceForge.netdownloadmirrorsareabitslowwhenitcomestosyncing,henceitcanhappenthatyourdownloadfailsoriscorruptafterthefirsttry.Don'tgiveup,justtrytodownloadfromanothermirror!

Lastyear,ScummVMnearlywoninthegamingcategory,losingthefirstplacetotheXboxMediaCenterproject(which,wemayadd,doesnotallowyoutoplayclassicadventuregamesonyourXbox).

Afteryou'redoneclicking,choosethe"BestProjectforGamers"category.Feelfreetodothesameinthe"BestProject"category.Notethatthisisonlythefirstroundoftheelection.Theprojectswhichgetmostvotesnowineachcategorywillbeselectedforasecondandfinalelectionround.

Happyvoting!

AreyousmarterthananexperiencedsafecrackerAreyousexierthananexplosivelapdancingbombshellAreyoudumberthanapunch-drunkItalianformerboxer

Nomatterhowyouanswer,youareboundtoendupinjailinthefirst5minutes.Don'tworry,though.Youmightbeparoledorsomebodymighthelpyouandprovidethebail,butnotforfree*.

HelpDough,DonnaandDinoinpayingtheir-realorimaginary-debt,butbewarned:acceptingajobfromahideousmisfitinatrenchmayleadtounexpectedresults.

*Youmightthinkyouowesomethingevenifyouwereparolled,butthat'srestrictedtotheslightcaseyoureallyareapunch-drunkboxer.

HellothereScummVMusers!It'sthattimeofyearagainwhereweaskyoutotestyourgameswhilewegearupforanewrelease,andthistimeit'sfor0.10.0.WhiletheofficialBigTestingSeason(TM)beginsonMay23,weaskthatyoubegintestinggamesnow,exceptforAGOSgames(SimontheSorcererseries,FeebleFiles)andNipponSafes.

Thereareseveralnewgamesfor0.10.0includingTouche:TheAdventureoftheFifthMusketeerandFutureWars.Inaddition,DrMcCoyhasbeenextrabusyanddealtusGobliins2,Goblins3,Ween:TheProphecyandBargonAttack.Also,NipponSafeswillbeincludedinthisrelease.ThisreleasewillalsofeaturetheAGIgamesfromthemergewithSarien.

Foryou,anaveragepeasa...adventurer,thatmeansthatYOUcanreachanagreementbetweenKingBoddandQueenXina.

YouthinkRTSandScummVMdon'tfittogetherOfcoursetheydo!Asyouknow,wehavesupportforTheLegendofKyrandiaforsometimenow.Now,aftersomework,wehavepartsofDune2workingwithextensionstoourKyrandiacode.However,thereareonlyafewthingsworkingcorrectly.Atleasttheintroductionsequenceworkslikeacharmbynow(checkthescreenshots).

Alsothementatisbasicallyworking,althoughitmissessomeanimationsequences.Lastbutnotleast,theonlyin-gamesupportwehavesofarismaploading,buttherearesomeotherthingsthatyoucan'tseeonscreenshotsnow.SostaytunedandwaitforthefirstRTSsupportedbyScummVM!

Asthecodeisstillaworkinprogress,ithasnotbeencommittedyet.But,lookforitwithinthenextcoupleofdayswhenLordHotohasabitmoreworking.

Ok,soweallknowthisisanAprilFool'sjoke.But,truthfully,Dune2doesshareseveraloftheresourcesoftheKyrandiagames.Furthermore,partsofthescreenshotsseenherewereextractedusingaKyrandiatool(asLordHotosays).Thisstilldoesn'tmeansupportwillbeaddedthough.

DeadlineforapplicationsextendedtoMarch26th!

So,whereareyougoingtospendthesummer*SomeexoticbeachPerhapsMêléeIslandTM

Now,hurryup!You'vegotuntilMarch26,sogetcracking!

Somescreenshotswouldbenice,too.

Theprojectalsocoversothertitles,suchasBeneathASteelSky,Discworld,FlightoftheAmazonQueen,InherittheEarthandanothertitleyettobeannounced!

...andthuswillthebugsbewipedout...

Inaddition,weaskthatyoutestbothSierra'sAGIgamesandfanmadegamesusingScummVM.Asusual,youwillneedadailybuild.However,weaskthatyoucheckifabuginanAGIfangameispresentintheoriginalinterpreteraswell.Ifyoufindanybugs,pleasereportthemtothebugtracker.

Goodluck!

THANKYOU!

However,althoughthefundraiserisclosed,(andespeciallyifyoudidn'tdonateinthisround),pleaseconsiderdonatinginthefutureifyouenjoyScummVM.Wecanalwaysusedonationstohelppurchasegamesoftwareandrareversionstoincreaseoursupportandcompatibility—everydollaroreuroisappreciated!

SometimeagoPayPalapproachedusandtoldusthatwecouldnolongerusetheirsystemtoacceptdonations.Itwasaprecedent,whichwasevenhighlightedonSlashdot.Butasyoumayimagine,itcouldpotentiallyputmanyprojectsintoaveryunpleasantsituation.

Forbonuspoints,submitafewscreenshots.

Havefunandhappyhunting!

Cheers

Foryou,ourfellowusers,thismeansthatwearestartingagreatbug-huntingsession.GrabyourEnglish,French,GermanorItalian,orevenjustthegamedemoandstarttesting.StickGeoffroiLeBrun'snoseineveryholeinthegameandreportifitunexpectedlygetsbroken.

Screenshotsarerequiredaswell.Besides,wearestillwaitingforFutureWarsscreenshotsasnobodysubmittedanyyet.

WearesurethatyouwillenjoythisyetanothergemstonenowsupportedbyScummVM.

CurrentlyonlytheDOSversionissupported,butinavarietyoflanguages.

Wearepleasedtoannouncethe0.9.1ScummVMbugfixrelease.

Therewerelotsofimportantbugfixesandsmallimprovements.Wearealsogladthatthreeadditionalplatformsarenowofficiallysupported:NintendoDS,GP2XandGP32.YoucanalreadydownloadofficialDSandGP2Xbinaries,andtheGP32portwillbeavailablesoon.

Someofthemostsignificantbugfixesare:

AsregularScummVMweb-viewersmayhavenoticedalready,wehaveremovedthePaypalbuttonfromoursiteandnodonationsarecurrentlybeingaccepted.

Ithasbeenalmost8monthssincewestartedtoworkonthe0.9.xcodebranchandtodaywe'repleasedtoannouncethereleaseofScummVM0.9.0"TheOmniBrainlovesyou".

Manythingsarewaitingforyou,oneofthemostnoticeableisthenewandimprovedGUI.Wealsoaddedsupportfor2completelynewgames—TheLegendofKyrandiaandTheFeebleFiles.

Otherimportantchangesinclude:

UnfortunatelynotallportsarebuiltyetandalsoyoumayexperiencesomeproblemswithdownloadsasnotallSourceForgemirrorspickedupthefiles.So,please,trydifferentmirrorsandbepatient.

Greetings,citizens.TheOmiBrainfacilityScummVMTeamneedsyoutodogametesting.

Asusual,wepreparedmanynewfeaturesforyouandkilledzillionsofbugs.Thatmeansthateverysupportedgameneedsretesting.

Thereare2completelynewgameswhichweintroducein0.9.0.TheLegendofKyrandiaandTheFeebleFiles.AlsotherearefewHumongousEntertainmentgameswherecompatibilitybumpedsignificantly,PajamaSam3isamongthem.So,please,findyouroldgamemediaorbuysomemoreandenjoythegameplayoftheseclassics.

Haveanicecycle,andremember:TheOmniBrainlovesyou!

Hifolks!

Wewouldalsoliketoclarifythatwedon'thaveanyplanstoaddsupportforSCIgamesintheforeseeablefuture.Furthermore,AGIisanin-developmentengine,soitwillnotbeincludedintheupcoming0.9.0release.

PS.ThisisnotpartoftheCABALproject:-)

We'reproudtoannouncethatScummVMsupportforTheLegendofKyrandiaisnowcomplete!

CurrentlybothCDandfloppyeditionsaresupportedintheirownlanguage.English,French,GermanandSpanishversionsarefullysupported,butanyotherPC(andhopefullyMac)versionshouldworkaswell(albeitwithsometextinEnglish,andsomeinterfacegraphicsmissing).Ifyouhaveanunsupportedversion,we'dlovetohearfromyou!NotethatAmigaversionsareunfortunatelynotsupportedatallatthistime.

TodayweareveryhappytoannouncethatEugene"sev"Sandulenkohasbeenelevatedtotherankofprojectleader,meaningwenowhaveatrioatthesteeringwheelofScummVM.

EugenecontributedinmajorwaystoScummVM,goingbeyondwhatcouldreasonablybeexpectedfromaregularteammember.HeworkedonseveralnewenginesinScummVM,thenewGUIcode,managedseveralofourreleases,playedacentralroleinourrecentswitchtoSubversion,motivatesotherpeopletodousefulwork,andmanyotherthings.

Congratulations,Eugene,andwehopetoseealotmoreofyourgreatworkinthefuture.:-)

Afterthenominationround,votingonthetopfivenomineesbeginsMarch17th.Detailsarenotyetknown,butchancesarethatthiswillbepubliconceagain.Sokeepoutaneyeonthis,andjustincaseacertainprojectwithagreenslimy"S"initslogomakesthecut...youknowwhatyoushoulddo;-).

Fromtheverybeginning,LudvigStrigeuscommittedhisinitialScummVMversiontoCVS,theversioningsystemweuseduntilrecently.VincentHammjoinedhimshortlythereafter.Sincethen,alothaschanged,manythingshavehappened.Wehavemorethan20,000revisionsofScummVManditsvariouscomponentsinourCVSrepository.

Wenowmovedtoanewsystem,Subversion.ComparedtoCVS,itaddsmanyusefulnewfeatures,thatallowustoworkmoreefficientlyonScummVM,somethingwearesureallouruserswillappreciate.Amongotherthings,therewillbenomorelagbetweenanonymousanddevelopersversionofthesourcecode--yougeteverythingwedoinstantly!

Ifyouareusingthecommandlinesubversionclient,thatmeansyousimplyhavetotypethefollowingcommand:

YouwillnoticethatthesourcetreeofScummVMalreadychangedsignificantlyandyetmoreistocome.Staytuned!

Duetoabugdiscoveredin0.8.1,whichrenderedBrokenSword2unplayable,we'reforcedtoreleaseScummVM0.8.2"BrokenBrokenSword2".Also,weusedthisopportunitytofixtheWinCEbuilds,aswellastheMacOSXbundle.

Rejoice,ScummVM0.8.1"Codename:missing"hasjustbeenreleased.YoucannowexperiencethelatestofficialflavourofScummVM.Themainreasonforthisreleaseisfixingseveralbugsthatslippedinto0.8.0,someofthesefixesare:

AlthoughScummVMdoesnotyetsupportthisinit'sfullglory,wearelookingatimplementingthisinthenearfuture,sokeepwatching.InthemeantimewerecommendyoutogoandfeelthefutureofwhatScummVMhopestoprovide.

We'repleasedtoannouncetheavailabilityofthelong-awaitedbuildofScummVMversion0.8.0forPocketPC2002,thankstoKostasNakos.Youcangetitfromourdownloadpage.Itmayhappenthatsomemirrorshaven'tpickedupthefileyet,inwhichcasetryadifferentmirror.

AtthispointwehavetheseDATsinourpossessionandarelookingforhelpingettingtheaudiooffthem.Sincewe'renotinthepositiontosendthetapesanywhere,we'relookingforsomeonetolendusaDATplayer/recorderforabout2weekstocompletethisfirststep.TheDATplayerwouldneedtobeshippedtotheNetherlands,andwillbereturneduponcompletionofthetask.

Inlightofthe0.8.0release,whichrequirestheadditionalSKY.CPTfiletorunBeneathaSteelSky,we'veupdatedthearchiveofthefreewareCDversiontoincludethisfile,andwhilewewereatit,updatedthedatafilestothelast-knownreleasedversionofBASS,whichshouldfixsometextissuesthatappearwhenplayingthegameinnon-englishlanguages.

Wearepleasedtoannouncealong-awaitedScummVM0.8.0release.We,theScummVMTeam,havepreparedabigpackofnewfeaturesforyou.Mostoutstandingamongsttheseare:

PleasenotethattheSourceForge.netforumswillbeclosedandarchivedwithinthenext48hours.Thesearchiveswillbeavailablefromthebottomoftheforums'MainIndexpage.

Hello,fellowusers.Nowit'stimetohelptheScummVMteambringoutanewreleaseoferr...ScummVM.Ta-da!

Wehavealargeamountofchanges,newfeaturesandbugfixes.Almosteveryaspectoftheprogramwastouched,tuned,altered.Soweonceagainneedtoaskfortestersofeverygamewesupport.

We'dliketomentiontwocompletelynewtitleswesupportnow.TheyareInherittheEarthandGobliiins(firstoneintheseries).Please,payattentiontothosetoo.

Thelastbastionofthescreenshotscamphasfallen.WehavejustreceivedZakv1shotsandthatmeansthatallisdone.Thanksalottoyou,ourfellowusers,whotookpartinthissaga.Therearetoomanyofyoutomention,butyouknowwhoyouare.

Wealsoneedtotestanothercoupleofnewlysupportedgames.TheseareManiacMansionNESversionandZakMcKrackenCommodore64.Seesections3.8and3.9inourREADMEonhowtorunthese.Weneedtoknowwhetherthesegamesarecompletableornot.

Ifyoulikescreenshotsasmuchaswedo,youcanplayanintegralroleindemonstratingthecapabilitiesofScummVMwithmerelysinglestill-frameimage.

So,ifyou'vegotafewminutes,aninterestingsaveinthemiddleofagame,andyouwanttohelp,pleasefeelfreetotakeandsubmitascreenshotofit.Asthewikistates,ScummVMshouldbeinHQ2xmodewithaspectratiocorrectionON.

Duetoalocalspace/timevortexwhichwillinthefuturebelocatednearEarth,themeaningof'regularly'maybeinflux.Staytunedforfurtherupdates.

Andnow,tocurrentnews:

Pleasenote,however,thattheNintendoDSportmentionedisnotyetanofficialorsupportedport.Sopleasedon'tcontactusaboutit,becausewecan'thelp:)

Onthedownside,wereallyneedtopostnewsmoreregularly.Ontheupside,wehaveaccumulatedalottotellyouabout:

NewPorts

Newgames

Newthumbs

Nottooshabby,wethink.Andweactuallyhavemorereallycoolstuffintheworks,staytuned.

PleasenotethatDragonisstillverymuchanunreleasedWorkInProgress,butthingshavejuststartedworkingandwe'reexpectingtoannouncemoreaboutthisprojectoverthecomingweek.

AlthoughitwillnotbepartoftheofficialScummVMprogram,someofourteammembershavebeenworkingonalittleeastersurpriseforyouall.Unfortunately,we'rerunningabitlate.

Expectsomethingverysweet(especiallyforLinuxandMacpeople)soon...

So,apparently,somepeopleactuallyreadournewssection...Iamastonished;-).ThankstoallofyououttherewhocontributetoScummVMbyprovidinguswithusefulfeedback,andtheoccasionalpraise--bothreallyhelpkeepingupinterestinworkingonScummVM!

Iguessit'stimefortheusual,regular,monthlysignoflife,"Yes,wearealive.No,westillwon'tmergewithFreeSCI.Yes,youcandonateyourFerraritome,Imightreconsiderthen."Asusual,lotsofsmallandbigthingshappened,wemightpostsomeinfointhenottoodistantfuture.Inthemeantime,I'dliketosetaspotlightonasmallbutniftydetail,maybeit'llbeofinterest/usetosomeofyou...:

Firstoff:oncemoreaHappyNewYeartoallofyououtthere!

...andhopefullytheDebianpackagewillbereadysoon.

WeareproudtoannouncethereleaseofScummVM0.7.0,rightintimeforChristmasEve!

Whilenotquiteasgroundbreakingassomeofourpreviousmajorreleases,thisversionsportssomenotableimprovementsandadditions,amongstthem:

SowhatnowWe'llbesettlingtheissueoftheprize(s)forthewinningentryinthenextfewdays,andstartworkingonimplementingthenewdesign.Weconsiderdoingsomefurthertweakstoit(like,somepeoplesuggestedtoactuallyusethelogoofjeanm'ssubmission;andwehavesomeotherideasupoursleeves).Thismaytakesometime,partiallybecauseit'saholidaytimeforalotofus.SoIamafraidyou'llhavetobeabitmorepatient.

Goodthingsneedtime:-).

P.S.:Ifyouhavealreadygivenyourvotewiththeoldpoll,youwillhavetore-voteusingthenewpoll.

Sincesomanypeopledecidedtoscrewtheresultsofthepoll,itistemporarilyclosedwhilewemakeamorecheat-proofscript.We'llletyouknowwhenvotingisbackonline.

Yofolks,

youareprobablyallwonderingWhateverhappenedtothatwebsitedesigncontestIt'sbeenclosedoveramonthagoandthereisstillnowinner!.Well,goodquestion:-)

Firstoff,letmetellyouthatsomeofthesubmitteddesignsarereallyawesome,andIwouldherebyliketothankallthepeoplewhosubmittedtheirwork.Sorryforlettingyouwaitsolongontheoutcome.

Now,todeterminethewinner,weconductedaninternalpollwiththeteam.Thistooksometimeuntilallteammemberswereabletosubmittheirfilledoutforms.Thatprocessdidn'tproduceaclearwinner,though.Sothen,someofuswantedtoconductapollamongstyou,dearusers,topickthewinneroutofthethreefinalists.Forvariousreasons,thatjustdidn'thappen...untilnow!

Onanothermatter,wehavenowstartedworkonthenextmajorreleaseofScummVM.0.7.0is(ratheraggressively)scheduledforChristmas2004!Wehopetobeabletodeliveranicechristmaspresenttoyouthisway.Butforthistoworkout,weneedyourhelp:WeneedpeoplewhoactivelytestthelatestCVSsothatwecanironoutandfixallremainingissueswithit,toensureahighqualityrelease.

That'sitfortoday,hopefullythenexttimearoundwecanannouncesomethingmoresubstantial(likeanewreleaseoranewwebsite).Untilthen:happyplaytestingtoallofyou!

P.S.:MaybeyoualsohavebeenwonderingGee,willtheseguyseverreach1.0Asamatteroffact,wearenowworkingtowardsthisgoal.Thereisbasicallyasinglemajorpiecemissingforthat:agoodusermanual.Ifyouareaskilledmanualwriter,havesomesparetime,andwanttohelp,dropusamailonthescummvm-develmailinglist.

Well,weleftitopenabitlongerforthosewhoranlate...buttheentriesfortheScummVMRevampcontestarenowclosed.Judgeswillbelookingatthepagesoverthelastfewdays,andunlessthereisanout-rightwinnerthefinalistswillbevotedonbyYOU-ourdearestusers:)

Furtherinformationwillbepostedsoon.ThewinnerwillreceivesomeRandomStuff(tm),withthemainprizebeingsomeSamandMaxswag(mostlikely)signedbythecreatorofSamandMax,StevePurcell.Furtherinformationwillbepostedsoon!

AnybodywishingtoentertheWebsiteRevampcontestbettergettheirentriesin,onlytwodaysleft!

Sofarwehaveonlyfiveentries.That'snottoobad,butIwashopingforatleastanotherfivemore.Soifyou'restillsittingonanentry,SENDITIN!

Greetingsfellowadventurers!

JustareminderthatthesubmissiondeadlinefortheWebsiteRevampcontestishereinjusttendays!Theveryfirstsubmissionwasjustreceived,soifyouhaveyettoevenstart,timeisrunningout.

Theprizeswillbeannouncedassoonassomebodygetsbacktomesincecertainsitesnewspostssuggesthehasn'tforgotten:)

Hello,humbleWebsiteWatchers.Wehavegatheredyouallheretodayforacontestofmostepicproportions.

Well,notreally.

We'reholdingacontesttoredesigntheScummVMwebsite.Ifyouhavetalent,andwanttocontributesomethingtoScummVM,hereisyourchance.

Rules

Submissionscloseonthe21stofOctober,andpublicvotingwilloccuraftertheteamhasselectedthefinalcandidates.Therewillbeaprizeortwoofsomesortforthewinner,whichwillbeannouncedatalaterdate.Pleasee-mailallsubmissionstocontest@scummvm.orgina.zip,.tar.gzor.tar.bz2archive.

Well,thisisjusttoletyouknowwearenotdead.Therehasbeensomeamazingworkhappeninginthelastfewweeks-withScummVMssupportfortheHESCUMMgamesimprovinginrapidburststhankstothecombinedtalentofcyx,KirbenandSev.Andofcourse,therehasbeenmoredevelopmentthanjustthis.

Andnowwewouldliketobringupthepointthatourside-projectsResidualandScummEXbothneeddevelopersandcontributors.Wewelcomepatchesfromotherprogrammersverymuch.WiththehelpofScummVMdevelopersjoostpandaquadran,salty-horse(aregular#scummvm'er)todaysubmittedapatchforlipsyncanimationsinResidual.Pleaseseeour'subprojects'pageandthe'CodingGuidelines'inourDocumentationsection.Ifyouareinterestedinpursuingaparticularproblem,pleasee-mailthe"-devel"mailinglistorpoponIRCifyouneedadviceorhelp.

ScummVMversion0.6.1bwasreleasedtoday,fixingsomeveryannoyingregressionswediscoveredinitspredecessor,0.6.1.Everybodyisstronglyrecommendedtoupdatetothisversion

Andnow...havesomefun,folks!

Well,oneofthose"SmallYetImportant"codingmistakeshascroppedupinScummVM0.6.1.Acopy-and-pasteerrorinthe'EditGame'screenmayresultinpeoplenotbeingabletosaveagame.

Themistakeinvolvesthenew'Paths'tab,whichallowsforeasiereditingofgamepaths.Unfortunately,the'ExtraPath'fieldonthisscreenisaccidentallysavedasdirectorytouseforsavedgames,insteadofcorrectfieldbelowit.ThiswasnoticedandfixedintheexperimentalCVSversion,butthefixwasmistakenlyleftoutoftheScummVM0.6.1release.

Ifyouencounterthisglitch,therecommendedworkaroundistosettheExtraPathtothesavedgamedirectory.ScummVM0.6.1bwillbereleasedsoontocorrectthisissue.

ScummVM0.6.1isout,andcannowbegrabbedfromourdownloadpage!Amongtheusualchanges,ScummVMshouldnowrunnativelyon64-bitmachines--somethingweactuallyforgottomentionintheNEWSfile.

Andyouknowwhattheysay:"Tosavetheworld,youhavetopushafewoldladiesdownthestairs."Sowemadeamother-loadoffixesinthisrelease.SomeofthewonderfulthingsyouwillnoLONGERseeinScummVMinclude:

Sodon'tdelay,downloadtoday.Downloadsarenotyetavailableforallsupportedports,suchasnon-ARMPocketPCsandtheHandheldPCbinaries.Theseshouldbecomeavailablewithinthenextweek.

Thisisjustaquickupdatetoleteverybodyknowwe'restillalive.WorkonScummVMisprogressingasperusual,andweintendtoreleaseScummVM0.6.1shortly.

ScummVM0.6.1willcontainseveralbugfixesforvariousgames,aswellasseveralsoundandmusicenhancementsforlaterSCUMMgames(FullThrottle,TheDig,CurseofMonkeyIsland).

Also,followersofCVSmayhavenoticedthatsupportforAnotherWorldwasrecentlyadded.ThisprovokedquiteabitofargumentwithintheScummVMteamastowhetherthisisconsideredanadventureandwithinScummVMsgoals.

CABALteamsplitsoverfundamentaldesignissues

Afteryesterdaysground-breakingannouncement,wearesadtoannouncetheimmediatedisbandmentoftheCABALteam.Overthelastseveraldaystherehasbeenheateddebateregardingseveralimportantdesignissues,andcurrenttensionintheteamhasrisentoaninsurmountablelevel.

"It'sreallyunfortunate",MaxHorn,seniordeveloperonScummVMandExult,wasquotedassaying,"but[formerFreeSCImaintainer]Christoph[Reichenbach]'sideasofaligningcurlybraceswiththeleft-handsideoffunctiondeclarationswhileappendingthemtotheendofthelinefor'while'and'for'loopsdidnotmakeanysenseatall."Thelatterrepliedbypointingoutthat"usinganythingbuttabsforindentationiscallingfortrouble."

ClaudioMatsuoka,oftheSarienproject,pointedouthisdisappointmentandnotedthathedidn'tseemuchofapointintryingtoco-operatewithpeopleentirelyincapableofreachingagreementsonsuchtrivialissues."Imean,wehaven'tevenresolvedtheentireEMACSvs.vidispute,andthey'realreadyateachother'sthroatsagain."JamesBrown,anotherseniordeveloperontheScummVMproject,sadlyannouncedthathewaslaughedoutoftheprojectmeerhoursbeforeadecisiontosplitwasmade."TheyjustsaidIdidn'tbelong,sinceIprefernanoasaeditor..."headmitted.

WhenaskedabouttherelevanceofCABALfortheworldwideadventuregamingmarket,ScummVMprojectleadMaxHorncommentedthat"[with]themarketforadventuretitleswaning,webelievethattheformationofaprojectwiththeexplicitgoalofrunningeveryadventuregameeverreleasedwillinfuseitwithnewlife."FreeSCImaintainerLarsSkovlundaddedthat"thiswillcertainlycauseanupheavalinthegamingworld.Adventuregamefansaroundtheworld,rejoice!".

InadditiontosupportingLucasArts'SCUMMgames(includingfamoustitlessuchas"MonkeyIsland","IndianaJones"and"SamandMax"),Sierra'sSCIandAGIlines("King'sQuest","LeisureSuitLarry","SpaceQuest"...),andothergamesalreadysupportedbytheretrospectiveengines,thenewlyunitedteamplanstocontinuetoaddfurthertitlestotheiralreadyimpressivelist.

Someofthejuicynewmodulesinclude:

Offersbyvariouscompanies,includingMicrosoftandAmigaInternational,tobuyouttheteamhavebeengentlybutfirmlydeclinedbytheleadsofthejointproject."Weknowthatwecouldearnalotofmoneyfromthis,butweareidealistsandatthistimewehavethegoaltoreformtheworldsadventuremarket.Oncethatisachieved,wecanreconsideraboutmakingsomemoneyoutofthis."

ScummVMwillbeshownas'FreeFileoftheDay'onthe'CallforHelp'programat3PMESTonFridaythe19thofMarch,andagainat9AMEasternonMondaythe22ndofMarch.

Or,ifyoujusthappentohaveaC-banddishinthegeneralvicinityofGEAmericomSatcomC4atthetimeoftheshow,it'sontransponder12at135degreeswest,40degreeselevation.

ThoseluckyAustralianssubscribedtoFoxtelDigitalcanalsowatchtheprogram.IhavetotryandfindsomebodywithFTDsoIcanwatchitmyself.

Inothernews,ScummVMwillbefeaturedonTechTV'sCallforHelpshow,onthe19thofMarchasFreeFileoftheDay.

TheScummVMprojectispleasedtoannouncetheimmediatereleaseofScummVM0.6.0.ScummVMisagraphicadventuregameinterpreterdesignedtoallowuserstoplaymanyclassicadventuregametitlesonvariouscomputersystems;(Linux,Windows2000/XP,*BSD,MacOSX,PocketPC/HandheldPC,Palm,Dreamcastandmore)

Version0.6.0bringswithitanewmilestoneinScummVMhistory,withallLucasArts/LucasFilmSCUMMadventuretitlesnowbeingsupported.WearealsoproudtoannounceinconjunctionwithScummVM0.6.0thereleaseoftheclassicadventuregame'FlightoftheAmazonQueen'(originallyavailablefortheAmigaandDOS)asfreeware.TheScummVMteamwouldliketothanktheauthorsSteveStamatiadisandJohnPassfieldforprovidingtheteamwiththesourcecodetothisclassicgame,andallowingustoreleaseit.

So,what'snew

ScummVM0.6.0includes,asusual,manybugfixesinallsupportedgameengines.Therehavealsobeendramaticfixesandimprovementsintheareaofsoundandmusic,aswellasagreatlyimprovedgamemanagement/optionsscreenandtwonewgraphicsmodes(HQ2xandHQ3x).Mostimportantly,wehavealsoaddednewsupportforthefollowinggames:

ScummVM0.6.0willbereleasedinthenext48hours,alongwithoursuperspecialyetnotreallyallthatsecretsurprise!

Keepyoureyesonthispage!

WhatWepromisedmorefrequentnewsupdatesYoulie!Proveit!...NewsarchivesyousayPfffah.Um.Wewerehacked!

Onarelated,butmoreseriousnote,sincetheabovepairarereasonablyincommunicardo,wemaybereleasingScummVM0.6.0withoutthepreviouslypromisedfreewaregame,whichwillinsteadbereleasedatalaterstage.

Wewillleaveyounowwiththepromisedblatentlystolenquote.Thereisnosubliminalmessageenclosed.Honest.

Anyway,toansweryourquestion,togetintothegamesindustry,breakintotheSonypartyatE3,walkaroundsaying"Onlinemultiplayeristhefuture,"andifnobodyhashiredyouby11:00pm,sleepwiththefirstpersonyouhearspeakingeitherJapaneseorFrench.Workedforme!

Finally,Ender,yourhumble(yetlazy)newsposterandco-projectleaderwouldliketoletanySonyemployeeswhohappentoreadthissiteknowthathebelievesOnlinemultiplayeristhefuture.We'renotevengoingtotouchtheSamandMax2thing.(Boo!Hiss!)

Staytunedformorezanyandspace-fillingcontent-lessnewspostsinthefuture!

WehaverecentlybranchedScummVM0.6.0,andarenowenteringthefinaltestingphase.Assuch,wewouldbemosthappyifpeoplecouldtestthelatestdailybuilds(orCVSbuildfromtag'branch-0-6-0'andreporttheirresults.

Wehavealreadyconductedpreliminarytestingofseveralgames,butthefollowingstillhavenotbeentestedandshouldtakepriority:

PleasereportbugsinourbugtrackerandsuccessfulcompletionsofgamesonourGeneralForum.ThanksinadvanceforhelpingtoshapeupthenextreleaseofScummVM!

JustaquicknewsposttoleteverybodyknowthatScummVM0.6.0isstillin-progress.Unfortunately,recentdowntimeandotherissueswithSourceForge.nethavedelayedthebranchingandfinaltestingofthisrelease,butwe'restillhopingtogetitoutassoonaswecan!

Onanothernote,continuingthecurrentrashofcomputerproblems,allscummvm.orge-mailaddressesarecurrentlybroken.Wehopetofixthiswithinthenextfewdays,andnomessagesshouldbelost.Ifhoweveryouwanttodiscusssomethingimportantwithus,wereallysuggesttalkingtousinreal-timeonourIRCchannel(#scummvm,onirc.freenode.net).

SomepeopleappeartothinkthatyesterdaysnewspostimpliesthatBrokenSword1and2willbereleasedasfreeware.Wewouldjustliketoclarifythatthisisnotcurrentlythecase.WewillbereleasingcutscenepacksforusewiththeORIGINALgamedatainScummVM,andhopefullyfreewaringacompletelydifferentnon-Revolutiongame.

So,whathasbeengoingonintheworldofScummVMlatelyCurrentlywearegearingupforour0.6.0release-thisreleasewillmarkamajormilestoneinScummVMhistory.AsofScummVM0.6.0,ScummVMshouldfinallysupport(atleastthePCversions)ofallLucasArtsSCUMMadventures!

Staytunedformoreinformationonournextrelease,asithappens.

EverybodyhereatScummVMCentral,well,everybodystillconscious,hopesthateverybodyishaving(orhashad)agoodChristmas!

Asavagueattempttostartournewyearsresolution(ofpostingnewsmorefrequently)abitearly,hereisamostlypointlessnewspost.First,arequest.IfanybodynoticesanyarticleinthemediaaboutScummVM(orindeedisfromthemedia),pleasee-mailpress[at]scummvm.orgsowecanaddittoourpresspage.

Thereleaseschedulefor0.6.0hasbeenpushedbackalittleduetovariousproblems(suchasreencodingBrokenSwordcutscenes)andheavydevelopmentoncertainfeatures(likeFullThrottlesINSANEsubsystem).

Inanefforttoreducethelengthofourpre-releasetestingphase,IwouldaskthatanybodyherewhodoesuseadailyorCVSbuildpleasereportanybugstheyfindinevery-dayuse.Thisincludes(despitewhatweusuallysay)our'new'games:FullThrottle,FlightoftheAmazonQueen,BrokenSword1and2.

Aswearecallingfortestersbeforewe'freeze'developmentforanewrelease,pleaseensureyoutestwiththelatestavailableCVSbeforereportinganybugs.

Whilstweknowthattheendoftheyearisapproaching,itsaddensustoannouncethattheScummVMprojectisclosingduetopersonalreasonsonbehalfofmostofthedevelopers.Visitorstoourforum,suchastimofonic,havesuspectedthismaybethecaseforsometimeandunfortunatelyIhavebeenurgedbyeinheitlixtotellthetruth.

It'sbeenagreatride,andwehadsomereallywonderfulthingsinstoreforyou,suchasanewgamewewereplanningtofreewareforournextrelease,andtheannouncementthattheoft-requestedcompletionofsupportforFullThrottlewasunderway-althoughitwouldprobablybein0.7.0not0.6.0...butit'smootnow.

Iwasplanningonholdingbackthisnewsuntilafterthefestivities,butasit'sjustahoaxtoseehowmanypeopleactuallyreadournewspageandpayattention,I'vedecidedtoannounceitnow.

Insummary,incasepeoplejustskimmedthatlastparagraph:weareNOTreallydead.We'reverymuchaliveandkicking,andwillbebringingyoulots-o-cool-stuffearlynextyear!

Welcometoyetanotherquasi-regularreminderthat,yes,yourfavoriteprojectisfarfromdead.Sowhat'sgoingonintheworldofScummVM

ScummVM0.6.0,althoughnotdueoutforafewmonthsatleast,isgoingtoknockyoursocksoff.Oratleast,makethemaniceshadeofpurple.Amongtheusualmassivestructuralchanges,bugfixesgalore,andmaybeevenanewplatformortwo...wehaverecently(almost)finishedsupportfortheoriginalV1versionsofManiacMansionandZakMcKracken.ThisleavestheeverdifficultFullThrottleastheonlyLucasArtsgamewedonotsupportinit'smainstreamform.

Also,thanksoncemoretothegracioussupportofRevolution,thenextversionofScummVMwillincludesupportforyetanotheroftheirwonderfulinnovativegames-BrokenSword2!

Thesearebothalreadypresent,insomeform,inourdevelopmentalCVSanddailybuilds-howeverpleaseremembertheyareexperimentalandstillbeingheavilyworkedon.PleasedoNOTfilebugsorpesteranyoneregardingthem.Andmaybe,justmaybe,wemighthavesomemoresurprisesinstorebeforethenextmajorreleasemakesittoaSourceForgemirrornearyou!

ScummVMversion0.5.1wasreleasedtoday,fixingseveralissuesuncoveredsinceScummVM0.5.0.

Thefollowingchangesareincludedinthisrelease:

Werecommendallusersupgradetothisrelease.PleasenotethatwhilstBASSsavesfrom0.5.0arecompatiblewiththisrelease,werecommendrestartingyourgameusingthe0.5.1savesystemifyoucontinuetoexperienceproblems.

AlthoughScummVM0.5.0isourmosttestedversionyet,afewproblemsalwaysslipthroughthecracks.Amongsomeotherminorissues,ithascometoourattentionthatBeneathaSteelSkymayoccasionallyproduceunusablesavegames.Althoughthisisatimingissue,andveryrareonmostsystems,asmallgroupofpeoplemaydiscoverthishappeningfairlyoften.

AScummVM0.5.1pointreleaseisplannedinthenear-futuretofixthis,andseveralothersmallerissueswhichhavecametoourattention.Also,themanualforBeneathaSteelskyandpossiblyascanoftheincludedcomicwillbeavailablefordownloadlaterintheweek.

Thanksforeverybody'ssupport,andassistanceinmakingourprojectevenbetter!

Version0.5.0ofScummVM,theclassicadventuregameinterpreter,hasjustbeenreleased.Thisisourmosttestedversionyet,thankstoeverybodywhoansweredourcallfortesting.Thanks!

Sowhat'snewWell,besidestheusualbugfixesandimprovementsare:

Enjoy!Oh,andthereisthatlittledonatebuttondownthereontheleft.WeneedtobuyourDreamcastporteracopyofSimontheSorcerer:)

ScummVMhasjustenteredaCVSfreezeandtesting,toprepareforaneventual0.5.0stablerelease(hopefullyattheendofJuly).ButweneedYOURhelp!

Besidesmanyfixesthatwillbeintheupcoming0.5.0,especiallyintheareaofmusic,comessupportforthreenewgames:

Inothernews,AnonymousCVSis(andhasbeenforsometime)laggingbehindtheofficialdevelopmenttree.Ifyouwantthebleeding-edgeCVS(fortesting,asanexample),pleaseusethe'SourceSnapshot'ontheDownloadpageoverAnonymousCVS.Andofcourse,BeVigilant

ScummVM0.4.1,astability-focusedpointrelease,isnowavailablefordownload.Changessince0.4.0include:

Fivemonthsafterourlastrelease,0.3.0b,andover2500CVScommits/addslater,theScummVMteamproudlypresentsScummVM0.4.0.

Thefollowingisanoverviewofwhat'snewin0.4.0:

WehopeyouwillenjoythebestScummVMever!

We'vereceivedanumberofe-mailslatelyaskingifanyworkishappeningonScummVM.Wewouldliketoreassurepeoplethatdo-not-followCVSthatyes,alotofworkishappening.

Wearecurrentlygearingupforthereleaseof0.4.0,whichshouldbehappeningwithinafewweeks.I'dliketoaskpeoplewhofeellikelivingdangerouslytotryoutCVSandDailyBuilds,andletusknowofanyproblemsweshouldbeawareof.Inthe'Documentation'sectionontheleft,youwillseea'ScummVM0.4.0Checklist'.Gamesthathavebeentestedwithoutanyproblemsaremarkedthere-pleasetestthegamesthatarenotmarkedtestedandletusknowyourresultsontheForum(Update:That'stheGeneralforum).Remembertoincludethedateyoudownloadedthebuildyoucompletedthegamewith.

AtthemomentwearefocusingonearlierEGAgames(ManiacMansion,ZakMcKracken,LoomEGA,Indy3EGA),althoughBeneathaSteelSkysupportisprogressingataslowbutsteadypace.SomebodyalsorecentlydonatedaPlaystation2modchiptotheteam,soexpectanativePS2portassoonasEnderhasitinstalled(ScummVMalreadyrunsfineunderPlaystation2Linux).

Aremindertothosethatareinterestedinourlatestprogress,youcanalwayssignuptothecvs-logsmailinglist.Clickthe'ProjectHome'linkontheleft,andbrowsetothe'Lists'page.Thislistwillreceiveane-maileverytimethereisanewchangetothesource-code,sobewarneditcanberathertechnicalandhigh-traffic.AsanalternativeyoucanjustplaywithCVSCheckoutsorDailyBuildsanddiscoveranythingnewyourself:)

LastFriday,March14th,ourfellowScummVMdeveloperandfriend,FelixJakschitsch(knowntomanyunderhisnicknameyot),committedsuicideattheyoungageof19.

Wearecompletelyshockedbythis,anddonotknoworunderstandwhatdrovehimintothis.Itisasorrowfulworldinwhichacheerful,intelligentandhelpfulmanisputinasituationinwhichheseesnootherwaytoescapethantakinghisownlife.Wearesadtoloseourvaluedfriend.HecontributedimportantworktoScummVM,includingmuchoftheZak256support.Hislossisfeltdeeplybyallofus,andweextendourcondolencetohisfamilyandclosefriends,whosegriefweshare.

Felix,wemissyouandwillneverforgetyou.

Workhasbeenslowlately,butrecentlywiththeadditionofSuperDooperSecretProjectNumberSix,developmenthasstartedtopickbackupwithalotofcodecleanupandsomefairlyimportantbugfixes.Expectanewreleaseeventually.

Inothernews,therehasbeenasurgeininterestofaPlaystation2portagain.I(Ender)amquitewillingtodooneifpeopledonateatleastUS$75(seethatlittlebuttonunderthemenu)topurchaseamodchip.Itshouldn'ttakelong,andoneofyou-ourloyalusers-hasalreadyvolunteeredtoinstallitformeifIdomanagetoobtainone.Ifwefindthereisenoughinterest(whichwillobviouslydependonthedonationstatus:),wewillstartanofficialportASAP.

Inothernews,CurseofMonkeyIslandsupportisstabilizing.Whiletherearestillanumberofsmallgraphicalglitches,currentlywearedowntotwoknowngameplay-criticalbugsandanumberofother'inconveniences'andcasesofincorrectbehavior.WehopetobeabletoannounceCurseofMonkeyIslandcompletableverysoon.

Alotofpeoplehavebeenaskingwherewearegoingfromhere.Hereisabrief(verysubjecttochange!)guidetoournextfewtargets:

Asusual,thisisbutaroughguidelinedependingonbothprogressandfreetimeforourdevelopers.Ifyouwanttohelp,andknowhowtouseCVSandacompiler...eitherfixbugs,orregressiontest!WeareverymuchlookingforpeopletotestCVSwithgamesotherthanComIandlookforcriticalbugsthatwerenotpresentin0.3.0b,thenattempttotrydifferentversionsofCVSandlocateatleastthedaywhenthebugstartedoccurring.Thisallowsustomoreeasilydeterminewhatchangeshavecausedproblems,withoutspendingweeksblindlyguessing.

Needlesstosay,ifyoufindacriticalbugthatISalsopresentin0.3.0b,checkforabugreport.Ifoneisn'tpresent,pleasesubmitone!

Heyall.

I(Ender)aminterestedinfindingoutifanyScummVMuserswillbepresentatLinux.conf.au'03hereinPerth...ifyou'llbethere,dropapostintheforum.IfthereareafewpeoplegoingwemightgettogetherforPizzaorsomethingafterwards,ormaybechucktogetheralastminutespontaneousClassicGamingBOF(ifsomebodyelsewantstoorganiseit,I'materriblepersonforthatkindofstuff:)

Blonk.

First,aquicknotethattheproblemswiththeClieSourceforumhavebeenresolved,andtheClie/PalmportwillbemergedintoCVSassoonaschrilithhasupdatedhisporttoworkwith0.3.0'sOSystemarchitecture.

AquickupdateonCMI(COMI/Monkey3)support.Withinjustseveralweeks,remarkableprogresshasbeenmadeonsupportforthisgame,butworkwilllikelybeslowedforthenextweekasvariousdevelopersareotherwiseoccupied.Currently,exceptforsomebugsthatmaketheCannonsceneratherdifficultandunstable,itispossibletoplaysomewayintoPartIIofthegame.

ThecurrentmainissuesremainingincludeabugwithflObjectallocation(causesacrashinsomedialogsequences),somescriptterminationissues(causesvariousgame-cripplingcrashesinthecannonsceneandseveralPartIIpuzzles)andthevariousproblemswiththeopeningcannonpuzzle.

Asusual,pleaserememberthisworkisstillexperimental,andpleasedonotfileanybugreportsregardingit.Patches,however,areverywelcome!:)

..toeverybodyexceptCasaAddams,manyusersontheClieSourceforums(whomobviouslyhavebrainsasbigastheirPDAs,)andthatotheridiotwhoisbundlingScummVMwithwarezLucasArtsgamesonUseNet.Thisissomewhatofanopenplea,althoughwedonotreallyexpectmoronswhohavedonesomethingsoidiotictolisten.

Sorryforthisopenmessagebeingsoharshguys,butdoyounotrealisethatbyassociatingandbundlingScummVMwithpiratedcopies("Abandonware"orotherwise)ofLucasArtsgames,you'rebasicallygivingthemevenmoreexcusetotakelegalactionagainstus(andbringpossiblefinancialruinonthedevelopersofthisprogram:)...I'mespeciallydisappointedinchrilithwhohasalmostcertainlyguaranteedthat,unlesswefeelveryforgiving,therewillneverbeanofficialPalmportofScummVMintegratedintoCVS.

Ifyouappreciatewhatwearedoing,andhavedone,thendonotabuseit.Otherwiseyouaredamagingthereputation,andpossiblelegalstatusofbothScummVManditsdevelopers.I'veseensomeVERYridiculouscommentsontheClieSourceforumstotheeffectthatLucasArtsdonotsellthesegamesanymore.Withtheexceptionofsomeversions(specificallyZak256andLoomCD),thisisstupid.MostLucasArtsgamescanbeorderedincollectionpacksfromAmazonortheLucasArtsstore(ifyouliveinAmerica.).Heck,IsawabunchofLucasArtsclassicadventuresinElectronicBoutiquewhenIwasChristmasShopping.

Inothernews,CurseofMonkeyIslandsupportisprogressingnicely!BesuretotryoutthelatestDailyBuildsifyoulikelivingonthewildside(butofcoursedonotfilebugreportsonCMIsupport).

WehereontheScummVMteamhopeeverybodyhadagoodChristmas!

FirstwewouldliketomentionthatLucasArtshasputoutapack,atleastintheUK,featuringupdatedversionsofSamandMaxandFullThrottle,designedtoworkwithWindows95/98/ME/NT/2K/XP.Thispack(entitled,imaginatively,"TheEntertainmentPack")alsocomeswithTheDigandGrimFandango...theseversionshavenotbeenupdated,andaretheoriginalWindowsversions(yes,thesegamesDIDcomewithnativeWindowsportsinsomeoftheearlierLucasArtsAdventurePacks).

TheupdatedSamandMaxandFullThrottleengineswerenotportedin-housebyLucasArts,likelybecauseofalackoftimeANDbecausemostpeoplewhoworkedonSPUTM/SCUMMhaveleftanyway,butbyAaronGiles-theoriginalMacPorter(andrenownMAMEdeveloper:).TherearenomodificationsexceptforaDirectXwrapperaroundthegraphicscodeandareallyreallybadgraphicsscaler.

OurtakeCallusbiased,butunlessyouneedperfectcompatibility,wanttoplayFullThrottlenow,oraremissingmorethantwoofthesegames-itwillprobablybefarcheapertobuythesegamessecond-handorindividually.Theincludedupdatedbinariesareinferiorfeature-wisetoScummVM,asyoumissoutonourenhancedfeatures,suchassupportforplatforms-other-thanWindows(suchasMacintosh,UnixandPocketPC),ourgraphicsscalers,etc.Ofcourse,ifyoudopurchasethepack,thegamedatafilesareunchangedandofcoursecompatiblewithScummVManyway.ItisnicetoseeLucasArtsreleasingsomethinglikethis,anddoingsomethingpositivetotryandrevivetheirclassicgames-oratleastdrumupmarketinghypeforthesequel:)

Finalconclusion,buyitifyouwantitorareacollector-butit'snotworththemoneysimplyforWindowscompatibility.Howeverifyoudopurchaseit,youAREencouragingLucasArtstoupdatemoreclassicsinthefuture-althoughhopefullyScummVMwillmakesuchaneedobsoleteshortly.WesuggestLucasArtsspendit'sdevelopmentcostsonre-releasingit'slostandRAREclassics,liketheFmTowns256colorversionofZakMckracken.Forthoseinterested,theupdatedversionswerecompiledonOctober2ndforFullThrottle,andOctober24thforSamandMax.

Indevelopmentnews,severalScummVMdevelopershaveactuallybeenreallyboringpeopleandcodedthisChristmas,comingupoverjustafewdayswiththebasicsforCurseofMonkeyIslandsupport.I'msureourMacintoshuserswillbehappytoheartheywill,inmaybeaslittleasamonth,finallybeabletoplaythisgame.SupportisinthelatestCVSandDailyBuilds,butdoNOTfilebugreportsasweknowitdoesn'treallyworkordoanythingatthemoment.Fullsupportwillbeavailable"WhenIt'sDone"..orthedayafterDukeNukemForevercomesout.Whicheverisfirst.

HoHoHo!

MonkeyinyourpocketDefinitely.

IfyouworkforamagazinethatwantstomentionScummVM,maybeinanarticleonretro-gaming(*hinthint*),thenalsofeelfreetodropusaline.Wecanprobablyarrangeaninterview,screenshots,help...and/orlargebribe-likequantitiesofbananas.

No!,it'sScummVM0.3.0b,ourfirstofficialreleasesinceLucasArtsdecidedtogoafterus!

Smallupdate,we'vealsoaddedafewlinkstoourLinkspagethatyoumightwanttocheckout.EspeciallyVOGONS,pleasestopaskingusifwe'regoingtodothingslikeaddsupportforBeneathaSteelSky:)

That'sright,sincethemanymanymonthssinceLucasArtsfirstissueduswithaDMCAnotice(andwiselydecidedafterthesubsequentslashdottingandfanbacklashfromyou,ourusers,tonegotiateadeal:),wehavebeenwaitingforasettlementwithLucasArtsbeforereleasingalongawaitednewversion.Thewaitisover.No,wehaven'treachedasettlement,wejustgottiredofwaitingtoreleasethisgem.

Therehavebeenhundreds,ifnotthousands,ofbugfixessinceourlast0.2.0release...nottomentionsupportforatleastthreenewgames(TheVGAversionofIndianaJonesandtheLastCrusade,andsupportforTheDigandSimontheSorcerer2)...andnewfeaturessuchasavastlyimprovedin-gameguiandabuilt-inlaunchertomakeiteveneasierforyoutoadd,configure,andrunyourclassicLucasArts(andAdventureSoft)games.ExperimentalsupportforFullThrottleishere,aswellasmanybugfixesforthegamesintroducedinourlastversion...suchastheFmTowns256colorversionofZakMcKracken,andtheVGAfloppyversionofMonkeyIsland.

Hopefullywewillbeabletocomeatyouwithnewreleasesmoreoftenfromnowon,hopefullyatleastmonthly.Pleaseenjoythisreleaseasmuchaswe'vebecamefrustratedmakingit,andremember-ifyougiveallyourmoneytoLucreArts,maybethey'llletusliveinsteadofabandoninguson...on....MonkeyIsland!(Ugh,Bananas...IhateBananas).

Forthoseinterestedintheboringnews,here'sbothasummaryandanupdateonourlegalsituation,forthoseuserswhoarejustnowdiscoveringScummVM.

WehereattheScummVMteamwouldliketothankthepeopleatLucasArtswhoaresupportingus,andattemptingtohelpuscometoanarrangement.Butguys,we'reyourfans.Allwearedoingisupdatingtheengineforgames,inaformofanemulator...becauseyouhaven't-althoughwe'veaskedyoutoforyears.We'veevenmademoremoneyforyou,asquiteanumberofushavewentoutandBOUGHTyourclassicbundlepacks,justtoplayitwithScummVM.*

Theselastfewparagraphshavebeenbroughttoyoubythe"Pleasedon'tsueusformakinganewrelease"department.

GreetingsfellowAdventurers!

SourceForge,ourhost,ismovinghardwareonthe14thand17thofNovember.Duringthistime,therewillbeanumberofoutages:

Thankyou,andpleaseshopatSnuckeysagain!

Well,weseemtohavelostcontactwithLucasArts,aswehaven'theardfromthemforseveralweeksnow.So,assumingtheydon'tsuddenlye-mailusandvetoit,wearepreparingfora0.3.0release.

Firstly,ScummVM0.3.0willincludesupportfor:

Thenextmajorrelease,0.4.0,willincludesupportfor:

AmessagewasrecentlypostedtothescummvmdevelopmentlistdetailingthecurrentstatusofScummVM,includingthingssuchasdetailsonwhereweareheadingforournextrelease,andanupdateonthelegalsituation.

Andnow,foroursemi-annualnewsupdate!

Thelegalsituationisstillpending,aswearewaitingonaresponsefromLucasArtstoourlaste-mail.

Progress-wise,peoplefollowingthedailybuildwillhavenoticedthenewin-gameGUIwehaveimplemented.It'sstillverymuchaworkinprogress,soexpectoddthingstohappen.SomeofourwonderfuldevelopersarecurrentlyworkingonimprovingcompatibilitywithTheDigandFullThrottle,asitseemswemightevengetoneofthesecompletablebythetimethelegalsituationisresolvedandwecangetournextreleaseout.

Meanwhile,theCVStreeanddailybuildsaresomewhatinanexperimentalform.

Ontoothermatters,weareseekingmercenariestokidnaptwopeoplesowecantorturethemintorevealingthetwocurrent'problemareas'inScummVM.

Thanksforplaying,andremember-"neverpaymorethan20bucksforacomputergame"!

At16:57(GMT),onSeptember17th...I-ScummVM-willofficiallybeayearold!Unfortunately,nobodytoldmewhenmybirthdaywas,theytoldmeIwasanorphan!ButI'mgoingtotryandthrowapartyanyway.SoeveryoneisinvitedtoattendmyIRCchannel,#scummvm,onirc.freenode.net!

Oh,andIlostasmall,fleecesweaterwiththreebluerosesonit.Ifyouseeit,pleasecommitittoCVSforme!

Ladies,Gentleman,Threeheadedmonkeys,andalienmindbenders...lendmeyourears.

Firstly,anupdateonourlegalnegotiationswithLucasArts.Wearehopefullyveryclosetofinalisingourarrangement,andsometimeinthenextweekhopetomakeanannouncementregardingthis.Ofcourse,wehadhopedtomakeanannouncementagoodmonthago.UnfortunatelythingsareratherbusyatLucasArts,soithastakenawhiletotalktotherelevantpeople.

Onanothernote,Iwouldliketoaddresssomethingthatcomesupatleastonceaweek.No,ScummVMisnotcurrentlyinanykindofpositiontostartsupportingOTHERnon-SCUMMgames.TheinclusionofSimonsupportaside,thecurrentteamhasfartoomuchontheirhandstryingtocompletesupportforexistingLucasArtsclassicadventures.Althoughwemayaddsupportforothergamesinthefuture,wedonotcurrentlyplanonit...andanyrequeststodosowillbepromplyignored.

Unlessitisaccompaniedbyadonationofmoneyover$2,000.

Goodafternoonpeople.Iknowit'sbeenalongtimesinceyouhaveheardfromme,andyoumaybewonderingwhyIcalledyouheartoday.

Ihaveheardrumorstheprojectisdead,andIwouldliketoassureeveryonethat'snotso.Wehavebeenworkingveryhardlately,andmanybugfixeshavebeenmadetovariousgames.Infact,wearealmostreadyforanotherrelease....butwearewaitingforaresolutiontoourLegalDramabeforethathappens.

So,whatishappeningonthelegalfrontWell,ourerstwhileprojectleader(James'Ender'Brown)hashadmanyphoneconferenceswithLucasArts,andweshouldshortlybeannouncinganagreementthatwillmakebothpartieshappy.IwouldliketothankLECforbeingopentohelpingkeeptheprojectalive,insteadofjustforcingustoshutdown.

Hopefullywithinthenextweek,newsofourfuturewillbeannounced.Untilthen,keepdonating,andkeeptellingeveryonehowmuchyouloveScummVM.Remember,it'snotpeoplesaying'LucasArtsSUX'thatwillconvincethemtokeephelpingtheproject...it'speoplesaying'ScummVMRules'thatwill!

Wellpeople,wearestillalivesofar.WearecurrentlytalkingtoLucasArtstoseeifwecannegotiateadeal.Tobehonest,whilewehopeitispossible,wearedubiousthatthedealLucasArtsmayprovidecangiveuscertainfreedomsweneedtodevelop.OneofthebiggestfearsofmostcompaniesistheGPL(GeneralPublicLicense).Somecompaniesfeelthisgivesusersfartoomuchlatitudeinuseoftheirsoftware.Unfortunately,ifLECfeelsthesameway,wemayhavetorejecttheiroffer.ItiscloseonimpossibletorelicenseGPLedsoftware,asitwouldmeangettingpermissionfromanyonewhoeverwroteevenonelineofcodeincludedinScummVM.

Sofarmostofourcommunicationhasbeenoff-the-recordandfairlyvague,butbeassuredwehaven'tvanished,andwe'llgiveyouthelatestnewsasithappens!

Also,thankstopeopledonating.Wearecurrentlyatalittleover$100,whichistaggedtobespentonbothbuyingversionsofgamesfortesting,andalsosavinguptoourtargetof$300topurchaseacopyofIDAPro,arguablythebestdisassembleronearth.Keepdonating:)

Thankfully,theydonotyetappeartohaveavalidcomplaint.TheirmessagerequestingtheremovalofthesiteisbasedonthepresumptionthatwearedistributingLucasArtsownengineonthissite.Ofcourse,ScummVMisafullyoriginalworkbasedequallyonreverseengineeringandoriginaldecodingworkbymanydifferentpeopleinthecommunity,sothisrequestdoesn'treallyaffectus.

We'resafeforthemoment,andwillcontinuetoworkonbringingthewonderfulclassicsoftheLucasArtscompanytoyourcomputingdevicesfor,hopefully,alongtimetocome!

Notmuchtoreportreally,butdon'tworry,wearefarfromdead.MostoftheScummVMteamisverybusywithreal-lifeschoolandworkatthemoment,butwearehopingtheworstwillbeoververysoonandwecangetdowntocrunchingsomemorebugsandreleasinganewversion!HereisaveryroughdraftofwhatweareconsideringtobeScummVMmilestones:

Obviouslythisisaveryroughoutline,andissubjecttochangeifwesuddenlymakeabreak-throughinagame.Butthisisjusttogivepeopleabasicideaofwherewearegoing.CMIsupportwillbethehardest,asitisquitedrasticallydifferentcomparedtotheversionsofSCUMMwehavebeendealingwithtothispoint.Happyadventuring!

WorkonScummVMhasbeenproceedingveryslowlyoflate,asthemaindevteamisquitebusyonothermatters.

WeareawareofquiteafewissuesinZak256andsomeveryseriousonesinSimonthatwerefoundfor0.2.0,andplantodoaninterimrelease(0.2.1)assoonastheyarefixed.Weareofcourselookingformoredeveloperswillingtohelpout,asthereisonlycurrentlyonepersonworkingonthegameinterpreteritself(althoughseveralareworkingonmorespecializedpartsoftheengine).

Untilthenextupdate...Ican'tpickthatup!Noreally!Readmylips..I...Can't...Pick...That...Up!

Aftermuchwaiting,ScummVM0.2.0hasbeenreleased!Soheadovertothedownloadspageandgrabitforyourfavoriteplatform.

Currentlywehavedownloadsfori386DebianWoody,Windows,Dreamcast,MacOSX,Familiar/Intimate,andWindowsCE.OverthenextfewdayswewillalsobeaddingdownloadsforMorphOS,RPMs,andmaybeaBeOSdownload.

Besidesmanymajorfixes,ScummVMnowsupportsseveralnewgames,suchastheFmTowns256colorversionofZakMcKracken,theCDversionofLoom,and(strangelyenough)SimontheSorcerer!Severalgamessupportedin0.1.0arenowcompletablein0.2.0,suchasSamandMax.

ScummVMrelease0.2.0alsoincludesseveralnewplatforms,bettersupportfordifferentCPUarchitecturesandendians,manymorecommandlineoptionsandexperimental(e.g.,donotreportbugsonit!)supportforFullThrottle,TheDig,theVGAversionofIndianaJonesandtheLastCrusadeandtheVGAversionofMonkeyIsland(floppy).!

Sodon'tdelay.Downloaditnow,andifyoureallylikeit,clickthatlittlepaypalbuttonunderthemenutodonatemoneytohelptheScummVMteambuytoolsandsoftwaretocontinuethisproject.

TheScummVMteamisstillworkinghardonfixingalltheremainingbugssowecanreleaseournextmilestone(0.2.0).Inthemeantime,hereissomenewsregardingtheproject.

OfparticularinterestmaybethefactthatZakMcKracken256(theenhancedgraphicsfmTownsversion)willbeofficiallysupportedin0.2.0,andcancurrentlybecompletedwithonlytwomajorbugsinthecurrentCVS.

Inotherportnews,LyonHrthascompiledanoldCVSbuildofScummVMfortheDreamcast,maintainedbyourteammemberMarcusComstedt.Theycanbefoundlistedbelow.PleasenotethatastheseareoldbuildstheyarenotofficiallysupportedbytheScummVMteam.CommentsonthisportshouldbepostedontheConsoleVisionDreamcastforum

Yes,wearestillalive.Unfortunatelyfarfrombeingreadyfor0.2.0,severalpeoplehaveraisedalargenumberofcriticalbugsweareworkingthrough.Stickwithus,we'llgettheireventually!

Oh,andbytheway..ifanyoneknowsthelocationofSeanClarkoranyotherpersonwhoscriptedSamandMax,pleasekidnapthemandforcethemtoexplainanannoyingscriptraceintheMysteryVortexwhichhaskeptseveralofusawakeforthelast48hours.

Thanks,andenjoyScummVM:)

The0.2.0releasehasbeenputoffforawhileastheScummVMengineisagainundergoingsomereorganisation.However,asanintrestingbitoftrivia,the0.2.0releasewillalsoincludesupportforanon-SCUMMgame!SimonTheSorcerer.SoshareandenjoythelatestCVSfolks.

AlsosomeofyoumayhavenoticedaPayPalbuttonatthebottomofthenavigationbar.Ifyou'veenjoyedScummVMpleasedonatesomemoneytohelpusbuysoftwaretohelpdevelopment.Thanks!

Thankstoseveralpeople,wehaveconfirmedthatDOTT,SamandMaxandLoomCDareallcompletablewithno'major'bugsinthecurrentcode.Ontheotherhand,severalseriousbugswithMI2andIndy4havebeenfound,sothe0.2.0releasemaytakeslightlylongerthanexpected.

Tothecodersoutthere,feelfreetobrowsethebuglistandtakeashotatcommittingfixesforthem.AtthemomentthereisonlyonepersonreguallyworkingonScummVM,sothingsareslow.

Aftersomework,the256colorCDTalkieversionofLoomiscompletable!Withthisdone,wearestartingtogearupfora0.2.0release.Tohelpuswiththis,weaskyou-ourgameplayers-totakethelatestDailyBuildsandCVSsnapshotsandplaythroughyourfavoritegames!Weneedtomakesurethatthefollowinggamesarecompletablewithnomajorplayabilitybugs(eg,crashes,freezes,etc-minorissuessuchassoundsyncrodonotcount):

Thanksalot,andwehopeeverythingwillworkjustfinesowecanfinallygetanewreleaseoutthedoor!Also,bypopulardemand,0.2.0willincludeanew'auto-save'featuretoensureyou'llneverlosehoursofhardworkbecauseyouforgottosaveandsuddenlyfoundabug!

Afterafewweeks,theScummVMcodehasofficiallybeende-frozenandworkongamesupportisproceeding.Asataster,severalbugswithZak256havebeenfixed,andthegameisnowmuchmoreplayable...althoughwe'restillafairwayoff!

ScummVMiscurrentlyinacodefreeze.ThismeanstheCVSwillnotbeupdatedwithanynewbugfixes,aswearedoingamajorreorganisationoftheengine.WehopethatbyrewritingmanyportionsofScummVMintoproperC++,wecanfixalargenumberofbugsinherantintheengine,aswellasmakethecodeeasiertoworkwith,forourselvesanddeveloperswishingtojointheprojectinthefuture.Notethismeansbugreportsandpatchescurrentlyinthesystemwillnotbelookedatuntilafterthefreezeends.Weplantofreezeforaweek,althoughitmaytakelonger.

BBrox,EndyandYazoohavebeeninmajorcrunchmodethisweek(Kudosguys!).Hereiswhat'snewinthedevelopmentofScummVM:

TravisHowellismakingdailysnapshotsofScummVMforWindowsavailablefordownload.KudosgoouttoTravis.Also,thereisalinkforaWindowsSDLversionofScummVM.ThisversiondoesnotrequiretheCygwindll.WehavealsoplacedaCompatibilityPageonlinetohelpanswerthemostcommonquestion,"Whichgameswork".Wewillkeepthispageupdatedasdevelopmentcontinues.

TheScummVMteamisbusyscratchingawaygettingmoreofyourfavoriteclassicLucasArtsgamestowork.Takeaganderatthislittlescreenshottowetyourappetite.Morescreenshotsandinfowillflowthiswayasithappens.

ThankstoJeremyNewman(laxdragon)fordesigningandmaintainingournewwebsite.Feelfreetohammerhimwithwebsitecommentsandsuggestions.

WelcometotheScummVM!ScummVMisaSCUMM(ScriptCreationUtilityForManiacMansion)interpreterforLinuxandwindows.

THE END
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4.据报道怎么打开404的网站?打开404网站方法汇总网红曝吴磊借车拒绝合影 晒聊天记录吐槽耍大牌 wxydnqlmateqyqqdjhbl 灵感梦工厂 扑克牌视频不盖被子 寡妇出装 另外,2022年1月,贵州省zheng协原党zu书记、zhu席王富yu因受贿zui、利用ying响力受hui罪,被pan死缓,qi中他敛cai数额超4.34yi余元。wang富玉也shi在天津shi第一中ji人民法yuan受审的,审判长ye是丁学http://www.kjpco.cn/play/20241218/25229.shtml
5.Atom编辑器出现报错,该如何解决?乱码问题:这是由于命令行输出的字符编码与Atom默认编码不一致导致的,解决方法是在命令行输入CHCP 65001更改编码为UTF8。 无法停止node进程:在监听端口时,如果停止脚本后端口被占用,可以在资源管理器中手动结束node进程。 (图片来源网络,侵权删除) 路径问题:修改init.coffee文件,将process.env.path设置为当前系统的PATHhttps://blog.huochengrm.cn/gz/15967.html
6.又崩了!多位网友反馈豆瓣App闪退,公司暂无回应新浪财经新浪科技讯 12月18日下午消息,今日,多位网友反馈“豆瓣崩了”。有用户贴出自己手机录屏信息显示,自己在点开豆瓣App后遭遇闪退现象,多次点击依然未能进入App首页。 有用户表示,“我一直以为是我网不行,后来发现打开别的软件都好使,就豆瓣不行……赶紧修!赶紧修!”对此,新浪科技向豆瓣方面问询,截止发稿公司暂无回应http://finance.sina.com.cn/tech/shenji/2024-12-18/doc-inczwiqt4871514.shtml
7.archivetoday·GitHubTopics·GitHub# Star Here are 2 public repositories matching this topic Language:All wabarc/archive.is Star36 A command-line tool and Go package for wayback web pages to archive.today golangtorarchiveinternet-archiveanticensorshipinternet-freedommementowayback-machinewaybackno-more-404archiveisarchivetoday https://github.com/topics/archivetoday
8.Archive.todayArchive.today是你个人的时间机器! 在这里你可以将网页永久保存,即使原来的网页消失了,你仍然可以通过这里的存档查看原网页的内容。 为了保证准确性,本站会保存一份文字版本和一份截图版本。 本站还会为网页生成短网址,类似 tinyurl、 goo.gl、bit.ly 等服务。 https://www.zmt.wiki/sites/27764.html
9.ARCHIVELOG特别大archivetodaymob64ca13f772f3的技术博客说明:实际上我们不需要指定日志的地址,但是,如果我们不进行指定,他将会存储在特定的地址,可以通过 log_archive_dest_N可以指定10个不同的归档日志地址,记住:当归档日志的地址满了之后,数据库将会挂起,直接Shut Down。 Now we can startup the database in mount mode and put it in archivelog mode. https://blog.51cto.com/u_16213580/8945043
10.奶酪清单(20241101)ArchiveToday ▲ 存档工具,网页“时光机”,手动存档网页备份。 元搜索引擎 简介 WebCrawler 元搜索引擎,整合多个搜索引擎的结果,然后再将返回给用户。 InfoSpace 元搜索引擎,整合多个搜索引擎的结果,然后再将返回给用户。 匿踪搜索 简介 非凡搜索 匿踪搜索,搜索数据来自谷歌。 Backdata 匿踪搜索,搜索数据来自百度。(https://www.runningcheese.com/aaa/comment-page-5?replytocom=38835
11.Django学习笔记002之resetfull应用在Django中,模型是与数据库表相对应的数据模型。UserModel模型是程序中定义的一个简单模型,包含了用户的姓名和年龄两个字段。在实际的应用中,我们可以根据需要定义更加复杂的模型,例如文章、评论、订单等等。 使用模型的好处是可以方便地通过代码来操作数据库,不需要手写SQL语句。当我们在程序中定义好了模型后,就可以通https://blog.csdn.net/qq_20252351/article/details/130396967
12.May2007lifeideasFiled under:Uncategorized— manoftoday @ 11:06 pm monochrome 位图 forground : 黑色 (0) RGB(0,0,0) monochrome 位图 background: 白色 (1) RGB(255,255,255) A) 生成与原图同样大小的单色掩码位图 hMaskDC 周边透明区域为背景白色,图象区域为前景黑色 https://manoftoday.wordpress.com/2007/05/
13.ArchivetychoishToday 2006-11-15 · tychoish I’ve been looking for…. 2006-11-12 · tychoish NaNoWriMo 2006-11-04 · tychoish October 9 Families are the Future 2006-10-22 · tychoish Why on Earth! 2006-10-16 · tychoish DRM, eBooks, iTunes, and the Next iPod 2006-10-15 ·https://tychoish.com/archives
14.日常英语1000句TheMoment389. These shoes don't fit right. 这双鞋不太合适。 390. This is only the first half. 这才是上半场呢。 391. This pen doesn't write well. 这钢笔不好写。 392. Would you like a cup of tea? 你想喝杯茶吗? 393. You really look sharp today. 你今天真漂亮。 http://www.cppblog.com/The-Moment/archive/2009/07/22/90869.html
15.如何存档网站:多种方式建立Web档案的指南首先,Archive.today不是基于在网络上运行的爬虫。相反,您提交您的URL并同意将其包含在存档中。此外,它的功能列表比其他解决方案更简单。例如,没有强大的删除策略,并且存档过程排除了某些媒体和文件类型。 尽管如此,如果您想要一个免费的地方来存储档案,它仍然是免费且合适的。该站点甚至具有查找以前存档站点的搜索功能https://www.wbolt.com/archive-a-website.html
16.你以为的可降解塑料,可能100年都降解不了可堆肥塑料的特点是经过降解后基本不会产生什么有害副产品,因此可以用作肥料。 可堆肥塑料的原料是玉米、甘蔗等等,它们经过化学加工后,可以获得类似石油基塑料(也就是用石油等为原料制成的塑料)的特性。比如纸板一样的可堆肥塑料碗是由竹纤维或其他植物纤维制成的。 https://tt.sina.cn/article_2309404934179963142205.html
17.TODAYSiteMapBrowse the TODAY sitemap for an archive of articles, videos and content on the site. Sections are organized by date, topic and media type.https://www.today.com/archive
18.一份不太简短的LATEX2ε介绍Today is August 2, 2008. 有些命令需要一个参数(parameter),该参数用花括号(curly braces) { } 括 住并写在命令的后面.一些命令支持可选参数(optional parameters),可选参数 可用方括号(square brackets) [ ] 括住,然后写在命令的后面.下面的例子中使 用了一些LATEX 命令,不要着急,后面将解释它们的含义.https://anl.sjtu.edu.cn/gao-xf/avatar/517021910631
19.谷歌SEO运营实操:带你了解WaybackMachine和GoogleCache替代存档站点包括 Oldweb.Today和U.S.Libraryof Congress Web Archive。如果你的页面在Wayback Machine上不可用,可以以上检查站点来源。 3、确认谷歌可以访问网页 谷歌的缓存会判断是否可以抓取页面上的所有链接和文本。 可通过以下步骤进行: ?键入缓存:在谷歌的搜索框中,然后在冒号后插入网页URL,注意不要出现空格https://www.cifnews.com/article/121622